Ah, but what about my mining ship?Honestly, that's the worst argument to make for instant transfer times. If you just fancy a bit of mining, a system with an appropriate gas giant is rarely more than one or two jumps away.
Ah, but what about my mining ship?Honestly, that's the worst argument to make for instant transfer times. If you just fancy a bit of mining, a system with an appropriate gas giant is rarely more than one or two jumps away.
Your mining ship doesn't jump? Fly where it is stored, jump in, go mining. If you mean "I fancy a bit of mining in Colonia, but my ship is in ShinDez", then yes, that's a problem. But honestly, that's a "you" problem, and maybe you should just have a mining ship in Colonia.Ah, but what about my mining ship?
If mining is a frequent go to for gameplay, why is the main ship not capable of it?Ah, but what about my mining ship?
Seems like a great opportunity for ship rentals. Or mining missions where you have to go pick up the ship and mine like an employee. Lost opportunities are often the casualties of convenience.Honestly, that's the worst argument to make for instant transfer times. If you just fancy a bit of mining, a system with an appropriate gas giant is rarely more than one or two jumps away.
not the worst idea, although for a mining ship, those are so low on the engineering and equipment requirement ladder that you might just buy one. Unless the only mining ship you ever agree to use is a beefed up Cutter.Seems like a great opportunity for ship rentals. Or mining missions where you have to go pick up the ship and mine like an employee. Lost opportunities are often the casualties of convenience.
Your mining ship doesn't jump? Fly where it is stored, jump in, go mining. If you mean "I fancy a bit of mining in Colonia, but my ship is in ShinDez", then yes, that's a problem. But honestly, that's a "you" problem, and maybe you should just have a mining ship in Colonia.
Yes I know. Hyperbole. But you get my point.
This thread is about the option for instant ship transfers.If mining is a frequent go to for gameplay, why is the main ship not capable of it?
Being able to actually send a ship ahead of time would be a nice addition, I agree.I would like to send ships modules ahead , I have no problem with that .
It all boils down to what an acceptable compromise between immersion and convenience.Just, you know, being able to have my mining ship available when I fancy doing a bit of mining.
That’s the first time anyone has suggested that to me since Premium BetaMaybe you're playing the wrong game? Maybe you should look for a game that favours the latter?
Ship transfer only being available as a "pull" action is completely unrealistic given the other demonstrated communications capabilities in the game/setting but lots of people in this thread find it great for immersion to have to do it that way.
Pre-engineered ships for ARX?"I've been here forever" is hardly an argument. Maybe your game preferences have changed more towards immediate gratification, but this game just doesn't deliver that.
They are just about bad enough that they don't countPre-engineered ships for ARX?
Also handy for your argumentThey are just about bad enough that they don't count![]()
neverAlso handy for your argument![]()
Aye, alright then"I've been here forever" is hardly an argument. Maybe your game preferences have changed more towards immediate gratification, but this game just doesn't deliver that.