My dear developers! I have a couple personal experiences to give as feedback -
1 - I believe I am part of a small group of system architects who had a hostile minor faction move into their system (after the main faction I got the license from). See, I have been battling a faction while aiding another one for months now. I have total zero , hostile reputation at this enemy faction. I have built and made 4 facilities operational and the game gave two of them to this enemy faction which in effect made these facilities shoot at me at first sight! It is also interesting that my allied faction has its nemesis in the star system.
Which is kinda understandable, but now, whenever I want to exit the game from my own system (the system I am colonising) I am forced to wait bc the game tells me I am in danger - even though hostile ships are not around me.
2 - Another point about distances between placable settlements- The UI suggests the distances between the settlements/surface installations must be 100km at the minimum, but in reality in the game we can only place settlements 200km from each other at the minimum. I believe each surface facility has a 100km radius around them which in effect adds up and results in the 200km no mans land - was the 100km the intention, or the UI needs amendment? Nevertheless, 100km - if all other game systems would allow it would be awesome bc it would let us do SRV endurance rallies - 200km is too much for that.
3- probably have been mentioned already, but system colonisation ships have started lingering in "legacy" populated systems for a while. I don't know what is up with them?
Thank you so much for your amazing work, this is a hell of an update! Congratulations to everybody involved in it.