I want to make the distinction between players shaping the universe with the existing mechanics, and the devs running after a *single, very specific group of players* and basically doing their bidding. Your suggestion is very much in the latter category... and I have to reiterate: why should the devs cater so heavily to a single group that is very explicitly anti-other-players?
I agree that existing mechanics could be improved to better inform players of other players' activities (as suggested -
autogenerated galnet articles concerning
PVP occurrence density, or
commander trade density, or
commander activity involved in faction standings). I absolutely disagree with devs giving Code authority on the level of a minor faction, giving special paintjobs/skins (really? ...), specifically writing custom articles, setting up custom CGs for them.. That is not players shaping the game anymore. That is a group of players taking control of the development team's direction and resources for their own, (and I have to stress this, ) Screwing-With-Other-Players agenda.
Sure - give more mechanics to favour group and commander impacts. Make those mechanics benefit, and open, to all players - all groups - not just Code, simply because they are the largest tossers around.
The largest issue I see currently is that of information. Galnet really should reflect more of commander actions on a statistics basis. They have the instancing servers, so (I suspect) they must be able to get metrics on, say, total number of pvp fights, or total number of pve fights, or players doing missions for a faction, or piracy (interdiction->pvp combat) instances involving CMDRs. Those stats really should appear on galnet feed in neughbouring systems - just like the articles for war/civilwar events, economic busts/booms and suchlike.
Also, 1.3 may change stuff regarding player ability to shape the galaxy. Heck, the entire point of powerplay is allowing players to have much greater influence on the factions/powers. including totally wiping some off and instating new ones.
P.S. My disdain for Code isn't veiled at all