Hi just bought a laptop with an i3 cpu and iris 6100 graphics to run horizons on. It plays fine on low/mid detail settings getting between 25 and 45fps depending on being in station,on planet or in space but it has the still unfixed crash that isnt a crash on preparation of compute shaders on startup.
Basically the crash reporter activates but the game continues to load, it takes around 25mins/half an hour and once loaded plays fine. FD viewpoint is that system is below minimum spec so they arent going to do anything about it, frustrating as once loaded the game plays fine despite this bug.
Anyway I am going to return this laptop and have seen one with an i7 and dedicated geforce 940m graphics. Before I decide to buy it instead does anyone know if the geforce 940m suffers from the same bug?
Thanks
The laptop is a stopgap solution till I can build another gaming desktop next year but I dont want to be without horizons and its hopefully arriving updates until then.
Basically the crash reporter activates but the game continues to load, it takes around 25mins/half an hour and once loaded plays fine. FD viewpoint is that system is below minimum spec so they arent going to do anything about it, frustrating as once loaded the game plays fine despite this bug.
Anyway I am going to return this laptop and have seen one with an i7 and dedicated geforce 940m graphics. Before I decide to buy it instead does anyone know if the geforce 940m suffers from the same bug?
Thanks
The laptop is a stopgap solution till I can build another gaming desktop next year but I dont want to be without horizons and its hopefully arriving updates until then.