Hi,
I understand that new claims have to be paused, it's a beta after all.
But the reason remains unclear to me : was the expansion too fast ? Or just nothing to do with that ?
I really love the idea that we could colonize distant stars, nebulaes, or build a route toward Colonia or Sgr A*, it will take months, maybe an entire year, maybe two... but it will happens. I just hope you will not impose a limit of 15 LY per week or something like that, as reaching Colonia would take 26 years at this speed (at this point, i really doubt the game will still be alive). We have 400 billions systems, most of these are still not explored. If expansion is too much slowed down, these dreams will be impossible. Don't get me wrong, i think reaching such distant places should be long, requires a lot of logistic and be a huge community achievement, which would take years, but should still be achievable in the lifetime of the game.
At the same time, i understand the fact that rapid expansion toward distant places will lead to a lot of system with a single outpost with nothing more to do. Not really a issue to me, the Bubble will still be there as a densely settled and very active place for most of gameplays. But yeah, maybe finding a way to incentivize players to develop their own star systems could be cool, because it's very expansive. Personally, i think further constructions once the primary port is done should be a bit less expansive.
Just, please don't impose too much restrictions about colonisation. The current statut is pretty balanced in my opinion, i think a larger range for claiming could be cool to discourage cases where only a small outpost is built with nothing more. Adding things like "only one system per week/month" would make the gameplay less engaging and kill 90% of the point of colonisation (because many commanders dreams of colonizing nebulaes, distant worlds etc).
A solution could also be to add a way to further develop systems that are abandonned by their architect since a long time (6 month ? 1 year ?), this would not revoke their architect statut, just add a way for other players to give a chance for these systems to be thriving.