Code Interdicting at Diso..

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I thought I'd try trading in Open. Got interdicted, asked for 20 cargo, so I gave it as it was cheaper than the inevitable bullets.

But, I got interdicted on the way out by three human commanders who didn't even talk, they just tore me to bits. Not really sure the point in that was, don't think anybody can do 1v3 humans, they didn't get anything for it, just an increased bounty I guess. I'll be sticking to solo around Diso I think.
 
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It really disturbs and saddens me a bit that most people's solution to poor player interaction on open is to punish yourself by playing solo or with a PVE group.

As a former EVE player, I equate that to staying docked during a war-dec/not logging in--Or buying a sports car and staying in the slow lane because you're worried you might get pulled over.

As someone who never played EVE and never will due to the nature of it's PvP, I will say I've played ED in Solo mode for most of the time for the same reason.

To each his own.

Fair points, but on th other hand, you played Eve, and your outlook on MMO interactions is completely coloured by that experience. I somewhat doubt people who *haven't* played eve share that outlook.

Exactly. I stay away from games like EVE. My PvP has always been in battleground-based MMOs like DAOC, Elder Scrolls Online, Rift etc. or games like World of Tanks or Warthunder which are just Quake with tanks and planes. So I stay solo in ED. It's fun enough for me. I don't use games for social interaction anyway, I use games to get away from all that. To each his own.
 
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As someone who never played EVE and never will due to the nature of it's PvP, I will say I've played ED in Solo mode for most of the time for the same reason.

To each his own.

Precisely this.

I will play my way. In whichever group/solo/open mode I feel like - I care not what others want. I play for me, not for them. It's my precious free time and I'll enjoy it how I damn well please. I fully accept that others don't enjoy the way I play at all - and I could not give a monkeys.

I certainly won't join Open just to make some of the more vocal, offensive PvP players happy - because I might as well just walk up to someone looking for a fight and engage them - what's the point? They might have a great time kicking the crap out of me - I sure won't. So I'll carry on playing how I see fit, and no amount of insults or judgments about my game play choices will change that.

Equally, I don't judge anybody for their desire to engage in PvP - I bet it's great fun and quite an adrenaline rush, one which I used to thoroughly enjoy in the days of Quake Arena and Doom, but I don't think I've got the reactions for it now, so I don't choose to engage - and I certainly don't feel so insecure in my choice that I want to brow-beat others into agreeing with me. I hope everyone does whatever they want in Elite - and good for them. I'll just carry on doing what I do and very occasionally feel sorry for those who feel the need to throw around insults against people who have a different perspective.
 
I agree that the pirate role as a whole is difficult - I haven't tried it but from what I gather pirating NPC traders is fruitless as they mostly carry a few tins of crap it would seem.
If the pirate's end goal is solely financial gain then it's a very difficult profession. If they're primarily seeking metagame notoriety then it's easier, arguably much easier. If they're trying to influence financial markets, or the political situation, via CG blocking then it's basically futile because CGs work across all of the modes.

I don't understand that actually - why they don't just give them decent stuff like the player traders carry on the same routes.
If you can answer that one then you'll be doing a better job than FD. I can't think of any reason why they couldn't have replaced the occasional USS funeral barge convoy with a trade convoy, T9s happily spewing palladium clouds once their escorts had been destroyed and their shields pummelled. But for some reason it's never been done.

Of course that would only satiate those pirates who are pirating for financial, and possibly political, reasons. The ones doing it for notoriety, or who simply prefer PvP, wouldn't bother with them. You can't intimidate an algorithm no matter how realistically it behaves.
 
In 'blazing their own trail' people should realise that, in an open universe, occasionally their trails are going to run into other people's trails causing a conflicting trail, or a big trail ignition thing, like that Star Trek episode with Wesley Crusher at the academy (apologies for reminding everyone of Wesley Crusher - it's a far more heinous crime than anything code is doing. :D ).


That's why I play in Mobius, and I'm not complaining ;)
 
I still wonder what happened to that 'mini-elite' thing they showed governing AI trading back in one of the earlier newsletters - does it still have a role today? All trading reported on the galactic map just seems to be player-based AFAICS?

Agreed. :)

I do remember the mini-elite thing - I thought that was just something they used pre-launch to test simulate the economy - not sure. I know my regular route hardly ever varies except recently when the traffic went up four fold or more - then supply would get halved for a few runs - then be back to normal a short while later - like 20 mins. No idea what was going on there.

If the pirate's end goal is solely financial gain then it's a very difficult profession. If they're primarily seeking metagame notoriety then it's easier, arguably much easier. If they're trying to influence financial markets, or the political situation, via CG blocking then it's basically futile because CGs work across all of the modes.


If you can answer that one then you'll be doing a better job than FD. I can't think of any reason why they couldn't have replaced the occasional USS funeral barge convoy with a trade convoy, T9s happily spewing palladium clouds once their escorts had been destroyed and their shields pummelled. But for some reason it's never been done.

Of course that would only satiate those pirates who are pirating for financial, and possibly political, reasons. The ones doing it for notoriety, or who simply prefer PvP, wouldn't bother with them. You can't intimidate an algorithm no matter how realistically it behaves.

Yes - I meant from a financial point of view primarily. And I suppose mechanically speaking - try to bust a hatch open without bursting the ship..

As far as CGs go - as things stand at the moment - I guess people just have to accept they can't influence every aspect of it - even if everyone was in the same mode - it's just the way the game works. All anyone can do is deal with what's in front of them at the time (at the risk of sounding like a football commentating cliche).
 
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Hey mods this is suspiciously like a role play thread that belongs in the role play dungeon where all these sorts of threads belong! Like the ones CODE put up to warn of the very thing this thread is gibbering on about. So move it yes or don't.
 

Majinvash

Banned
Most players don't actually hang out in the forums or are aware of all this CODE drama.

That is fair enough.

But after they have been pirated twice + in the same area.

If they don't catch on, they really need to decide if ED is the game for them.
 
Well i had a blast trying to run pirate interference last night. Lost like 3 or 4 vultures. Great one shots on my drives a couple times. Catch you all tonight!
 
That is fair enough.

But after they have been pirated twice + in the same area.

If they don't catch on, they really need to decide if ED is the game for them.

WHoa wait a tad.. that translates as (we dominate this game and if you cant handle our rules go play something else).. pretty presumptuous and a tad arrogant for one small area of over countless players and groups to dictatate that to people simply playing the game.

the main point is the "CODE" by their own edict should interdict a player, demad cargo/ warn them away and explain why in the game chat.. most of you DONT! you come in guns blazing.

your also presumptuous enough to insist that ppl dont read YOUR web page reddit or this forum its tough luck. how ARROGANT a stand point, and you wonder why not many players like your group or its antics! by that very quote your proving their point m8
 
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I somewhat doubt people who *haven't* played eve share that outlook.

I haven't played EVE, and my outlook is similar.

I'm not sure why any specific former experience would be required to view any interaction that doesn't involve outright cheating as intolerable. If anything, playing simulations, writing hard sci-fi, and running an Advanced Dungeons & Dragons campaign, has far more do with my outlook than any of my small number of MMO experiences (which again, doesn't include EVE).

My ideal game would be a sandbox where anything goes, limited only by the game's take on natural laws (i.e. the laws of physics) and any order flowed from what was possible under those limited constrains.

Obviously, few video games come anywhere near this, but Elite offers more freedom than most, and I could never consider this a downside. As long as someone isn't cheating, they are free to do as they wish, and if they wish to do something I do not like, I am free to avoid them or blow their ship out of the sky.

I actually think the pirate v trader interdiction thing is virtually impossible to get right in the current game mechanics. It's totally stacked in favour of the pirate until the trader gets a bulletproof Conda (putting aside combat logging etc.) - then the pirate(s) is (are) powerless...

You don't need an Anaconda to be immune to piracy.

There is virtually wing of four ships in the game that can destroy a fully padded Asp, with a good pilot at the controls, who submits and then hyperspace jumps. If your opposition is persistent, you may not be able to reach your intended destination, but if you are quick, no one can stop you from leaving.

Though it's true that a fully padded Anaconda can stay in system with little risk.

Have you ever come across a "Code" player operating alone?

Do you need to?
 

Majinvash

Banned
WHoa wait a tad.. that translates as (we dominate this game and if you cant handle our rules go play something else).. pretty presumptuous and a tad arrogant for one small area of over countless players and groups to dictatate that to people simply playing the game.

the main point is the "CODE" by their own edict should interdict a player, demad cargo/ warn them away and explain why in the game chat.. most of you DONT! you come in guns blazing.

your also presumptuous enough to insist that ppl dont read YOUR web page reddit or this forum its tough luck. how ARROGANT a stand point, and you wonder why not many players like your group or its antics! by that very quote your proving their point m8

Ha you're funny.

That is not what is said at all.

Common sense.

If I went out somewhere and got attacked.. I wouldn't go back there.. Whether I knew the local reasons or not.

Pretty simple really.

"Those who cannot remember the past, are condemned to repeat it" - George Santayana.

But you read into it whatever you like.
 
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I think a solution could involve a system in-game where groups like the Code have to submit a statement about their intentions in a system, which would be flagged up to any pilots attempting to jump there. It's the lack of information - and therefore the inability to make an informed decision - rather than the actions of the group that are to blame for incidents like the OP's.
 
Ha you're funny.

That is not what is said at all..

Common sense.

If I went out somewhere and got attacked.. I wouldn't go back there.. Whether I knew the local reasons or not.

Pretty simple really

"Those who cannot remember the past, are condemned to repeat it" - George Santayana

But you read into it whatever you like.

i shall and will dont worry... :) Your post prior gave that impression though massively.. keep in mind in text no ones a mind reader and if your vague on something or imply an idea then you know you'll get called on it even if it wasnt your intent. keep it in mind.

Nonetheless given prior warnings from your group and how they have interacted with both forum members and in game players, alot of what i said does hold weight. Judging by alot of replys im not the only one to have noticed it aswel.
 
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Precisely this.

I will play my way. In whichever group/solo/open mode I feel like - I care not what others want. I play for me, not for them. It's my precious free time and I'll enjoy it how I damn well please. I fully accept that others don't enjoy the way I play at all - and I could not give a monkeys.

I certainly won't join Open just to make some of the more vocal, offensive PvP players happy - because I might as well just walk up to someone looking for a fight and engage them - what's the point? They might have a great time kicking the crap out of me - I sure won't. So I'll carry on playing how I see fit, and no amount of insults or judgments about my game play choices will change that.

Equally, I don't judge anybody for their desire to engage in PvP - I bet it's great fun and quite an adrenaline rush, one which I used to thoroughly enjoy in the days of Quake Arena and Doom, but I don't think I've got the reactions for it now, so I don't choose to engage - and I certainly don't feel so insecure in my choice that I want to brow-beat others into agreeing with me. I hope everyone does whatever they want in Elite - and good for them. I'll just carry on doing what I do and very occasionally feel sorry for those who feel the need to throw around insults against people who have a different perspective.

Well said. Thanks for expressing my thoughts as well.
 
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