It's damned difficult if not impossible to fully reconcile the classic "single-player in game time" reality of Elite and Frontier with the "multiplayer in real time" nature of ED, but that's about the closest I've seen. +1.
Thank you.
I've been an avid role player in MMOs since the days when ISPs and games charged by the HOUR. I long ago learned the fine art of contextualizing the more game-like compromises that need to be made, as well as certain online behaviors common to MMOs of all genres.
In particular, I've never allowed the use of 1337 5p3Ak to bother me. I know dang well that it is used to irritate players like me, but rather than let it upset me, my policy has always been to treat it like a phonetic accent.
I am not against a global chat per se, but it has generally been a feature if MMOs that I've ignored in the past, and largely found irritating, not because of its nature, but because it drowns out more important communications. I've found that I miss about half of direct communications in this game already, primarily because there is very little dead time in this game to pay attention to that part of the screen. If I'm not in the middle of landing or taking off, I'm browsing the bulletin and commodity boards, shaving minutes off my Supercruise time by not using the "70% at 7" method, or plotting the route to my next destination.
Should global chat become a thing, I'll treat it as another new technology, and my character will hope that it doesn't become ubiquitous in the Galaxy. Because if it does, she'll have to find a more honest job, because there is no place for the Pilots Federation once the mega corps lose their grip on the free flow of information. Median wage in the Galaxy is 3 credits an hour, and she's used to making 60,000 an hour while still being free to do whatever she wants, and she could make far more than that if she wanted to.