What facilities did you add? And how much is the +50%?
Because security building may add other stats and also add population, those other stats will improve the market already. Because from my previous message, I could say I went from Sec -2 to -6 and the market export probably increased by 400%from the screenshots
And by the way, this morning the system finally updated (but not completely, the system is marked as anarchy but ships in supercruise are clean and not lawless, and I still cannot dock at the settlements now that the war is over, and didn't have any ground CZ anyway...). And my T1 planetary outpost is a refinery economy as expected. but the market is disappointing, only 3 commodities. I was hoping for Steel, but it's only available in the refinery contact (not that useful if you need to bring twice the amount to get what you want plus that would be faster to just buy the Steel somewhere). The Refinery does not seem to be fully active, even though there are people inside the missions are not available, no universal cartographic, no shipyard (but cannot remember if planetary outposts have it), no crew lounge, livery or outfitting (all disabled).
My population is now 49500 (+20000 with the planetary outpost).
View attachment 422654
View attachment 422655
And now that my planetary outpost is finished, the population (+20000), Sec -2 and SoL +3 are being applied and my High Tech market improved again, around +3000 Hydrogen from yesterday.
View attachment 422663
So now my issue is about how to get more different commodities in my refinery. I don't know what stats should be increased. Actually in my Agricultural settlement I had the same issue, the market was almost empty (and no grain nor fruits).
Has anyone being able to get a refinery planetary civilian outpost with more goods in the market?