Mass lock drone/limpet creating a temporary gravity disturbance/well resulting in a mass lock to slow down any FSD charge rate

Mass lock drone/limpet creating a temporary gravity disturbance/well resulting in a mass lock to slow down any FSD charge rate

Since there is some discussion about preventing CMDR's to jump out of combat using FSD and some ideas came up by others, I post my idea here
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Why shouldn't I be able to retreat when things go south or I'm simply not equipped to overcome the threat. I think a lot of players would not be happy to be forced to fight when there is a ship module that locks them down. Then there will be the cry for a counter FSD lockdown module. (EVE, anybody?)
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I get the point but would rather see it as a temporary disruption that actually uses ammo, like a drone / limpet - i.e. a mass lock limpet/drone that slows down the charge rate. You can shoot it to get free - it easier than shoot at the module of the attacker. And they should not add up - one mass lock drone per instance and it should affect all ships. Like a gravity bomb or so. You'd think twice to use it, since there might be reinforcements coming in and ending up locking yourself and can't escape.
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Actually the more I think a bout it

  • A mass lock drone/limpet creating a temporary gravity disturbance/well resulting in a mass lock to slow down any FSD charge rate
  • Ammunition, Eats 1-2t's of cargo. gives you 30s - 2 min. Should be enough, or?
    • Can be destroyed
    • OR triggers and the mass lock is there for the given time
  • A control module and uses cargo (max. number per ship?)
  • Has a cool down time of several minutes
    • Can be overcome by wings, where each ship has a device (yes / no)
    • OR Should not be overcome by wings, since it somewhat messes with the universe the modules re-use is determined by the instance. No one messes around with the universe and thinks it wouldn't bite back
  • Affects everyone in the instance
  • One mass lock drone per instance at a time
  • could/should be illegal to use
  • Punished when used close to stations, or within
  • Could do some damage to everyone close by, similar to interdictions
  • Risks to user and anyone in instance. e.g. 1/2 dead wing mate can't jump out and gets fried as a result
  • Strategic weapon
Thoughts?
 
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Personally I think the issue lies with mass lock being ignored by the FSD. CIIIs shouldn't be pirating T9s because they can't mass lock them. This should be a thing. T6s can escape clippers because they can high wake out. This should't be a thing.
 
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