Just read title and it looks like a command
sorry, please answer my question
Like most deep space explorers I have done over 100000 LYs of exploration, but like a large proportion of those, I haven't gone to the end of a galactic arms, or the farthest corners with sparse systems.
32t Vs 16t fuel tank in an Asp makes a big difference in terms of range. I have been testing the smaller tank with FSD Injection as a back up .
With a 16t tank I can do 3 full 33 LY jumps and my last jump can go 23 LY. All these numbers are approximate, but you get my meaning. Standard tanks do 6 or 7 full jumps then on fumes, with 16t you can do 3.
1. How sparsely ,for example ,are scoopable systems on the DW voyage or a galactic arm voyage ?
2. With 100% jumponium(Premium FSD Injection) & full range I have 66 LYs . Is that generally more than enough to jump to a scoopable ?
3. Would 46 LY cut it (23 LY + 100% Jumponium) most of the time?
I know answers to the above depends a lot on X and Y, but I just want a general feel of it, thanks
sorry, please answer my question
Like most deep space explorers I have done over 100000 LYs of exploration, but like a large proportion of those, I haven't gone to the end of a galactic arms, or the farthest corners with sparse systems.
32t Vs 16t fuel tank in an Asp makes a big difference in terms of range. I have been testing the smaller tank with FSD Injection as a back up .
With a 16t tank I can do 3 full 33 LY jumps and my last jump can go 23 LY. All these numbers are approximate, but you get my meaning. Standard tanks do 6 or 7 full jumps then on fumes, with 16t you can do 3.
1. How sparsely ,for example ,are scoopable systems on the DW voyage or a galactic arm voyage ?
2. With 100% jumponium(Premium FSD Injection) & full range I have 66 LYs . Is that generally more than enough to jump to a scoopable ?
3. Would 46 LY cut it (23 LY + 100% Jumponium) most of the time?
I know answers to the above depends a lot on X and Y, but I just want a general feel of it, thanks
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