I'll be damned if this isn't the most pointless game I've ever played.
But, I mean this in a good way.
I have played a fair amount of space sims. Wing Commander: Privateer is probably one of my all time favorite games. I also played a little Oolite back in my Linux gaming days. I did have some idea as to what I was getting into here. Still, it was a bit disorienting when I didn't have a "story" to set a path for me. I did the tutorial and then I went about it all wrong from there. I did the mission grind until I had enough credits to fully tool up the "best" ship in the noob zone (Cobra mk3, though that probably doesn't need saying). I googled the best places to settle and learned about Ohm City, so I rushed there. I was contacted by an engineer shortly after. Once I bought anything worth buying in Ohm City, I rushed the 29 jumps to the engineer. I probably should have read her message more carefully because I needed a material to unlock her that I did not yet have. I farted around a little bit after that, not sure what to do in the ass end of nowhere with no direction and no "next thing" that I felt I needed to buy. This was not long before I hit the 50 hour mark. So, I deleted my pilot and started over.
Maybe this isn't a pointless game. Maybe the point of the game is to be doing whatever I'm doing at the point of the game I'm currently playing. The more I'm engaged with the present moment, the more I'm "winning". The more I grind missions I really don't want to do, but I want the credits so I can slowly build me way to a fully engineered Python, the more I'm losing. That's what I'm thinking. This is a game of mindfulness. It's all very Zen. In that way, I suppose this means there is also a story. If the purpose of all this flying around space in a ship is the flying around space in a ship, then the story of the game is to have more and varied experiences with flying around in ships. So, perhaps every ship is a chapter in this story. The narrative is instead emergent, and not a set of pre-written rails that I'm to ride. At least, this is how I see it.
At 50 hours, I’m starting over. Nothing is being rushed. I’m going to make sure I fully experience each ship and explore the present moment as much as I possibly can. I’m only 50 hours in and still have so much to learn, but at this point, I think that’s what this game is about.
I have some things of note. I only play in solo mode. I think that, especially since I don't have Odyssey, the odds of me running into anyone is quite low. But, when that happens, the odds of me running into a griefer is higher than the odds of me running into someone cool that might enhance the experience. Why open myself up to unwanted trouble, right? I wish there were more opportunities to build community in-game, though. I know there are discords and whatnot, but I find it preferable to fully immerse myself in the game itself without using other apps while I play. It would be nice if there was a bar in spaceports where you could connect with anyone in the sector also at a bar (or something like that). I don’t chat much when I’m flying, even when people are talking, because I’m rather busy flying.
I’m also playing kbm and that limits me. I’ve had access to joysticks for flight sims in the past. It’s not an option for me now. More so than any other flight sim I’ve played, I wish I had a flight chair (or at least a HOTAS) and a VR set. With kbm, I just can’t get the mouse to cooperate enough for FA off. which I would like to try. However, the extra hardware isn’t logistically viable at this time. I don’t hold this limitation against the game, though.
I chucked my auto dock because I wanted to do things manually. It’s more satisfying to actually land a ship myself. I temporarily removed my supercruise assist for the same reason, but manual supercruise when your destination is near a planet is a real hassle and wasn’t worth it after I experienced it a few times.
I debated this for a bit. I was tempted to get Odyssey once I restarted, but decided against this. Exobiology sounds interesting, but the reviews are a tad mixed, and I will likely stay in solo mode so having a larger player pool doesn’t do much for me.
So, yeah, 50 hours...and counting.
But, I mean this in a good way.
I have played a fair amount of space sims. Wing Commander: Privateer is probably one of my all time favorite games. I also played a little Oolite back in my Linux gaming days. I did have some idea as to what I was getting into here. Still, it was a bit disorienting when I didn't have a "story" to set a path for me. I did the tutorial and then I went about it all wrong from there. I did the mission grind until I had enough credits to fully tool up the "best" ship in the noob zone (Cobra mk3, though that probably doesn't need saying). I googled the best places to settle and learned about Ohm City, so I rushed there. I was contacted by an engineer shortly after. Once I bought anything worth buying in Ohm City, I rushed the 29 jumps to the engineer. I probably should have read her message more carefully because I needed a material to unlock her that I did not yet have. I farted around a little bit after that, not sure what to do in the ass end of nowhere with no direction and no "next thing" that I felt I needed to buy. This was not long before I hit the 50 hour mark. So, I deleted my pilot and started over.
Maybe this isn't a pointless game. Maybe the point of the game is to be doing whatever I'm doing at the point of the game I'm currently playing. The more I'm engaged with the present moment, the more I'm "winning". The more I grind missions I really don't want to do, but I want the credits so I can slowly build me way to a fully engineered Python, the more I'm losing. That's what I'm thinking. This is a game of mindfulness. It's all very Zen. In that way, I suppose this means there is also a story. If the purpose of all this flying around space in a ship is the flying around space in a ship, then the story of the game is to have more and varied experiences with flying around in ships. So, perhaps every ship is a chapter in this story. The narrative is instead emergent, and not a set of pre-written rails that I'm to ride. At least, this is how I see it.
At 50 hours, I’m starting over. Nothing is being rushed. I’m going to make sure I fully experience each ship and explore the present moment as much as I possibly can. I’m only 50 hours in and still have so much to learn, but at this point, I think that’s what this game is about.
I have some things of note. I only play in solo mode. I think that, especially since I don't have Odyssey, the odds of me running into anyone is quite low. But, when that happens, the odds of me running into a griefer is higher than the odds of me running into someone cool that might enhance the experience. Why open myself up to unwanted trouble, right? I wish there were more opportunities to build community in-game, though. I know there are discords and whatnot, but I find it preferable to fully immerse myself in the game itself without using other apps while I play. It would be nice if there was a bar in spaceports where you could connect with anyone in the sector also at a bar (or something like that). I don’t chat much when I’m flying, even when people are talking, because I’m rather busy flying.
I’m also playing kbm and that limits me. I’ve had access to joysticks for flight sims in the past. It’s not an option for me now. More so than any other flight sim I’ve played, I wish I had a flight chair (or at least a HOTAS) and a VR set. With kbm, I just can’t get the mouse to cooperate enough for FA off. which I would like to try. However, the extra hardware isn’t logistically viable at this time. I don’t hold this limitation against the game, though.
I chucked my auto dock because I wanted to do things manually. It’s more satisfying to actually land a ship myself. I temporarily removed my supercruise assist for the same reason, but manual supercruise when your destination is near a planet is a real hassle and wasn’t worth it after I experienced it a few times.
I debated this for a bit. I was tempted to get Odyssey once I restarted, but decided against this. Exobiology sounds interesting, but the reviews are a tad mixed, and I will likely stay in solo mode so having a larger player pool doesn’t do much for me.
So, yeah, 50 hours...and counting.