The core gameplay is boring

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A wise man once said

Now thats the issue of Elite, why would I have to spent money on the game when it cannot even deliver what the "free" wooden stick delivered? Because the elite mechancis and rules actually even limit what my imagination allows. Thats why spending money ona product coems with some expectations.

Now time to advertise the "amazing imaginary rod"

stick-of-devotees-mercy1.jpg


its the flight stick of your ariplane, your spaceship
the sword to save the maidens from dragons
Your gun of freedom and justice.
The Spoon of the calorie free kitchen.
The hammer of your castle in the air.

and endless other possibilities

Get it now in your local nature

FOR FREE!!!*


* not including possible fees for violation of the public space or private property in attemp to aquire the amazing imaginary rod.





Me: "Building something is not a requirement for a sandbox game".

See GTA V




sry this is wrong, a sandbox game always was a game requiring a specific interaction and "reshaping" of the area aroudn you. Not necessarily building but probably destroying or creatign content withing the game. Because that is what in gamers matters made the difference between a sandbox game and a open world game. But this was heavily "redefined" by the industry as a description, which nowdays makes every open world game a sandbox game. Everyone who is a gamer by nature and gamed since the 80's knows the true difference behind the both descriptions. The sandbox is the place to build and destroy the landscape or castes crafted, as child playing in a sandbox. An open world game would be no sandbox, it would be a box of indestructible concrete. Where you just could move your tiny toys around within.

GTA V is a bit of a snadbox game due to how you can set up own races which kinda creates "own created" stuff within the world. But its a crude sandbox. More like a pile of rocks you ca shape to rough figures. But older GTA's were no sandbox games (just called open world) But if you take the todays description of a "sandbox game" they would be sandbox games as well. Because someone just tried to increase the games he can slap the "sandbox" stamp on it.
 
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Now thats the issue of Elite, why would I have to spent money on the game when it cannot even deliver what the "free" wooden stick delivered? Because the elite mechancis and rules actually even limit what my imagination allows. Thats why spending money ona product coems with some expectations.
Don't spend more money on it? seems at least to me to be the solution?
And if you've spent at least two days or such of game time in Elite, then aren't those money you paid well spent?

Provide idea's to what you would like to do in the game rather then what you don't like it in? don't play the game? come back later and see if things are changed?
No one is forcing you to play Elite if you don't like the game other then yourself.

But my point stands if you've been able to play the game for a significant amount of hours, lets say 25+, and enjoyed that time at least partially then you've gotten the same experience as other games provide at the very least? anything beyond that seems to indicate that you play the game more then other games and at least for me, I only play what I enjoy playing?
 
sry this is wrong, a sandbox game always was a game requiring a specific interaction and "reshaping" of the area aroudn you. Not necessarily building but peobably destroying. Because that is what in gamers matters made the difference between a sandbox game and a open world game. But this was heavily "redefined" by the industry as a description, which nowdays makes every open world game a sandbox game. Everyone who is a gamer by nature and gamed since the 80's knows the true difference behind the both descriptions. The sandbox is the place to build and destroy the landscape or castes crafted, as child playing in a sandbox. An open world game would be no sandbox, it would be a box of indestructible concrete. Where you just could move your tiny toys around within.
View attachment 101579

https://www.google.nl/search?q=sand...-8&oe=utf-8&gws_rd=cr&ei=BFm7VsOlJcPFOoyJocAM
 
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Yep..

The white knights have lost this match and I don't think they can win it. As soon as ED acknowledges the issues (and they have in some cases) and fixes them everyone will win.
 
Now thats the issue of Elite, why would I have to spent money on the game when it cannot even deliver what the "free" wooden stick delivered? Because the elite mechancis and rules actually even limit what my imagination allows. Thats why spending money ona product coems with some expectations.

Now time to advertise the "amazing imaginary rod"

http://yogaformodernage.com/wp-content/uploads/2014/03/stick-of-devotees-mercy1.jpg

its the flight stick of your ariplane, your spaceship
the sword to save the maidens from dragons
Your gun of freedom and justice.
The Spoon of the calorie free kitchen.
The hammer of your castle in the air.

and endless other possibilities

Get it now in your local nature

FOR FREE!!!*


* not including possible fees for violation of the public space or private property in attemp to aquire the amazing imaginary rod.

^^this^^

Very poetic :)
 

almostpilot

Banned
The season 1 and season 2 of ED were launched in bared bones and still they remain. The problem is that seeing the focus of the development so far, soon we will have a season 3, and the original problems still remain.
 
Good points. A Sandbox only has only the limitations of your imagination and what you can shape with sand. ED has limitations. Many of them.

And yes it is boring. Terribly so. It really isn't even a sandbox game though - its "touted" as being that as I said. I'd agree that it is more or less considered "open world" But there are sandbox elements for sure. You can build repuation and income. You can't build ships or anything but you can configure them. Crafting and looting will take this further into the sandbox arena.

Problem is sandbox and open world are used hand in hand too often myself included being guilty of that.
 
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I'm taking a break from Elite until the next update comes along. I've had the game since beta and I've played a lot of it, but just recently I've had a "been there, done that" sort of feeling about the whole thing. I've not seen the whole galaxy, but I've done everything there is to do in the galaxy... I've tried trading, bounty hunting, piracy and exploring. I've reset my save to see if starting over adds something new, and I've even tried role playing... It's lost it's "wow factor" for me, even driving on planets got old very quickly, so I'm sitting and hoping that the next updates will rekindle my interest.
 
