The Dance of Pirate and Traders. Advice for both parties

Not everyone is a "bad egg" - just as not every armed ship is flown by a "griefer" :p

If people have had bad experiences in the past with an interdiction - they will react to that.
Showing them you are not one of those will help them chill out and respond in a way you like, not try to run / HW etc...

All your doing by killing is reinforcing what they expected to start with. Letting the odd one or two escape will put them at ease and perhaps have them play along next time.
Yeah, but continuing with my analogy - I don't care about what the bad eggs think. I mentioned "poisoning the well" earlier. The well, in this analogy is the good eggs, the co-operative traders.

I'm not going to let a "bad egg", a non co-operative trader, go free on the slim, off chance that he *might* turn co-operative in the future. He's not part of the well, so I don't care about destroying him.
 
Yeah, but continuing with my analogy - I don't care about what the bad eggs think. I mentioned "poisoning the well" earlier. The well, in this analogy is the good eggs, the co-operative traders.

I'm not going to let a "bad egg", a non co-operative trader, go free on the slim, off chance that he *might* turn co-operative in the future. He's not part of the well, so I don't care about destroying him.

Fair enough, trying to help you plan ahead - for when your current well runs dry.
But your not interested, so I shall not push the issue.

I'll see you in the groups mega thread sooner or later, when you've run out of targets and want Solo / Groups removing to help you :p
 
Yeah, but continuing with my analogy - I don't care about what the bad eggs think. I mentioned "poisoning the well" earlier. The well, in this analogy is the good eggs, the co-operative traders.

I'm not going to let a "bad egg", a non co-operative trader, go free on the slim, off chance that he *might* turn co-operative in the future. He's not part of the well, so I don't care about destroying him.

That is like a mugger saying that if his victim gives him what he wants outright he won't kill them but if they try to run he will kill them anyway.

Edit: You have the "good egg, bad egg" thing the wrong way too, you are a bad egg for killing traders end of story. A pirate that lets a trader off is the only good egg.
 
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That is like a mugger saying that if his victim gives him what he wants outright he won't kill them but if they try to run he will kill them anyway.


Pro tip: law enforcement agencies around the world encourage civilians to fully co-operate with muggers. Your wallet isn't worth your life.
 
Thing is, there are plenty of traders that co-operate. Not 5 minutes ago, I interdicted an unshielded type-7 at the bacon CG. We had a pleasent chat, he dropped 10 tons of meat, and was on his way.

In my experience it's maybe 60/40 against a trader co-operating. That's not bad odds. Put it another way: There are good eggs - the traders that co-operate. No reason to punish them, and my paltry 10 tons are a meager fee. I like these traders, so I treat them well.

Then there are the traders that don't co-operate. The bad eggs. One way or another, these are useless to myself and other pirates. So I may as well have some fun and see a pretty explosion.

Experience has shown me that I have a better chance of survival if I run away, instead of sitting still, better to be a moving target shooting off chaff than a big brick just waiting to be shot. 80-90% of my interdiction encounters have no comms and no warning, just instantly shooting.

I always do an initial boost once I'm interdicted to get my bearings and get a bit of distance from the interdicter. If he opens comms, then I'll definitely hear what he has to say, if he starts shooting, I hit that boost again and lock in the next system over.
 
Fair enough, trying to help you plan ahead - for when your current well runs dry.
But your not interested, so I shall not push the issue.

I'll see you in the groups mega thread sooner or later, when you've run out of targets and want Solo / Groups removing to help you :p


I've been doing the whole "pirate" thing since gamma. If anything, the amount of co-operative traders has increased in open.
 
Experience has shown me that I have a better chance of survival if I run away, instead of sitting still

I don't say that traders shouldn't tun, I merely state that should you choose to run, an otherwise "friendly" pirate may choose to kill you. A simple assertion.

Your own survival is in your hands - only you can decide what's best for your own survival. Maybe you have the skills and the means to consistently escape, some traders do. Maybe you don't. I welcome any trader that can consistently evade pirates, pirates need a challenge too after all.
 
Pro tip: law enforcement agencies around the world encourage civilians to fully co-operate with muggers. Your wallet isn't worth your life.

And if you co-operate what is stopping him killing you anyway. I have never hear of this " pro tip", I have always heard police say " run and call for help". You must be referring to U.S. police because every mugger over there probably has a gun.
 
I've been doing the whole "pirate" thing since gamma. If anything, the amount of co-operative traders has increased in open.

