Modes The Solo vs Open vs Groups Thread [See new thread]

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What the heck?
This game has DANGEROUS in the name, it should be dangerous to fly around. In solo your worst enemy is an asteroid or your nonexistent skill if that counts. NPCs dont hit hard enough (compared to a pvp player in the same ship) and are stupid. Not just a bit, they are REALLY stupid. They have no idea how to target modules first and focus them down quickly, how to fly in a wing, they use kinetik weapons on shields (fully charged) and cant even chase you down in a faster ship. Masslock? They dont know it.
They interdict a fully outfitted conda in the eagle and fly right into it...
Its fine, but where is the goddamn danger in solo or private mode?

Flying in a world where you can die anytime, anywhere - this is what it should be. The danger should be real. Pirates everywhere, a couple of psychos here and there (who kill people for the sake of killing, without any reason or profit), some factions that are hostile to you from the start and will stay hostile and track you down.. Criminals who want anything that you have - and maybe your life too.

We dont play Barbie`s Dreamhouse Party, its a full grown game with a real chance to die and lose at least a part of your progress ingame. But not in solo or private mode, there you can be the Barbie in a happy universe with ponys and rainbows...

Just meh.

If someone wants to fly, get a pure flightsim with singleplayer and fly around. Without pirates, psychos, murder and explosions. Without lasers and cannons everywhere... But leave the games with weapons for people who actually want to use weapons against each other.
 
Then they have my sympathy for fearing the dark just because someone told them there may be a panther hiding in the shadows.

Doing the CG goal in Diso, it's full of traders, swathes of bounty hunters in giant ships hunting out the odd pirate wing that shows their face. I've done numerous trips in my Asp, not one interdiction and even helped chase off a pirate from another trader myself.

You're more than welcome to stay in Solo, that's fine, no shame in that game, certainly keeps you away from the (at least) 4 station rammers that loiter at George Lucas in Leesti. Speaking for me and seemingly many of the others I met and chatted to, I'm going to stick in Open... but maybe I'll just stay away from Leesti for now, nothing for me there anyway, big galaxy.

Yes other than the station rammers who also have a hack (which you can get away from easily) there was nothing to worry about oh there was some wings of players who intricated and tried to kill you but they were all small ship so that was ok...

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When were they there? I've seen no CODE during my time there. Not sure how it gives open players an advantage unless you were claiming that scooping the cargo (possibly under fire) is actually quicker in larger ships than going to another station and back.

I didn't see it either but did hear about it and the screen shot does show it.. I would have done 20-30 runs and it was always clear.
 
If someone wants to fly, get a pure flightsim with singleplayer and fly around. Without pirates, psychos, murder and explosions. Without lasers and cannons everywhere... But leave the games with weapons for people who actually want to use weapons against each other.

Or just let them play the game how they want in solo, group or open perhaps? I see no reason to see why this game should completely follow how your or I choose to consume and enjoy the game when there is an option for them to consume it differently. I don't complete Dead Space on hard and then complain about everyone playing it on normal and telling the devs they should remove the easier settings.

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Yes other than the station rammers who also have a hack (which you can get away from easily) there was nothing to worry about oh there was some wings of players who intricated and tried to kill you but they were all small ship so that was ok...
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I didn't see it either but did hear about it and the screen shot does show it.. I would have done 20-30 runs and it was always clear.

That screen shot could have easily been from people who were doing drops of cargo for the Sidewinders there (surprising amount of Sidewinders and Haulers happily making it back and forth to the station.

And you know what, I like the danger so don't assume that I'm all smiles because the pirate was in a smaller ship than me. If someone in an FDL or Python pirated me I'd have to consider whether to drop or run, it never happened, I'm almost disappointed.
 
Or just let them play the game how they want in solo, group or open perhaps? I see no reason to see why this game should completely follow how your or I choose to consume and enjoy the game when there is an option for them to consume it differently. I don't complete Dead Space on hard and then complain about everyone playing it on normal and telling the devs they should remove the easier settings.

Its about the idea and the design of the game. Elite should be a hardcore game with real danger everywhere, not a peaceful game with stupid NPCs.
FD created a online game with weapons, pirates, crimes and warzones. So why the heck would people play it like Pokemon or Sim City? The whole idea here is the multiplayer interaction, the bad VS the good guy. You dont spawn as a hero, you are not the chosen one etc. Find your way in a dangerous universe where anyone wants to see you dead. If solo would be just as dangerous as the open world - nothing against it. But people are hiding there and doing events without ANY chance for other players to stop them somehow. In the end this is a multiplayer game, with a universe reacting to our actions. This should not happen in solo mode at all.
 
