So if i hit a planet on FSD engines. with maths!

I'd personally embrace the risk of vaporization when smacking into a planet. The first time I was on a collision course me and my friend were all in tears of laughter 'Noo, gaah! It's over' And then emergency stop...'Ohh...' Anticlimax. TLDR; More danger for the masses!
 
Facts!! We don't need no stinkin' facts! :)

Seriously though, the thing generating the compression field is moving, yes?
Is it, then, moving though compressed space?
Y - then it too (ie. the ship) will be compressed, and moves no faster than normal.
N - then it is "normal" space, and moves no faster than normal.

The compression bubble is collapsing!!!

C'mon, Janaconda, you can do this! Keep up with me, c'mon! =P

Space is a fabric. That means it's like a towel, held on all ends by someone. If you grab the middle of the towel and pull it together, you're gonna have a small crumple of towel on your hands, yes? The moment you let go of that crumple, the force exerted by the people holding the towel will make it flat again, so it won't have a crumple. That is more or less precisely the way the universe fabric works in normal interactions, from movement to gravity.

Since that fabric stabilizes so ridiculously fast, there is no such thing as "moving into the space the drive compressed" -- that in itself is a break of causality, and therefore, in real space, impossible.
 
My 2p:

To an observer looking at a rocket time slows down on the rocket, to the person on the rocket time appears normal but the distance to the destination decreases. If the rocket has zero mass and is travelling at c the distance to their destination will be precisely zero; they literally can get anywhere in an instant... in their frame of reference. Meanwhile the rest of the universe will age without them, just ask Charlton Heston. Photons didn't get the memo about expansion and have no concept of spacetime; to them (or it?) the universe is still a singularity.

That all relates to movement in spacetime, FSD calls on stretching spacetime itself, akin to the expansion of the universe. Interestingly galaxies with a redshift greater than 1.4 are moving away from us faster than c, at this very moment. That is to say, the space between us is expanding faster than c. Nobody understands the underlying mechanism of expansion we just call it dark energy. It might as well be witchcraft. It's interesting enough without hopeless analogies; remove gravitational effects as it only propagates at c, call it witchspace, and make the game fun to play.
 
Last edited:
Your ship isn't moving, it creates a bubble that compresses/decompresses space. Which gives the impression of moving faster than the speed of light which as we know is impossible.


FSD.jpg
 
Regarding the ship vs. planet damage calculation:

Mr. Prosser: Do you know how much damage this bulldozer would sustain if I just let it roll over you?
Arthur Dent: How much?
Mr. Prosser: None at all.

;-)
 
Last edited:
C'mon, Janaconda, you can do this! Keep up with me, c'mon! =P

Space is a fabric. That means it's like a towel, held on all ends by someone. If you grab the middle of the towel and pull it together, you're gonna have a small crumple of towel on your hands, yes? The moment you let go of that crumple, the force exerted by the people holding the towel will make it flat again, so it won't have a crumple. That is more or less precisely the way the universe fabric works in normal interactions, from movement to gravity.

Since that fabric stabilizes so ridiculously fast, there is no such thing as "moving into the space the drive compressed" -- that in itself is a break of causality, and therefore, in real space, impossible.

We're not really compressing space here. The negative energy used destroys the space. But unlike fabric space can't have gaps, so all the space around the ex-space are pushed together making it appear like compression. But it's not.
The space will quickly be filled thanks to nearby energy but if we supply the energy readily we can choose were the fill goes. Notably we want it behind us.
We don't move into the space, we pick it up and put it behind us using energy manipulation.
 
Your ship isn't moving, it creates a bubble that compresses/decompresses space. Which gives the impression of moving faster than the speed of light which as we know is impossible.


View attachment 8223

This image is pretty good. Except it fails to show that the negative energy is actually destroying space. But more importantly it shows that it's not in a different dimension or a pocket of space time, so light can move in and out off the bubble freely.
 
I would like to reiterate, one last time. Coming from someone who actually has a degree in physics. From someone with a keen interest in interstellar drives. The Alcubierre Drive is. Made. Up.

It has no basis in reality. It is idle speculation, gilded with mathematical wankery. It assumes the existence of forms of matter we have no reason to believe exist. It is literally equivalent to bigfoot and homeopathy. And the problem of simultaneity is just one of an infinite number of ways a faster-than-light drive would violate causality.