The amount of co-operate traders has increased because, as it stands, there is no danger to pirates, there is no bounty hunters, no npc police responses. Until these are implemented, pirates have it easy enough. All pirates are concerned about is traders running because it wastes their time and running is useless in larger trade ships because you have no backup. So pirates should stop playing victim on the forums, it's traders that are the victims.
 
And if you co-operate what is stopping him killing you anyway. I have never hear of this " pro tip", I have always heard police say " run and call for help". You must be referring to U.S. police because every mugger over there probably has a gun.


And then, unless your an athlete/sprinter, you get tackled and stabbed, bleeding out on the sidewalk. And all the other guy wanted was 50 euros to get his heroin fix.

Your wallet isn't worth your life.
 
The amount of co-operate traders has increased because, as it stands, there is no danger to pirates, there is no bounty hunters, no npc police responses. Until these are implemented, pirates have it easy enough. All pirates are concerned about is traders running because it wastes their time and running is useless in larger trade ships because you have no backup. So pirates should stop playing victim on the forums, it's traders that are the victims.

Not really, since the traders have a very simple solution with no real drawbacks: Private Group and Solo.

Players that want to play the pirate against other players have no such solution. Private Groups that traders tend to join are PvE only, to pirating gets you kicked out.

Players that want to play the pirate against other players are actually getting the bad end of the deal here, because the game doesn't allow there to be much differentiation between "pirate" and "bloodcrazed psycho killer".
 
And then, unless your an athlete/sprinter, you get tackled and stabbed, bleeding out on the sidewalk. And all the other guy wanted was 50 euros to get his heroin fix.

Your wallet isn't worth your life.

You make the assumption that a heroin addict could survive a decent right hook.

Seen many a criminal try to press charges because they lost the encounter - something that does not happen in this game.
 
Not really, since the traders have a very simple solution with no real drawbacks: Private Group and Solo.
Which brings us, neatly, back to my earlier point here:
In my experience, traders can be broadly categorized into one of 2 groups.

1) Thoes that tunnel vission on their credit balance to the exclusion of all else.

2) Those that are looking for a visceral game play experience, with adventure and challenges to overcome. They want credits, but they also want adventure, not monotony.

For #1, solo and moebius exists.

And open exists for group #2. Think about your favorite sci-fi show. How boring would it have been to watch firefly if Malcolm Reynold's crew was never opposed by some dastardly antagonist? Watching how the crew fares when overcoming these challenges was the adventure.

What about Star Trek? If there were never any adversaries, it would be the most boring show imaginable: Captain's Log - Stardate 35976.2: Catalogued a gaseous anomaly today. All is well. Stardate 35977.4: Catalogued a gaseous anomaly today. Counselor Troi reported feeling an evil presence, must be that time of month again. Had Coffee and Croissant for Breakfast. All is well.

Some traders want adventure, challenge, and adversity. For them, open exists.
There's nothing wrong with solo or group. The traders that want easy money are free to go there. The traders that want a challenge, adventure, and adversaries will go to open.

Some like vanilla ice cream, some like pistachio. Nothing wrong with either choice.
 
And then, unless your an athlete/sprinter, you get tackled and stabbed, bleeding out on the sidewalk. And all the other guy wanted was 50 euros to get his heroin fix.

Your wallet isn't worth your life.

I doubt a heroin addict would pretty much be able to walk in a straight line let alone run.
 
You make the assumption that a heroin addict could survive a decent right hook.

Seen many a criminal try to press charges because they lost the encounter - something that does not happen in this game.
"A decent right hook" doesn't work for everyone. The elderly, the infirm, a 5 foot tall, 90 pound girl, etc. If you have the physique for it, take your chances. But muggers usually just want your money, not your life. So advice that works for everyone is to co-operate. Because your wallet isn't worth your life.
 
So, traders, run, run, run. It really es off the pirates, don't give them the satisfaction of being able to take your cargo and not get punished.
 
Unless you have infinite lives, then it loses much of its value.


Sure, but apparently we're talking about muggers, how every mugger in america has guns, and how a 90 pound girl should take care of muggers with "a decent right hook". :rolleyes:

Someone brought up the example of a mugger - I pointed out that typical law-enforcement advice that works for everyone is to co-operate. And then the Boxers and Athletes started coming out of the woodwork, saying how they'd totally wreck a mugger IRL. :p

Never mind that the mugger might not be alone, might be armed, you might have children or loved ones nearby, etc. etc.
 
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