But not in solo or private mode, there you can be the Barbie in a happy universe with ponys and rainbows...

Solo mode is just as dangerous as Open. I don't get this whole idea of a "Barbie" universe in solo, and in open - you will meet some real PvP players - not ones out to shoot your ship, but to beat you as a player, and whack you into oblivion by superior knowledge and make you cry. I don't think many pro-PvP-Bro's understand that.
 
Its about the idea and the design of the game. Elite should be a hardcore game with real danger everywhere, not a peaceful game with stupid NPCs.
FD created a online game with weapons, pirates, crimes and warzones. So why the heck would people play it like Pokemon or Sim City? The whole idea here is the multiplayer interaction, the bad VS the good guy. You dont spawn as a hero, you are not the chosen one etc. Find your way in a dangerous universe where anyone wants to see you dead. If solo would be just as dangerous as the open world - nothing against it. But people are hiding there and doing events without ANY chance for other players to stop them somehow. In the end this is a multiplayer game, with a universe reacting to our actions. This should not happen in solo mode at all.

There are enough players in Open on both sides of community goals that each side has their work cut out hindering the other so I imagine the net change if everyone was forced to open would be neglible to non-existent. If people want to play it like Pokemon or Sim City.... or perhaps more relevant Frontier Elite that's their choice and as far as I'm concerned their business. It's not the way I choose to play it but them having their cake really doesn't effect my enjoyment of my cake, or take any cake away from me.
 
Its about the idea and the design of the game. Elite should be a hardcore game with real danger everywhere, not a peaceful game with stupid NPCs.
FD created a online game with weapons, pirates, crimes and warzones. So why the heck would people play it like Pokemon or Sim City? The whole idea here is the multiplayer interaction, the bad VS the good guy. You dont spawn as a hero, you are not the chosen one etc. Find your way in a dangerous universe where anyone wants to see you dead. If solo would be just as dangerous as the open world - nothing against it. But people are hiding there and doing events without ANY chance for other players to stop them somehow. In the end this is a multiplayer game, with a universe reacting to our actions. This should not happen in solo mode at all.

How exactly is open more dangerous? Only thing I can think of is rammers at some stations. Wings make fights a cakewalk in conflict zones, which doesn't help you at all in solo mode.
 
Solo mode is just as dangerous as Open. I don't get this whole idea of a "Barbie" universe in solo, and in open - you will meet some real PvP players - not ones out to shoot your ship, but to beat you as a player, and whack you into oblivion by superior knowledge and make you cry. I don't think many pro-PvP-Bro's understand that.

How exactly is open more dangerous? Only thing I can think of is rammers at some stations. Wings make fights a cakewalk in conflict zones, which doesn't help you at all in solo mode.

Really guys.

Solo = Hardest mode...

NPC's are the most feared ship in the galaxy, that is why every complaint thread is about "that NPC killed me".

You play open in a popular area you are more than likely going to come into contact with human pirates, bounty hunters, murderers and (unfortunately) griefers. They are a far great challenge than any NPC in the game.

Trading is far harder in open, RES can be because of competition. Plus wings may make you safer but it is less profitable..
 
Really guys.

Solo = Hardest mode...

NPC's are the most feared ship in the galaxy, that is why every complaint thread is about "that NPC killed me".

You play open in a popular area you are more than likely going to come into contact with human pirates, bounty hunters, murderers and (unfortunately) griefers. They are a far great challenge than any NPC in the game.

Trading is far harder in open, RES can be because of competition. Plus wings may make you safer but it is less profitable..

I didn't say solo is any harder.
So far only time I've had to claim an insurance was by NPCs, I fell for the floating gold trap :p
I haven't had much of PvP action yet, maybe around 10 times. But I wouldn't rate it as making the mode more dangerous. As per wings, other players can actually help you out.
As for trading being far harder, I agree with that. But not more dangerous. Only reason I sometimes switch to solo or private when trading is "docking request denied" X 100. I don't have the patience to wait out near station while someone is having dinner or just left the game running overnight.
Being in wing is not less profitable. Unless you count it "kill by kill". Normally you and your wingman take out the same target around 4 times faster than alone. Making your kill/hour ratio lot higher.
RES competition isn't hard, just annoying sometimes. Shooting almost dead enemies with beamlaser or multicannon mostly gets you the kill and makes the other guy sad.. unless he's using the same tactic.
Also something that experienced players probably won't even think about. When in solo, there's noone to give you info about the game mechanics or hints. Not everyone is on the forums.
 
Are you suggesting that the lack of those threads means that no-one is ever killed by NPCs?

