Hi,
So I am out exploring just beyond Horsehead Nebula, specifically at Messier 78 Sector CQ-y C 1. I tried to jump to another star that is further out and couldn't...ok, I tried another, and another and I cant. After zooming out, I realized that I have just crossed an 'invisible' wall or a boundary that is meant for ships that can jump 30LY+...and after looking at it further I realized that this boundary is literally in the shape of a cube around horsehead/barnards/orion/etc...
Its as if someone said "Draw a box around this entire area and pack it with stars. Outside of this box, reduce the density of stars by X% and increase the distance between stars by X%". It looks deliberate and not natural.
I have no issues with stars becoming increasingly difficult to reach the further out you go...and/or if at some point I just cant go any further. But looking at the Galaxy map I am witnessing a systematic wall of stars, literally in the form of a wall/straight line, where I can't go any further...the density of stars is drastically reduced beyond this specific point. My problem is that this didn't happen naturally, randomly, and in variable areas of the the surrounding area. It is a wall going straight across that hits a corner, and then turns and makes a wall going around the other side. In the galaxy, in the universe, things like this wouldn't happen systematically, blatantly, and abruptly. It happens over time...some areas maybe you can get around, some you cannot.
Its like you are level 20 in an MMO and when you try to go to the zone next to the one you are currently in, the game says "you need to be level 30 to enter this zone". Thats the developer literally saying "You are not geared enough to be here". This is hugely immersion breaking in E
because literally the entire point of exploration is pushing boundaries with what you have.
Still enjoying it, and there are a ton of stars to explore near me but if I wanted to go any further from Sol, I need to end my trip, head back to Sol and upgrade.
Honestly, this kind of dealt a blow for me.
So I am out exploring just beyond Horsehead Nebula, specifically at Messier 78 Sector CQ-y C 1. I tried to jump to another star that is further out and couldn't...ok, I tried another, and another and I cant. After zooming out, I realized that I have just crossed an 'invisible' wall or a boundary that is meant for ships that can jump 30LY+...and after looking at it further I realized that this boundary is literally in the shape of a cube around horsehead/barnards/orion/etc...
Its as if someone said "Draw a box around this entire area and pack it with stars. Outside of this box, reduce the density of stars by X% and increase the distance between stars by X%". It looks deliberate and not natural.
I have no issues with stars becoming increasingly difficult to reach the further out you go...and/or if at some point I just cant go any further. But looking at the Galaxy map I am witnessing a systematic wall of stars, literally in the form of a wall/straight line, where I can't go any further...the density of stars is drastically reduced beyond this specific point. My problem is that this didn't happen naturally, randomly, and in variable areas of the the surrounding area. It is a wall going straight across that hits a corner, and then turns and makes a wall going around the other side. In the galaxy, in the universe, things like this wouldn't happen systematically, blatantly, and abruptly. It happens over time...some areas maybe you can get around, some you cannot.
Its like you are level 20 in an MMO and when you try to go to the zone next to the one you are currently in, the game says "you need to be level 30 to enter this zone". Thats the developer literally saying "You are not geared enough to be here". This is hugely immersion breaking in E
Still enjoying it, and there are a ton of stars to explore near me but if I wanted to go any further from Sol, I need to end my trip, head back to Sol and upgrade.
Honestly, this kind of dealt a blow for me.
Last edited: