This is the XXI century.
I expect people not to have to work whatsoever.
A
whuffie-based economy would probably be a good compromise, though.
It's free publicity.
And if I'm getting it for free (and if people want something that can be infinitely copied for free no amount of DRM is going to stop them) it'll be because I don't think it's worth more (or because I'm not given the opportunity to pay what I would consider a fair price).
In any case, I'll share Gaiman's video again:
[video=youtube;0Qkyt1wXNlI]https://www.youtube.com/watch?v=0Qkyt1wXNlI[/video]
And in this context, offline gameplay, even if the ED client containing the offline mode is ripped off by everybody & his dog and literally nobody pays for it, is an incredibly powerful sales tool for the online game. 90% of the work, all the digital assets & the flight model & AI behaviour etc, are assets that form part of the online game they want to sell. They have complete control of the online version of the game, and de-facto DRM by controlling who can play in the live ED Universe. And for those who don't ever want to play online, or can't play online, they are never ever going to sell them an online only version of ED. For people who cannot get online, it doesn't matter that an offline version of ED isn't going to be as rich & complex as an online version, because it's not a choice for them, they play offline or they don't play at all. I imagine that for them a re-implementation of FE using all the sexy bling & game mechanics that the ED client can offer them would be the best version of Elite they would ever expect to be able to play, and the fact that it exists and that they get a copy would meet their objectives. But one day, they will have access to a decent network connection, and then they might be happy, even enthused about jumping aboard the richer and different online universe, with its implicit DRM ensuring that ED has been paid for their efforts.
For those who might be interested in both online & offline play, the absence of the offline mode is a big loss & a breach of trust, as discussed at incredible length. With it they could chose to play either online or off, depending on their mood and what was occurring in their lives. Online play requires a commitment of time & attention that offline play doesn't - if the baby starts crying during your jump into Lave offline, you hit pause and go deal with it. Online, you come back ten minutes later and your expensive ship & cargo are gone... I can certainly imagine players who play online in a squadron the same evening every week, and spend the rest of their more ad-hoc play time buzzing around in the single player game just doing the sort of stuff that people have always done in Elite games passim, with no lack of enjoyment. But the big thing there is that again, Frontier will have their money before they are able to play online. But the fact that they can't play offline at all does make it less likely that they will stick with the game if there's a period where they can't get online to play for some reason. After a couple of months of not having the time or ability to play ED at all, you get out of the habit, and if/when you finally do log in again 3 months later, you can't remember how to fly, the known galaxy has expanded to a point where it'll take you 2 hours of jumping to get back to unexplored space to resume exploration or the asteroid belt you were mining is now exhausted and you have to spend 2 hours finding somewhere to resume mining, and you get shot down by a pirate en-route while you are still trying to remember how to deploy your hardpoints, lose your ship, ragequit & never go back. Or encourage anybody else to get involved. That's a net drain on the player community, which is unsustainable for a game like ED that needs a growing player base to fund continued development, and it's not clear where it will come from.
For those who are only interested in online play, beyond the tutorial missions, whether the client has an offline mode or not is of supreme irrelevance most of the time. But how do they spread the word if they are having fun & want their friends to join them? 'Come round to my house, sit at my gaming PC, you can have a fly of my fully loaded Anaconda to see how much fun it is, and I'll laugh along with you when you accidentally shoot something inside the station while trying to raise the landing gear & cost me my ship'? No, I think not... so, beyond Youtube videos, how are more people going to experience ED for themselves and be recruited to the game without Frontier having to advertise & market & sponsor YouTubers to publish content about the game for the next forever? I'm going to say that they aren't... so, another downside of no offline play is that unless the hype + nostalgia has already encouraged you to pay for the game, the vast majority of sales are likely to be earned by paid for advertising & marketing from Frontier.
So, here's what they should do. They won't, of course, but they should, in their own interests about ten different ways...
Build a stand alone offline game using the universe & as many of the high level gameplay mechanics of FFE as are currently implemented in ED (so planetary landings can come later), and use all the digital assets, UI & micro-gameplay of the ED online client to build a stand alone game. The plaster it in ads for the full monte online game, and release it as adware, a freely distributable free download from the Frontier Website. Stick it on mag cover DVDs, hand it out on free ED USB sticks at games conventions, share the URL, but make sure the game reminds you whenever you dock that you could be doing this online in a much bigger universe, with your friends, etc etc... so if you are lucky the adware offline version of ED Lite goes viral, and keeps feeding you new players. And if you are an online only player who wants to get your friends into it so you have somebody to fly with, without expecting them to pony up forty quid without ever having any hands on at all with any version of Elite to have a clue why they might want to) to give the full ED experience a try and decide whether they even enjoy it, you can send them the download link & say 'check this out & buy the full online version if you like the idea of an epic MMO version of this...'.
If they did this, it would meet FD's kickstarter obligations, defuse a lot of illwill & mistrust that has developed, and work as a persistant self-powered viral marketing tool for the paid-for online MMO version of the game.
Put like that, it sounds like something of a no brainer... but if DB was planning to make ED online only from the beginning and just trying to snare funding from nostalgic Elite fans by talking about an offline mode then I suspect he will test that theory of his to destruction. Which is probably where it will end up unfortunately :-(. If he has evolved nearer the Gaiman position, an adware offline only ED/FFE hybrid would only make sense...