Lets test this persistent universe and see if FD are true to their word.

Yes. But what Michael said was



He was referring to a civil war that happened before. That only can be the change of Balandin. I never noticed any other event that can be referred to as "civil war".

So I think you just cant switch possession of multiple stations in a very short time, because of the mentioned cooldown.
And it fits the picture of the massive influence gains without anything happening. When was the switch of Balandin? Find out and you have the cooldown. Because now there is civil war pending, so the cooldown is apparently over.

Might be different. But it sounds logical to me and fits the events happening.

No it doesn't. Because the flip of Balandin happened just before Christmas and so did the civil war pending state. They happened within a few days of each other. If the civil war happened without us knowing then it was the quickest civil war known to man. So quick none of us seen it.
 
No it doesn't. Because the flip of Balandin happened just before Christmas and so did the civil war pending state. They happened within a few days of each other. If the civil war happened without us knowing then it was the quickest civil war known to man. So quick none of us seen it.

May be "civil war" is used for different things. ... If you take over a station imo it's more like a mutiny. ... There may be no conflict zones.
Taking over a station can be fast. It could be done in one night. ... Cleaning up and calming down may need some days. .. The cool down period.

IMO If we take over the "main authority station" conflict zones may pop up. So if we win the main station and the conflict zones, the system will switch.
So may be Hartsfield station should be the next target.

Just my 2 cents :)
 
I've been seeing the civil war tag for CSG flip on and off while cruising Lugh, and I have a sneaking suspicion that some missions undertaken for CSG actually work to calm the populace and discourage them from uprising (see previous reports of missions lowering the civil unrest figure). According to one of the devs in the previous thread by _Flin_, civil war had been repeatedly triggered before Christmas, but the players hadn't noticed. It's just intuition, but I get the feeling that when civil war is just about to break out, we end up doing some missions that calm things down again.

With even "Feeding the Fuel of War" missions apparently reducing civil unrest from time to time, I don't know which missions we should concentrate on. Any thoughts?

That is possible but I don't think that is why it disappears. We are also on economic boom critical and that disappears too but if that were to go backwards logically it should change to economic boom pending but it does not. I suspect that is just a bug because I have been online with one person seeing it there while it is not on my screen.

I'm guessing Hartfield since that is the one orbiting the Earth-like world. But just because we have civil war pending that does not mean it refers to Hartsfield station. I think it is more likely it is Purunio Orbital. Michael confirmed that it is individual stations that enter a state of civil war and that it is the main controlling station that flips the system ownership.

I'm sure the display issue is a bug. The time frame we are working in, btw, 'feels right'. It should be an undertaking to flip this large of a system. Look at the stats next time you stop by!

BTW a note to all, to highlight the statement by our friendly devs:

After status shifts there are cool down periods. Do not misunderstand this for a 'broken system' problem. I want to bring this to focus since, we are currently in decent economic times. If we can get the Economic Boom to occur (or if, we are already within it) remember the cool down time. In other words With a Boom WILL COME a bust. We will have to power through this time and continue to trade as we have been. Try to maintain the morale when it does happen. I expect trading to remain the same pattern export high supply, import high demand...those shipping arms, you know what to do! The issue that will probably hurt the traders will be very thin profits during the bust time. Watch out for those tempting trades in missions that will come from LDF!

Ladies, gentlemen, and all beings in between, I have a hypothesis about the disappearing "civil war" tag. I'm not at home right now to check for myself, but I'm hoping some people can take a quick look see.

My hypothesis is that the civil war tag (and the others as well) refers to individual stations, not the system as a whole. I start and end my sessions in Hartsfield Market, and I think I've been seeing a "civil war" or "civil war critical" tag there quite often. Coincidentally, I've been getting requests for a lot of non-lethal weapons from CSG at that station, and I see the same for LFE... which I betray if they trust me enough. It seems to be more fickle at Balandin Gateway, and disappears entirely at Knight's Dock. Can't speak for Purunio Orbital myself, because I rarely visit there.

Likewise, if you're cruising through the system and checking faction statuses, then you think the tag isn't working right either, as you move between individual station's sphere of influence. And we might not see a civil war tag for LFE, because they are in charge of the system, so any civil war is against them.

