Nice illustration. If you fly a combat meta ship, you lose at BGS. The thing is, I think everyone knows this really. And that means that the people arguing for Open-only BGS or PP don't really care about BGS or PP. They just want their over-fished pond restocked.Poor analogy since you're effectively using a PvP type scenario to say why PvE doesn't work. It doesn't make sense.
Person A (the attacker) is trying to make one effect happen (eg: boost INF of Faction A). Person B (the defender) is trying to counter that effect (reduce INF of Faction A, or boost INF of Faction B).
If B can do enough to stop or even outpace person A's efforts, then they are winning. You've fought back.
We've had this a number of times in our system and with our faction. We had groups trying to take over. And we eventually always won by out BGSing them. Doesn't matter really if we know who they are or not. Even if we know who they are and their home system, any actions we take to attack their system/faction would reduce the efforts we apply defending our own system, potentially winning a battle elsewhere (or not) but losing in our own.
Now, if you like, let's look at the Open Only experience, where PvP becomes an option, and its getting boring repeating myself, but people seem to love ignoring it.
You may know who your opponent is because sometimes, maybe, you get to see them, although maybe you had suspicions anyway because it was a player faction being boosted. Or maybe you don't know, because you have no idea who is actually doing stuff. Maybe you don't even see who is doing the stuff. But let's assume you do.
Well, in the context of PP you know who your opponents are anyway, its all other powers. In terms of the BGS, then maybe they have a faction that you could hit at... or maybe they are a group of players without a player faction, they've just decided to have some fun with your faction.
Anyway, back to the PvP possibility.
Story time!
I want to give them a bloody nose, right? How dare they push the influence of another faction/power! This shall not stand!
So I spend my time hunting for their ships. Minutes pass. Nope, nobody. More minutes pass... oh, a blip! Ah, no, not one of ones i need to attack, just a random commander, not even power aligned. Can't go attacking them anyway, someone might slip past while i'm doing that. Hmmm... are they even online at the moment? Or maybe they are in a different instance.... or maybe they've seen me before and blocked me. Damn. Ah, now i see one. They are mine! I'm going to boil them up! So I go after them, interdict! Got them!
Open fire!
Cutter goes boost boost wake.
Damn. Ok, i'll get them next time.
Several hours later, I got some kills. I feel happy about this.
Next day, BGS tick.
Result: my faction's influence (or Power) has dropped like a rock.
What?! How can that be?
Because the people doing PvE were scoring tons of INF every run i failed to stop, ever run I didn't see due to timezones or instancing or blocking or when I was busy interdicting someone else!
Ok, so what about wars? Wars are good! Direct PvP is designed for these with combat zones! Let's get it on! Powerplay has combat zones as well!
Now what though? Where are they? Do i go hunting in every CZ in the system or do i pick one and clear it. I still need to win more CZs than the opposing side. Doesn't matter how many opposing players I kill, that just slows them down. I've got to get CZ wins as well.
I've learned my lesson now. I can't put PvP ahead of the PvE, that's a losing strategy. That will lead to losing the war. So I go into a CZ with the hope of seeing one of those dastardly opposing players. If I do, i'll show them who is boss!
So, i'm in the zone, blasting away, going good and then...
Rebuy screen! Killed by CMDR Opposing Player.
Damn, lost a few bonds, need to get back into the action now.
Yes, I ended it with (me) the PvP player getting killed, because one thing that always seems to seep through in these open only discussions is a somewhat veiled assumption that if open only happens, it will be the proponents believing it will be them that get the kills. Its always worth keeping in mind in combat scenarios, with people knowing PvP can happen, that things might not always go your way. Maybe even most of the time it will be you dying, not killing.
For the same reason, the idea of an Open-only region won't take off. It's not what they want.
The pond is never going to be restocked. Not by BGS, PP or any other changes.
(Edited to reduce ranting).
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