Discuss it all you want, but don't be fooled for even a moment that it is a "theory." Or even remotely respectable as an hypothesis.

If you want to look at the actual future of space propulsion, look up nuclear pulse drives, particularly ICF drives.

Right, good point. However, I too have an education in physics, and as we're talking about a game, referencing the Alcubierre Drive is certainly within the context of the discussion. So while it may be "gilded with mathematical wankery" (I agree, FWIW), so is making the statement that we shouldn't reference the way it might work if something like that were made. Because obviously, we're not capable of traveling anywhere close to the speed of light in real life, let alone beyond it, so talking about a hypothetical science fiction device in a science fiction game is perfectly acceptable.
 
So I was hurling through space at an unimaginable speed, many times the speed of light. Strait into a water world I was scanning during my exploration. Emergency stop kicked in. Now my ship was orbiting a beautiful planet in high orbit with only 2% hull damage and not even whiplash. This got me thinking…


Time to get geeky… with maths!!

So let’s pick the lightest ship in the ED arsenal: Sidewinder.
Hull Mass: 25 tonnes (25000kg)

Get some real world numbers:
1 light second (unit of distance) = 299792.458 kilometres, so speed of light in vacuum (1C) = 299792458 m/s (conveniently converts to velocity really easily)… and let’s not get into any relativity or quantum voodoo (but if you want to get into relativity or quantum calculation please do below!).

So, one basic equation:

Kinetic energy = 1/2 mv^2

And now a simple calculation (punching an oversized Ti-84), let’s assume I was still traveling at around 5C because I forgot to slow down.

So my Kinetic Energy would be ½ * 25000 * (5*299792458)^2.
That is: 2.83E+22 Joules of energy or 2.83E+10 Terajoules (TJ).

Now I found this fun number on Wikipedia:
Total energy released from all nuclear testing on Earth (that we know of) since 1996 is: 2.135E+6 TJ
(http://en.wikipedia.org/wiki/Nuclear_weapon_yield)

Just for comparison Hiroshima released somewhere between 54-75 TJ of energy.

So my little Sidewinder has to bleed off equivalent to 13260.32 times the amount of total energy released from all nuclear testing on Earth since 1996. In an instant.

That is enough energy to probably vaporise all water on the planet if my Ship didn’t stop in time (or destroy the planet just like the Death Star from StarWars). This is just a guess now. Someone please run the numbers. How much energy do you need to vaporise all water on earth? (I’m lazy).

Thinking about it some more, releasing that much energy in planets near orbit would probably not end well for the planet as well (especially earth). I wouldn't want that exploding over my head. And that is just a sidewinder moving slowly.

Also thinking about war in space…. No Station or massive flagship could withstand an impact from a sidewinder travelling on FSD engines. Imagine humble FSD missiles.

Anyhow. That is my geekout for the day. Enjoy!

The energy harmlessly dissipates in sub space (harmless to our ujiverse/dimension)
 
We're not really compressing space here. The negative energy used destroys the space. But unlike fabric space can't have gaps, so all the space around the ex-space are pushed together making it appear like compression. But it's not.
The space will quickly be filled thanks to nearby energy but if we supply the energy readily we can choose were the fill goes. Notably we want it behind us.
We don't move into the space, we pick it up and put it behind us using energy manipulation.

No, it doesn't. We aren't dealing with normal relativity here, we are dealing with special relativity.
 
I understand how this discussion can be so engrossing and each person stating certain science to back up their supposition on how the FSD works... but...

Please don't go telling other players "FSD does this to space and that is how it works". The FACT is, we don't know. We're only SUPPOSING it works this way due to what we've observed and then we check it with WHAT WE CURRENTLY KNOW ABOUT SPACE.

Until the "Next Big Thing" comes along in Interstellar Propulsion technology theory, the current favourite seems to be "compressing space". Favourite or not, this has NOT been confirmed as how the FSD works. The correct answer when someone asks should be "We Don't Know, but we think it could be doing this......" rather than "FSD compresses space. This is how it works *sage nod*".
 
Re. 'seeing' in FSD: proposition that when you're in supercruise, your ship is generating everything on display based on gravity, database of stars, and naught else. That's why you don't see stations in supercruise, and ships are visible due to SC effects.

...maybe? ^_^
 
Back
Top Bottom