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May be "civil war" is used for different things. ... If you take over a station imo it's more like a mutiny. ... There may be no conflict zones.
Taking over a station can be fast. It could be done in one night. ... Cleaning up and calming down may need some days. .. The cool down period.

IMO If we take over the "main authority station" conflict zones may pop up. So if we win the main station and the conflict zones, the system will switch.
So may be Hartsfield station should be the next target.

Just my 2 cents :)
I'm thinking that may be the case as well. Whenever I'm at Hartsfield and looking at the bullitin board, I'm getting the impression that a shooting war is happening inside the station itself, and both sides are asking for more weapons. And for some reason, the station manager keeps finding that some of his orders are going astray, and he's getting increasingly desperate. ;)
 
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Hi! I am WaKKO SicK, a member of the Sobek Boys out of Sobek, in Alliance territory.
*Nods to the OP*

I just wanted to say you guys out in Lugh are an inspiration to us all. We actually have a system that is under Alliance control, but is always in an Anarchy State. The Sobek Boys are a Pirate faction with an Intresting description. Instead of the usual "This group does not conform to any legal structure other then governing the behaviors of there own members"... But instead says
"A group that refuses to recognise the legal construct as defined by the Alliance of Independent Systems. Often, but not always, these groups act as a front for some form of organized criminal syndicate"

I believe this is the reason it is in an anarchy state. I have also been looking at the Narcotics values and, I believe (its still too early to really tell), I have actually noticed a correlation between toxic waste and Narcotics. It is discussed further in another thread. https://forums.frontier.co.uk/showthread.php?t=97273&highlight=

I have definetly seenthe Influence go up and down, When I first got to Sobek it was at 54% for the Sobek Boys. I have seen it go to 56% and back down to 55% where it is right now. I just want to add my observations about the game mechanics I have been playing with in hopes that we can all one day understand it better.
 
microbial furnaces anyone?

Try Wheelock Settlement in the Zeaex system.

Revenge of the Edits:

Took a look at Hartsfield, Balandin, and Phurlou (sp?) stations, and I'm not seeing a single pending state anywhere. Looks like things have settled down. *sigh*

On a positive note, I got a contract to deliver gold. :)
 
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Baladin flipped without actual civil war (no war zone)


By the way just did a weird mission at Prenariu :

I dont remember the type of mission but it was about agriculture and aquaponic system =>

i7h7O4.jpg


I don't understand why influence was lowered ...

Its the mission with the request for "Aquaponic Systems" i had the same results yesterday. Also the missions with the query for "Bioreducing Lichen" will give us the same outcome atm.
Interesting summaries but just skip this missions for now and thx for the reference.
 
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check the dev update, micheal is saying that there is additional fixes coming soon ( hopefuly the donwtime today) that will make missions actually count heres hoping

Seperatley in pand ( on the edge of space ) im setting up a group to enhance the economic-security and development of the system, there is a terraforming candidate planet here that isnt touched yet. So if and when the colony development system comes this will be a nice test.
 
Its the mission with the request for "Aquaponic Systems" i had the same results yesterday. Also the missions with the query for "Bioreducing Lichen" will give us the same outcome atm.
Interesting summaries but just skip this missions for now and thx for the reference.

The same thing is happening for the mission to deliver mineral oil in Hartsfield station. I am thinking on setting up a bogey missions thread where we can post up dodgy mission results and the history of each mission. That way the Devs can dip in look at them once they realise that resource is there.
 
Has anyone got an update for this morning? I had to run out the door this morning and did not get a chance to check. Can someone print up the latest?

Thanks
 
Just logged in to check for you:

Crimson State Group 66.4%
Lugh for Equality 31.2%
Dominion of Lugh 0.3%
Lugh Defence Force 1.8%
Silver Natural 0.3%
 
Good, I done about 15 missions last night and about 700,000 profit in trade. Things are moving slowly but we have to remember that Christmas is over and players are back to real world life. We did have a little boost at the weekend which is very telling.

If my theory is correct it is getting slower now because influence is not as readily available. The missions may state that we get a boost but in my thinking that can only happen if the influence is there to steal. This is why it is really important that we do Crimson State Group missions from the LFE controlled stations. We would have sucked the others dry by now. What we need to do is concentrate on those. I suspect Adamson has some juicy % to offer us. It is right out on the fringe. It also does not have a commodity market. I suspect it is the poor relation and has had the least amount of missions completed there. I think we should concentrate on it tonight and see what result we get tomorrow.

I am going to hit Adamson tonight. Anyone else who is doing the same please post that up here now and then we can gauge how many were doing it and compare notes tomorrow. This mini experiment may teach us something and see if there is any weight to my theory.
 
I am going to hit Adamson tonight. Anyone else who is doing the same please post that up here now and then we can gauge how many were doing it and compare notes tomorrow. This mini experiment may teach us something and see if there is any weight to my theory.

Just so you know, I've been working from Adamson for the last couple of weeks - I essentially start and end there and pick up as many missions as possible before heading off to the other stations in Lugh, so a small amount of progress has already been made there, but I never see any other players out that far.

As it doesn't have a commodities market we won't be fighting against trade in that station so it's probably worth throwing a ton of missions at it to see what happens. I should be back on again tonight after a couple of days out of game so will do my bit.
 
My hypothesis is that the civil war tag (and the others as well) refers to individual stations, not the system as a whole. I start and end my sessions in Hartsfield Market, and I think I've been seeing a "civil war" or "civil war critical" tag there quite often. Coincidentally, I've been getting requests for a lot of non-lethal weapons from CSG at that station, and I see the same for LFE... which I betray if they trust me enough. It seems to be more fickle at Balandin Gateway, and disappears entirely at Knight's Dock. Can't speak for Purunio Orbital myself, because I rarely visit there.
You might be on to something there. At Knight, where I usually start and finish, I've not seen Civil War Critical, but I have seen Boom Critical. Maybe that is an indicator that your subversion tactics are having more of an effect there...
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Curious that this morning's update is just us taking 0.1% from LDF. Does lend a little bit of credence to the idea that different 'ticks' look at different parts or aspects of the system.
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OK, Adamson it is. Quite a trek out to there though!
 
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You might be on to something there. At Knight, where I usually start and finish, I've not seen Civil War Critical, but I have seen Boom Critical. Maybe that is an indicator that your subversion tactics are having more of an effect there...
---
Curious that this morning's update is just us taking 0.1% from LDF. Does lend a little bit of credence to the idea that different 'ticks' look at different parts or aspects of the system.
---
OK, Adamson it is. Quite a trek out to there though!

Nope. I was working out of Hartfield station last night and the civil war pending and boom were absent. Pending states was still there as a heading though. The other factions did not show this heading. I still think this is merely a bug.

The updates seem to be a bit erratic lately. Sometimes it is two a day. Sometimes it is one and there does not seem to be a set time of day that they happen either.
 
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Try Wheelock Settlement in the Zeaex system.

Revenge of the Edits:

Took a look at Hartsfield, Balandin, and Phurlou (sp?) stations, and I'm not seeing a single pending state anywhere. Looks like things have settled down. *sigh*

On a positive note, I got a contract to deliver gold. :)

I'm now convinced there's actually a display bug with the pending states tags. I was docked at Hartfield station, checked my control panel for CSG states and saw Boom Critical as one tag and Civil War as another tag. I then closed my control panel, reopened it, and saw both tags had disappeared. I can't imagine the states have actually been flipping on and off as often as I've seen them do.
 
I'm now convinced there's actually a display bug with the pending states tags. I was docked at Hartfield station, checked my control panel for CSG states and saw Boom Critical as one tag and Civil War as another tag. I then closed my control panel, reopened it, and saw both tags had disappeared. I can't imagine the states have actually been flipping on and off as often as I've seen them do.
I've noticed that there's always a space where the tags should have been for CSG and LDF - that's definitely a display bug.
 
I'll head out to Adam as well, I've also noticed different tags at different stations. Most of my ships are docked in knight, I usually do 2 - 3 trade runs to knight and then swap to the mkIII to run some missions from one of the other stations.
 
Latest Update.

Crimson State Group 66.7%
Lugh for Equality 30.9%
Dominion of Lugh 0.3%
Lugh Defence Force 1.8%
Silver Natural 0.3%

 
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