I'm surprised all that frustration hasn't turned you into a pirate![]()
He is, officially, the keeper of the Wall of Information. A pirate of the high forums. What better way to channel!!!
I'm surprised all that frustration hasn't turned you into a pirate![]()
I'm surprised all that frustration hasn't turned you into a pirate![]()
He is, officially, the keeper of the Wall of Information. A pirate of the high forums. What better way to channel!!!![]()
(Italics added by me) Seems to me you've mixed two different things there. The depiction isn't graphic, but the content is quite violent - the default punishment for a wide range of infractions is death, a significant number of interactions are violence related. I was going to say most, but thinking about trading, mining, exploring I would guesstimate it isn't most, but it is a large percentage.The content of Elite is not particularly violent in it's depiction. Pretty explosions and all that, but not particularly graphic.
So are the mechanics bad? Is this why we see players playing psychos and pirates? Could it be that a better mechanic would solve the "Open is PvP kiss consent goodbye" issue?
Not exactly. What would happen is that piracy would becomes a roleplay activity, and the players, both pirate and victim, would be engaging in it only if they found playing out the roles to be enjoyable.The moment a player doesn't care about ship destruction or credits or playtime a pirate can't pirate that player.
Part of why I think it unreasonable even then is that, as the game currently stands, there is no option for the players that want non-confrontational player contact. So, your "target" might be unwilling to engage with you from the start, and only be playing in Open because it's the only way he knows to meet other players in ED.As long as you've made those consequences clear from the outset, it's not unreasonable at all.
Good communication is the responsibility of both parties!
I know I do mostly, and I don't remember where I saw it, but Diablo 3 wasn't nerfed to the point that you need other players to play it. It plays fine single player.. even on Torment levels.
MMOs games bring much higher profit and attract more investors. In a couple of years single player games will be a thing of the past. Blizzard profiteers most out of multiplayer. So tell us more how single player games have more people.
All the threats of a pirate aim at the player and not the avatar/CMDR. The player doesn't have to give the pirate any cargo. The only reason why a player gives cargo to a pirate player is because that player fears (that word is probably to strong) loosing play-time or a bad feeling for losing the ship.
The moment a player doesn't care about ship destruction or credits or playtime a pirate can't pirate that player.
At the same time the pirate player doesn't get an in-game advantage by pirating. The pirate player earns less money compared to a much easier accessible occupation (trading). There is no in-game reason to become a pirate, it's just fun to do for the player.
Taking the cargo by force - hatch breaker limpets for example. From what I've read they work horribly bad. Piracy in it's current state is begging (and hoping that the trader doesn't know it).
Sorry guys I went a bit off topic there but it seemed the thread needed a little cheer.
So how do you see your PvP flag setting working? All I can see is a hordes of invincible traders flying round in open...
If a trader chooses to escape, call you rude names or ignore you - it's not unreasonable to expect some kind of consequences![]()
Woah, woah Tex! This statement is acutely hyperbolic. Traders wouldn't be invincible at all. There are plenty of ways to die in E: D that have nothing to do with other players.
You can jump and end up caught between 2 (or 3) suns/stars and die immediately. You can jump where a Nav beacon is too close to a white dwarf and die immediately without even a chance of firing off a heat sink.
NPCs now come in wings: 2 Anacondas and an Eagle; a Python and two Vipers, etc etc. NPCs now will follow your low wake and pursue you through an instance, interdicting you multiple times and probably with a Vulture or up.
Just because you find no challenge from NPCs doesn't mean everyone doesn't.
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Hmm, in my, and it would appear many players' experience, it's the "pirates" (not really; sorry to smear the reputation) with the ugly mouths. Part of the reason people go solo or groups is because they don't mind being interdicted or losing to an NPC because an NPC doesn't curse them or fill the comms channel with trash-talk that sounds like a middle-schooler off their Adderall. It's as distasteful as a 5-yr-old's screaming fit because s/he can't have ice cream for dinner.
It's this attitude that causes many people to change to solo or group modes to avoid it. Nothing to do with "challenge" or "risks" or any of that.
I am offended by....
I am offended by the insult to children with medical conditions that require adderall.
A "Grammaton Cleric" should not be feeling anything, did you take your dose?
Think of your Equilibrium![]()
I'm more offended that people won't let kids be kids and instead get them prescriptions to mellow them out.
We tend to medicate kids and not let them be kids sadly..
If you feel it is an insult report him. As for being offended.. that is on you.
Saw this and felt it was appropriate.
http://lh4.ggpht.com/-cTnquZOQ5Vc/U...69e469e20154332e2775970c-500wi.jpg?imgmax=800
I get offended by people who get offended.
I looked in the mirror once. I'm still in therapy...
I said the exact same thing at work when people complain about being "offended".
If you live in the USA, your freedom of speech is protected under the bill of rights. However, I cannot find anything that states you have the right not to be offended....
I like Stephen Fry's response to people being offended.. but can't post it here.
Zacs wall is bigger than mine!;
https://forums.frontier.co.uk/showthread.php?t=211781&p=3255538#post3255538
Cant have. That jockey. He has only been here five minutes update the wall and show himwho is boss lol
Wall envy?
Lol you have to keep an eye on these young upstarts before you know it they will be giving themselves fancy titles and start thinking they run the forum. ;o)