I would assume players have been killed by NPC's for sure and NPC's are far more likely to grief you so why do people not complain?

I didn't say solo is any harder.
So far only time I've had to claim an insurance was by NPCs, I fell for the floating gold trap :p
I haven't had much of PvP action yet, maybe around 10 times. But I wouldn't rate it as making the mode more dangerous. As per wings, other players can actually help you out.
As for trading being far harder, I agree with that. But not more dangerous. Only reason I sometimes switch to solo or private when trading is "docking request denied" X 100. I don't have the patience to wait out near station while someone is having dinner or just left the game running overnight.
Being in wing is not less profitable. Unless you count it "kill by kill". Normally you and your wingman take out the same target around 4 times faster than alone. Making your kill/hour ratio lot higher.
RES competition isn't hard, just annoying sometimes. Shooting almost dead enemies with beamlaser or multicannon mostly gets you the kill and makes the other guy sad.. unless he's using the same tactic.
Also something that experienced players probably won't even think about. When in solo, there's noone to give you info about the game mechanics or hints. Not everyone is on the forums.

Players lose to NPC's when they bite off more than they can chew. Once you become more experienced NPC's are really an annoyance (unless maybe in a combat zone). A PVP player (or wing) is not an annoyance, they are a real threat..

For this reason trading is far more dangerous potentially. Especially if you are not set up to defend yourself..

As to the RES zones if you are driving something Vulture or higher it is not worth going into a wing as you will melt stuff in less the 20 seconds max so having 3 others trying to share is far worse..

There is a reason why you see so many "CMDR killed me he was a big meanie" threads because the if you do run in to trouble in open the consequences will be far dire than in solo..
 
I would assume players have been killed by NPC's for sure and NPC's are far more likely to grief you so why do people not complain?

There is a reason why you see so many "CMDR killed me he was a big meanie" threads because the if you do run in to trouble in open the consequences will be far dire than in solo..

What is more dire about getting killed by a PC than getting killed by an NPC? The insurance is exactly the same.
 
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There is a reason why you see so many "CMDR killed me he was a big meanie" threads because the if you do run in to trouble in open the consequences will be far dire than in solo..

I think the problem is that only the victim suffers consequences (insurance) while the killer is pretty much allowed to roam free of any kind of consequences.
 
Wait, what? There's an "open" mode where I'm exposed to other actual people and subject to whatever horribleness they see fit ? Urgh, if I wanted that I'd go outside! ;)

I've been playing mostly solo, I'm old school Elite and it's my natural state of gaming. I've also played a bit of group for a few weeks now where I've really enjoyed the co-op side of the game I suppose you'd call it.

I can definitely see how Open adds an extra dimension to the game and it could even add to the fun to get "pirated" on the odd occasion, as long as it isn't simply "murdered out of the blue" which I gather is supposedly 50% likely to happen !

I'd welcome a bit or witty repartee and the choice of pay the fee of part (or all I guess) of my cargo or risk the consequences, and if that is what happens I may even become a convert to Open. I think I'd enjoy that, popping my "pirate cherry" may well be a nice adrenaline rush, like my first interdiction by an NPC was, I panicked ! :)

However if all that happens is some pre-pubescent adolescent pulls me out of SC and proceeds to melt my hull out from under me without so much as a cheery wave then that isn't adding anything to my game experience, is it. Nothing positive for me anyway, before all you "PvP means we can do what we like" get on your such tall horses.

That's what I think some people simply can't grasp - they think because it's an online game there are no consequences to your actions. There are - those of us who would otherwise join in and enhance YOUR experience of the game simply go somewhere else to play and get away from you, and your game suffers because of it. Ours experience and enjoyment isn't lessened, not to us , which is something else some people simply can't understand - all these claims that playing solo or group means we are missing out on something, some challenge that they think we should rise to!

What I want is escapism and relaxation, with maybe the odd bit of a buzz.. and the chance to shoot stuff :) Whilst I can get that from Solo or Group I don't "need" to play Open.
 
The thing I find the most interesting (and amusing) is how if the thread is about, for example "griefing", then you get all the comments about how easy it is to escape if you don't want to fight, how you never see anyone if you avoid certain areas, or how you should go to Solo/Group to practice and/or get a better ship then come back to Open (or just stay in Solo/Group if you don't like PvP). Then on other threads, like this one, it's all about how much more risk there is in Open, how it's so unfair that players can just go to Solo/Group whenever they want, get a bigger ship and bring it back to Open or just how there are so few players in Open because they are all going to Solo/Group. Sometimes it's the same people giving these entirely opposing arguments.
 
