I'm doing random ground missions to restock mats.
I feel the need for another gun or suit just for fun times.
I feel the need for another gun or suit just for fun times.
Oh, it's far from just youI'm still a little disappointed with the cargo capacity. Just me, probably
At G1 you will actually get a fraction more power but by G5 Monstered is only going to be able to reduce the loss to 10%.Does anyone have advice on this scheme I saw somewhere:
"consider low emissions + monstered Powerplant to mitigate increased Titan SCO heat" - referring to the special pre-engineered SCO drives from tech brokers made using the Titan Drive component.
Does it work and does it have drawbacks? Presumably on ships that aren't designed around SCOs, so the old ones before Type 8 etc.
If the only drawback is less power then this sounds good for semi-explorers that aren't Mandalays, long-range traders, and everything short of combat ships.
I found the bounty offerings to be pretty weak. Particularly with no incentive to stay in the top 75%. You're probably better off making one contribution before heading off to a system were you're repped up for juicy bounty missions.Going to sign up for the CG. I'll try my hand at some bounty hunting first.
Amazing how quickly a system can fall victim to a nasty case of carrier infestation!![]()
Is Gallium mineable?I found the bounty offerings to be pretty weak. Particularly with no incentive to stay in the top 75%. You're probably better off making one contribution before heading off to a system were you're repped up for juicy bounty missions.
The trade CG is similar but you can at least make decent cash as a bonus if you're interested in this style of gameplay.
I'll probably leave both of these now unless I can maybe switch things up and try gallium mining.
I'd just have to be more careful not to kill before scanning next time because the KWS is on the multi-cannon group and some ships were very weak or damaged.Is Gallium mineable?
Somewhere I read that you would have to mine Gallite and get it refined by one of the new refinery contacts? into Gallium.
I made one contribution to the bounty hunting CG with one visit to the local Low RES I am now just in the top 25%, I may replace the Point Defence with an off the shelf KWS and find a more exacting location to hunt, but the ability to virtually one shot most targets was quite pleasant.
Is Gallium mineable?
Somewhere I read that you would have to mine Gallite and get it refined by one of the new refinery contacts? into Gallium.
Then you have to waste time repairing the damaged hull/modules...Woah, I tried that glide skipping thing and it worked first time. I definitely thought I was going to rebuy slam into the planet. Which I technically did but a mystical force unburied the Type-8 and put it back on the surface.
Source: https://youtu.be/BZQ8nOnpXI4?si=RIl5JkB9cAhG_8-r
I have a grade 4 Low emissions + Monstered power plant on my Ax Krait Mk2.Does anyone have advice on this scheme I saw somewhere:
"consider low emissions + monstered Powerplant to mitigate increased Titan SCO heat" - referring to the special pre-engineered SCO drives from tech brokers made using the Titan Drive component.
Does it work and does it have drawbacks? Presumably on ships that aren't designed around SCOs, so the old ones before Type 8 etc.
If the only drawback is less power then this sounds good for semi-explorers that aren't Mandalays: long-range traders; and everything short of combat ships.
I parked my carrier above the Haz Res in Bhutas, and did about 20 million in my 3 hour play session (which also included a cargo run for the other CG and some ship building) last night with mostly the Chief I built for the CG frags - those are mean and fun, and a frag Chief is savage. Good old bounty hunting CG is fun.I'm still at this nav beacon for the CG. Actually had an elite pirate just now.
EDIT: Woohoo. Top 50%. Think I may stop now though.
The weekend is the busy time for CGs which could see you relegated that said the amount of credits lost dropping to the Top 75% is the lowest.I'm still at this nav beacon for the CG. Actually had an elite pirate just now.
EDIT: Woohoo. Top 50%. Think I may stop now though.
I am kind of baffled how easy it was to get into the 25% for bounty hunting, considering the CG has over 5000 participants now. Each ammo run with my frag Chief got me a few million in bounties, I also did a few runs in a dual Pacifier Vulture, which was fun but not as efficient.The weekend is the busy time for CGs which could see you relegated that said the amount of credits lost dropping to the Top 75% is the lowest.
I am going to see if I can get up into the Top 25% club.
Except this time there are no additional non credit rewards for reaching the higher levels.I am kind of baffled how easy it was to get into the 25% for bounty hunting, considering the CG has over 5000 participants now. Each ammo run with my frag Chief got me a few million in bounties, I also did a few runs in a dual Pacifier Vulture, which was fun but not as efficient.
I think I also like that they made the reward threshold more or less non-existent. This time, the contribution limit is "contribute", and getting into the 75% as in the last CG isn't really hard either for the additional rewards.