General / Off-Topic Realistic, real-time rendered water

Magnificent ! Perhaps, Frontier do it in the update on the planets. Flying over the ocean, admire the waterfalls in the forest, lakes, rivers, the rain that falls and accumulates on the ground. But can we have the strength to fly off again to exit the planête ?
 
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Not sure if this is the right forum.

Just imagine for a moment, when we finally get to go to planetside...

http://www.extremetech.com/gaming/154172-nvidias-physx-has-finally-cracked-realistic-real-time-rendered-water
Yeah awesome demo, I had been showing loads of people this week. I particularly like the shattering fish tank part.

For anyone using Unity in game design this will be of great interest:

http://procworld.blogspot.ca/2013/04/the-unity-plugin-is-looking-good.html

One of the biggest and most impressive 3D procedural generation projects ever made now getting turned into a Unity plugin.

I have been following this guy's blog for a while; he is doing a great job with procedural generation FD should hire him :D
 
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