Just ran the following test:
Extraction Station - Progenitor cells: Demand 1319, 7061cr.
Arrived at station 5 minutes later with 441T, sale price now 6772cr.
Sold 241T, undocked, left station, redocked, sale price now 6869cr.
Pretty sure the same applies to performance enhancers, consumer tech and I would assume every trade good. Obviously not a factor with large demand goods as the price wont change, but low demand good profit 1 or 2 run routes are pointless in large ships.
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Explains a lot, been wondering why my Type 9 has been such a bad earner with potentially good routes. Also explains the disparity in what people are seeing in the trading game, where small ships are seeing lots of good profit routes and larger ships a lot less.
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Should ticket it, but I'm guessing their already aware.
Extraction Station - Progenitor cells: Demand 1319, 7061cr.
Arrived at station 5 minutes later with 441T, sale price now 6772cr.
Sold 241T, undocked, left station, redocked, sale price now 6869cr.
Pretty sure the same applies to performance enhancers, consumer tech and I would assume every trade good. Obviously not a factor with large demand goods as the price wont change, but low demand good profit 1 or 2 run routes are pointless in large ships.
----------
Explains a lot, been wondering why my Type 9 has been such a bad earner with potentially good routes. Also explains the disparity in what people are seeing in the trading game, where small ships are seeing lots of good profit routes and larger ships a lot less.
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Should ticket it, but I'm guessing their already aware.