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No it was exploration you were talking about. That was really clear. "Other players want to press 1 button to explore"

"To explore"

Sometimes.

You like it more simple ok, the mechanics to explore.

This is what I also said in the OP about any of the activities. Why some people don't understand it is beyond me.

Maybe I make some mistakes writing because I don't speak english with perfection, but I think its pretty clear.

The core activities you can do in this game are too much simplified.
 
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so I'm sitting and hoping that the next updates will rekindle my interest.
Have you checked the newsletter? I hear the next update was received quite positively.
You like it more simple ok, the mechanics to explore.

This is what I also said in the OP about any of the activities. Why some people don't understand it is beyond me.

Maybe I make some mistakes writing because I don't speak english with perfection, but I think its pretty clear.

The core activities you can do in this game are too much simplified.
I merely objected to the portrayal of exploration as: "you push one button".

I see the point in wanting more complex mechanisms. I never argued against that.
 
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Don't spend more money on it? seems at least to me to be the solution?
And if you've spent at least two days or such of game time in Elite, then aren't those money you paid well spent?

Provide idea's to what you would like to do in the game rather then what you don't like it in? don't play the game? come back later and see if things are changed?
No one is forcing you to play Elite if you don't like the game other then yourself.

But my point stands if you've been able to play the game for a significant amount of hours, lets say 25+, and enjoyed that time at least partially then you've gotten the same experience as other games provide at the very least? anything beyond that seems to indicate that you play the game more then other games and at least for me, I only play what I enjoy playing?

thats the issue, there are the core mechanics available for "all at any point" they are easy to play and judge. Then there are the specific mechanics and features like some ships which will require a specific amount of grind before you can experience and judge them. And thtas the hope that makes many continue. But yes I soon will probably drop the game and hardly see a reason to return, whil not much changes would ahve to be done to make this game a all time fun experience in all its core mechanics. The time spent in a game is not an indicator of fun, its sometimes just an indicator of hope and grind.

We gave tons of ideas to FD, nwo they cna judge what is a proper mechanic and to implement it. It will definately decide how many gamers/customers will continue with the project Elite and how many not. But it will also decide what ressources FD has available. Proper core gameplay is what makes peopel stick wth your game. Advertising nowdays and creatign a hype is easy. See titanfail, That game I told my friends will die off very quick, because it looks shiny generated HUGE hype but had no substance. Thats what I told a friend in beta streaming it to me. Comercially it was succesful due to the hype. But for most palyers a huge disappointment, becaue it was just a bad game not getting the substance people hoped would still come.

Yep..

The white knights have lost this match and I don't think they can win it. As soon as ED acknowledges the issues (and they have in some cases) and fixes them everyone will win.

Except our wallets because then we can happily throw money at FD :p

Have you checked the newsletter? I hear the next update was received quite positively.


empty words.

It sounds amazing, as amazing as the homepage does with the Elite features. But will it be as amazing or as empty as the game is towards the Homepages evoked imagination? That will have a major impact on the current "not so content" players if they will stick with the game or finally drop it. I hope FD does it right.
 
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empty words.

It sounds amazing, as amazing as the homepage does with the Elite features. But will it be as amazing or as empty as the game is towards the Homepages evoked imagination? That will have a major impact on the current "not so content" players if they will stick with the game or finally drop it. I hope FD does it right.
2.1 – The Engineers
Coming Spring 2016
Everything changes.
Everything changes! If you own a cat, it will turn into a dog. You wake up one morning, and you're married to a Thargoid.
 
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Yep..

The white knights have lost this match and I don't think they can win it. As soon as ED acknowledges the issues (and they have in some cases) and fixes them everyone will win.
I have to ask, what white knights? at least what I've seen there's no one including myself that are saying Elite is perfect, mostly they just disagree and provide other points they dislike, or say they like one thing but not another?
Sadly it seems a lot of people are labelled "white knight" as a derogative term by people that don't actually read what is written, or simply because they disagree. A lot of times people seemed focused on arguing with people rather then actually finding a solution, which to me, looks so much like a lot of politicians that it is disturbing :(
 
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Now time to advertise the "amazing imaginary rod"

https://www.youtube.com/watch?v=vIIQKVdIXGA

Just because you don't know what use things have doesn't make them useless.

Fun fact: beginners always think they need a highly sophisticated, well balanced, ultimate "amazing rod" that will magically turn them into unstoppable fighting machines. Made in Japan, hand selected, monk smoked, Hattori Hanzo style .. right. :D
After about 50 years of practice, you can beat anyone with any stick you get your hands on. :D

You wake up one morning, and you're married to a Thargoid.
You know my ex-wife? :D
 
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You've contradicted yourself there. On the one hand you say it is the job of the developer(s) to add content based on criticisms leveled by players, while on the other you say that it is not the job of the community to make the game. Either a developer should be listening to its games' users and implementing changes to address their concerns, or they should not. The reality is, of course, that it will lie somewhere in between.

I've posted some very basic sugestion so people could understand what I'm saying. Because I don't know the reason why people don't understand when you tell them the core activities are very simple and have very simple mechanics. I don't want the mechanics implemented exactly how I suggested. I want FD to come up with their unique mechanics but they need to have some skill and challenge so I can feel Im piloting a ship.
 
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