You can keep repeating that all you want but real pirates are doing fine. Not saying things don't need adjusting but skilled pilots are making it work. In my brief bounty hunting career (pre 1.1 so might not work now) I just learned to shoot straight with rail guns and cannons.
Seemed a lot quicker and more fun than coming here and bending devs ears.
It's nice of you to decide who is and is not a "real" pirate.
But if you take a closer look, you'll notice that most of those "real" pirates are former traders who have kitted out an Asp or Python with millions of credits worth of hard-hitting weaponry to do it as a hobby.
It's not about skill, it's about bank-accounts then.
No, it doesn't matter how skilled you are, nobody is going to bring down a player controled Trader in 7-10 seconds from interdiction to jump in a Viper or a Cobra.
That's just not going to happen.
Alot of people around here seem to be of the mind that pirates should only be able to take on targets if they're in vastly expensive ships that would require you to do trading to reach.
Apparantly, Piracy is not supposed to be a viable career path from the start, it's something you might "branch into" at a later stage.
Which is total .