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Wait, what? There's an "open" mode where I'm exposed to other actual people and subject to whatever horribleness they see fit ? Urgh, if I wanted that I'd go outside! ;)

I've been playing mostly solo, I'm old school Elite and it's my natural state of gaming. I've also played a bit of group for a few weeks now where I've really enjoyed the co-op side of the game I suppose you'd call it.

I can definitely see how Open adds an extra dimension to the game and it could even add to the fun to get "pirated" on the odd occasion, as long as it isn't simply "murdered out of the blue" which I gather is supposedly 50% likely to happen !

I'd welcome a bit or witty repartee and the choice of pay the fee of part (or all I guess) of my cargo or risk the consequences, and if that is what happens I may even become a convert to Open. I think I'd enjoy that, popping my "pirate cherry" may well be a nice adrenaline rush, like my first interdiction by an NPC was, I panicked ! :)

However if all that happens is some pre-pubescent adolescent pulls me out of SC and proceeds to melt my hull out from under me without so much as a cheery wave then that isn't adding anything to my game experience, is it. Nothing positive for me anyway, before all you "PvP means we can do what we like" get on your such tall horses.

That's what I think some people simply can't grasp - they think because it's an online game there are no consequences to your actions. There are - those of us who would otherwise join in and enhance YOUR experience of the game simply go somewhere else to play and get away from you, and your game suffers because of it. Ours experience and enjoyment isn't lessened, not to us , which is something else some people simply can't understand - all these claims that playing solo or group means we are missing out on something, some challenge that they think we should rise to!

What I want is escapism and relaxation, with maybe the odd bit of a buzz.. and the chance to shoot stuff :) Whilst I can get that from Solo or Group I don't "need" to play Open.

Bravo, Sir, Bravo. Very well stated and pretty much mirrors my view, also being an old 84 Elite player. Too many years of online interactions has somewhat soured my perception of an open world type of environment where anything goes.
 
All the cargo around the station from being blown up by code members..

You mean all the cargo that was dumped in order to grief other players by causing the instance to lag out.
Something FD are aware of and the reason cargo has health that ticks down (it never used to) was to curb that.
Looks like it won't be "fixed" until the jettison option is removed - then how will pirates get cargo ?


This game has DANGEROUS in the name, it should be dangerous to fly around. In solo your worst enemy is an asteroid or your nonexistent skill if that counts. NPCs dont hit hard enough (compared to a pvp player in the same ship) and are stupid. Not just a bit, they are REALLY stupid. They have no idea how to target modules first and focus them down quickly, how to fly in a wing, they use kinetik weapons on shields (fully charged) and cant even chase you down in a faster ship. Masslock? They dont know it.
They interdict a fully outfitted conda in the eagle and fly right into it...
Its fine, but where is the goddamn danger in solo or private mode?

Flying in a world where you can die anytime, anywhere - this is what it should be. The danger should be real. Pirates everywhere, a couple of psychos here and there (who kill people for the sake of killing, without any reason or profit), some factions that are hostile to you from the start and will stay hostile and track you down.. Criminals who want anything that you have - and maybe your life too.

We dont play Barbie`s Dreamhouse Party, its a full grown game with a real chance to die and lose at least a part of your progress ingame. But not in solo or private mode, there you can be the Barbie in a happy universe with ponys and rainbows...

Just meh.

If someone wants to fly, get a pure flightsim with singleplayer and fly around. Without pirates, psychos, murder and explosions. Without lasers and cannons everywhere... But leave the games with weapons for people who actually want to use weapons against each other.

Another person upset over other players playing the game how they want and enjoying it.
Face it, YOUR way is not everyone's way - and when you get bored and leave, the people who left will be back in open
 
I love it when people like our friend here say dumb things like 'The game has 'dangerous' in the name.' and think they are being really clever, not realising that everyone is just rolling their eyes and thinking, 'another one who has no idea WHY the game has dangerous in the title or what it actually mean.' Do some research then you'll realise just how silly it makes you sound.
 
This game has DANGEROUS in the name

The game also has ELITE in the name. Words are great. It also has a colon. Punctuation is also great.

Its fine, but where is the goddamn danger in solo or private mode?

Where is the "goddamn danger" to the FDL or the Ananconda attacking the unarmed T7 or T9 in Open? Where is the "goddamn danger" to the Open player who is pottering around a couple of systems 100s of light years from where all the action is?
 
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Where is the "goddamn danger" to the FDL or the Ananconda attacking the unarmed T7 or T9 in Open? Where is the "goddamn danger" to the Open player who is pottering around a couple of systems 100s of light years from where all the action is?

dont give them hard questions they wont understand it ;)
 
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