News Horizons Beta Delay to Monday 30th November

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I have been a fan of elite since the amiga 500 I hade the 95 elite and frontier elite 2 then the FE on pc and waited and waited for a elite game for many years a week will not do no are to me the game is all I play thanks FD for a ace game and horizons will be just as ace and well worth the wait
 
Please be aware that unfortunately, the Horizons beta will be arriving a little late. It is scheduled to be released next Monday now. We will be adding a special set of carbon style black paint jobs originally intended as a Black Friday feature, to all accounts who pre order any access to the Expansion before next Thursday 18:00 BST. The paint pack includes a skin for 29 of the 31 ships in the game.

I hope this would improve the situation for you, please let us know should this not be the case and we will look further into the problem.

Best Regards,

CMDR Vega

Elite: Dangerous Customer Support

Agony_Aunt edit: Putting quotes around this so people do not mistakenly think CMDR Vega is hintzsche.
 
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Oh yes, as everyone says "take as long as you want." It's not as if we paid money for this beta access, is it.

[snip!]

Not sure if it's a sarcasm or not but in case it is not, well, everybody that participates in the beta had to pay some extra at some point or another. Some bought a higher rewards during the Kickstarter campaign, others bought the beta access and the alpha access and finally, others paid for the lifetime expansion pass to have beta access. So, yes, we actually did pay money to access this beta :)
 
OK, silly. The thing about a beta is that it aims to be free of bugs. The beta stage is a testing stage of the finished code before final release: ideally no bugs should be found. In reality some will be. But the aim is to minimise the likelihood of that. So yes, beta's get polished.


The deal is: we give FD money; they deliver a functioning product by an agreed deadline but slippage of that deadline may occur, as has always been made clear.

Moreover there is no point getting wound up about it: things are as they are, and no screaming or stamping feet is going to change that. Stuff happens. Frontier has in the end always delivered.

I personally expect a beta to have faults, that's why we bought into it, to help.... Not to keep getting shoved back.

Yes it's ALL great and yes we WILL all wait until it is released, BUT, you need to recognise that even with all the best will in the world, it has not been handled very business like (as far as charging and dates etc go).

But I am STILL massively looking forward to it "whenever we get it" and I do appreciate ALL the hard work that's gone into all of Elite Dangerous. But equally, people do need to stop praising the devs for delaying it and realise that's wrong as well.

As I said in an earlier post (which was removed):
I'm a business person and I would NOT get away with advertising a product with a date and charging for that product, then NOT delivering it. But that's maybe just my point of view. Frontier or whoever, could have done more to announce the delay, like putting it on their store nice and clear or even better, on the Launcher.

Also, as a business person, I do realise that things don't always go to plan, especially as we employ human-beings and one thing they're great at, is making mistakes (being polite here!!). The problem or issue isn't the actual problem, it's how you deal with it, that can make you stand out better than other companies. Even a very bad situation can be turned round, especially when you have such a dedicated fan base like the community here. Just don't take them for granted, because what you have with your fans is special and they will tolerate it, but there's still a limit. They should never feel like they've been taken for granted, just like the Devs should never think "Ah, we'll just put it back another few days, they'll not mind" and think it's ok.
 
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I was thinking they could just have the landing pods extend when the SRV approaches. Could be a cool animation and a kind of security system to prevent rogue SRVs from attempting to hack into ship.

That would be an idea. The ships that need to raise higher, only do so when the owner approaches very closely in their SRV. I'd even prefer it not to be automated, but manually toggled - it could be a feature on the new bottom holo-screen.
 
Thank you MrBraben and to all the team behind this great gem of a game.

Also nice to see that you are quite clear as water into telling us the main issues of the "non release" today. Glad to see developers doing that, some sure don't get how this work and some don't understand what "quality standards" are or even mean. I rather wait and see a more polished product than a buggy unfinished one.

You are all doing a great job and I'm glad at how you are managing when things don't go exactly as planned.

Hat off to you guys. ;)
 
The transition from supercruise to orbital cruise is seamless - you just see the altimeter and flight ladder appear. When you drop from orbital cruise to normal flight there is a short transition, as with dropping from supercruise.

Hello David,
Interesting, does it mean that when you enter the planetary instance from orbital cruise you have the whole planet to explore as an instance if you would so like to fly around it at low altitude? Or are you limited to a certain area size and will meet an invincible wall if travelling too far close to surface? Meaning you must enter orbital cruise again and drop down somewhere else to explore?
 
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So, about that sneak peek?

:D J/K Do what you gotta do!

But if you do decide to record something...a Vulture getting up close and personal in a fight with an Anaconda while in a canyon would be pretty cool. I want to see that Anaconda wreckage fall to the ground when it explodes!

Which brings another thought...will we be able to salvage cargo from ships we've taken out over a planet surface? Could add another dimension to pirating.
 
Oh well, I will have a whole 3 days off starting on Monday through Wednesday. So I guess these news aren't as bad for me)
Hope everything turns out okay and these delays are not signs of some big problems.
 
So the retail release of Horizons this Christmas is very unlikely. Not mean to say I dont have faith in FD, but if beta has to be delayd, meeting the final release deadline is very tall order. There will be tons of problems that were not seen once people start exploring deep space, I am sure.
Well you can also look at the glass (almost full); - meaning since their taking their time releasing 'Horizons' to Beta, it means some of these issues wont' be a problem for Beta testers to consider,...less time needed to test Beta...
 
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And here is the problem with announcing a date! ... (or even a week beginning) .. are you sure that Horizons will fall during the "Holidays". As a failure on that front might actually cause issues... and also, will the delay in the Beta mean a shorter Beta (those that paid for Beta access to Horizons may expect more) or a later release date for the 'Actual' (possibly: Jan 2016)... both of which may cause problems (marketing wise) .. just to be clear I am personally fine with the way things are going ... but others may be more harsh.

Well you can also look at the glass (almost full); - meaning since their taking their time releasing 'Horizons' to Beta, it means some of these issues wont' be a problem for Beta testers to consider,...less time needed to test Beta...

That's the hope, but the track record on minor, well I say minor .. but previously released Add-ons (CG's, Wings, PP) have all had real problems on release .. I don't expect Horizons to be any different.

But I am hoping that there is something else that is being added that we do not know about ... and that's the issue. :)
 
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Hello David,
Interesting, does it mean that when you enter the planetary instance from orbital cruise you have the whole planet to explore as an instance if you would so like to fly around it at low altitude? Or are you limited to a certain area size and will meet an invincible wall if travelling too far close to surface? Meaning you must enter orbital cruise again and drop down somewhere else to explore?

That is not how it works.

The "instance" has nothing to do with the actual gameworld. This has never been the case in ED.

The "instance" is simply who you are connected to (which can also be only yourself) and the shared information between these people. The gameworld is always there no matter what. The player instances are just placed on top of this.

So no, there won't be a invicible wall anywhere and if you wanted to you could fly up from the surface in normal flight all the way over to an orbiting station (or another planet in the solar system for that matter) and it would work just fine...it would take a loooooooooooooooooooooooooooooong time, but it would be possible.
 
It has already been taken, prior to 1.5.

1.5 Beta and 2.0 Beta will be playing in the same worlds - though we want to encourage 2.0 people to restart (don't worry - it won't affect your main game save), as we have a new on-the-surface start position.

(Oops - I think I just made an announcement...! :) )

Unlikely to happen. Everyone wants to try the new ships lol/
 
That is not how it works.

The "instance" has nothing to do with the actual gameworld. This has never been the case in ED.

The "instance" is simply who you are connected to (which can also be only yourself) and the shared information between these people. The gameworld is always there no matter what. The player instances are just placed on top of this.

So no, there won't be a invicible wall anywhere and if you wanted to you could fly up from the surface in normal flight all the way over to an orbiting station (or another planet in the solar system for that matter) and it would work just fine...it would take a loooooooooooooooooooooooooooooong time, but it would be possible.

Unless you are talking about system to system travel and then in the Gameworld you can't just fly between the two at normal speed or super cruise.
 
i realy dont think these sneek peeks are a good idea
judging by the negative responses the last one received

I'd say keep the sneak peeks coming,...I guess I just have a much higher tolerance for these problems; -all I kept seeing were improvements over the previous 'sneak peeks'.
 
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