Thank you! I’ve actually changed the layout yet again but hopefully I’ll be happy with it this time.Looks really nice! Love the sightline with the castle in the background
Thanks! It's based on a real cave I've been to that was lit like thatNice one! It is cool to see more people using the walkthrough exhibits in a different way. And with those flames it really has a magical feeling.
This is during the day. Does anyone know methods how to make indoors darker during day?
I think you can only do underground whatever you want to build in a darker way, there isn't a different way. And that was a very advertised PC2 improvement, the option to build real darkness indoors.This is during the day. Does anyone know methods how to make indoors darker during day?
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Bring on PZ2...bring on PZ2...I think you can only do underground whatever you want to build in a darker way, there isn't a different way. And that was a very advertised PC2 improvement, the option to build real darkness indoors.
I have read somewhere that the more walls you use, the darker it gets, but I havent tested that. So maybe several layers of walls could help?This is during the day. Does anyone know methods how to make indoors darker during day?
I'm afraid it isn't true. I've just tested it just in case but I wasn't very hopeful.I have read somewhere that the more walls you use, the darker it gets, but I havent tested that. So maybe several layers of walls could help?
Aw, too bad. I really wish there would be other way than having to bury the whole build in terrain.I'm afraid it isn't true. I've just tested it just in case but I wasn't very hopeful.
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Just switch the time to night whenever you look at it or want to take screenshots. It's not a perfect solution but it works.Aw, too bad. I really wish there would be other way than having to bury the whole build in terrain.
So, is that an easy hack to beat the challenges and campaigns?I created the minimum habitat for any animal.
It's an 8m x 4m space, it includes bedding, a water fountain, and small food enrichment to provide for the animals' basic needs - well, other than space.
The thing is: since this is the minimum functional habitat size, barely large enough for a keeper to drop the animal off, the game cannot calculate the traversable area, and so the animal will be stuck perennially calculating its navigable area. Meanwhile, the space bar will be completely full
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[BTW, this is hard mode franchise]
It probably isSo, is that an easy hack to beat the challenges and campaigns?![]()
This is a brilliant concept.Currently building a hippo house with indoor and outdoor enclosures for the hippos and flamingos.
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Funny, I build something similar in Uniameri. And in other Zoos. Flamingos in front of large classic buildings really got something.I shifted the flamingo enclosure slightly, from immediately in front of the entrance to the right hand side.
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