Hi all,
I would like to ask the community to explain to me, why do we have texture & asset popping in ED?
My GPU is GTX 980TI my VRAM is around 4 - 5 Gb full when playing in ED. The game is installed on a RAMDISK.
When I enter planets, it seams like there are two types of textures, one is from far out, then you get closer and the texture change.
You clearly see the change in the texture, and if you stay on this distance line the texture pop in and out. Moreover the textures seam very blurry some times, but not always.
I even tried to beef up the textures in the graphiconfig file, but the difference is almost zero.
Anyone have a solution for this?
I would like to ask the community to explain to me, why do we have texture & asset popping in ED?
My GPU is GTX 980TI my VRAM is around 4 - 5 Gb full when playing in ED. The game is installed on a RAMDISK.
When I enter planets, it seams like there are two types of textures, one is from far out, then you get closer and the texture change.
You clearly see the change in the texture, and if you stay on this distance line the texture pop in and out. Moreover the textures seam very blurry some times, but not always.
I even tried to beef up the textures in the graphiconfig file, but the difference is almost zero.
Anyone have a solution for this?