Not gonna engage in accusing people of being DB's. Many people are complaining about Ed being boring and empty. To a certain extent this complaints are valid. But on another level I read far too little constructive critisism. This game is still in beta and they are working on it. So expecting a complete game is a bit childish. But on the other hand this is a time when game developers are most likely to hear us players out on things we would like to see. I am still learning all about things that there are to do in game and how to have fun. Piloting has become a bit easy unless I turn off assist which I do all the time but playing on an Xbox control is super frustrating. I have several threads going on things I would like to see added for each profession to make them more interesting in the long run.
To my surprise some of these are already there with the PP system. How can we as a community make things better? Well again constructive critisism. I am not a veteran elite player. I was shown this game by a friend and we both were amazed by the depth of the gameplay. Having to dock and looking around a ship is impressive immersion. After reading responses from several veteran players I realize one thing. We (new players) must be respectful of the past. Even if we want something different and evolving we must allow room for the veterans to not feel they are playing an entirely different game.
so what do we want from elite? That's the question w must agree on as a community.
Personally this is what I want in a nutshell.
-that my actions affect the universe and the community even in a small way.
-that I be able to support my friends and work towards mutual goals.
-to feel personally invested I my virtual cmdr. That that struggle to survive in space have weight. (Pilots dying and having to start over is a GREAT way to do this) perhaps as a pilot you could pass down to your decendants a portion of your amassed wealth thereby not loosing everything's)
-to be recognized for in some way for being a good cmdr. Wether that be rankings or something else anything.
-to be involved in a struggle larger than myself if I wish. (Can't wait for that alien race invading)
this is is what I want overall. I have a few suggestions for enhancing gameplay for individual professions but that is for the other threads.
To my surprise some of these are already there with the PP system. How can we as a community make things better? Well again constructive critisism. I am not a veteran elite player. I was shown this game by a friend and we both were amazed by the depth of the gameplay. Having to dock and looking around a ship is impressive immersion. After reading responses from several veteran players I realize one thing. We (new players) must be respectful of the past. Even if we want something different and evolving we must allow room for the veterans to not feel they are playing an entirely different game.
so what do we want from elite? That's the question w must agree on as a community.
Personally this is what I want in a nutshell.
-that my actions affect the universe and the community even in a small way.
-that I be able to support my friends and work towards mutual goals.
-to feel personally invested I my virtual cmdr. That that struggle to survive in space have weight. (Pilots dying and having to start over is a GREAT way to do this) perhaps as a pilot you could pass down to your decendants a portion of your amassed wealth thereby not loosing everything's)
-to be recognized for in some way for being a good cmdr. Wether that be rankings or something else anything.
-to be involved in a struggle larger than myself if I wish. (Can't wait for that alien race invading)
this is is what I want overall. I have a few suggestions for enhancing gameplay for individual professions but that is for the other threads.