What went wrong with Elite Dangerous

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I don't and many other people disagree with your opinion.

Just because they didn't research what the game has offer doesn't mean those features don't have to be implemented. Look I pulled a few comments and most of those comments say the same thing and you'll find the same comments on steam and other websites. It's pretty clear that there is a huge amount people that would gladly come back to the game and spend more money on it if such features were available.

Quote from "Fredfredbug4'

That is the biggest problem with Elite. You are given hundreds of thousands of stars to explore, more than you can do in your life time, and you aren't allowed to do anything but stare at them.

No colonization, no base building, no ownership, no large scale industry, nothing. The whole reason why people explored the Earth was to find resources for their empires. Exploring in Elite is pointless if you aren't an interstellar sightseer.

Quoted from "Voidsheep"

Personally I didn't do enough research before jumping into the game and expected it to be multiplayer-focused. Something along the lines of EVE, but with less management and more first-person combat. When I found out it's basically a single player game with opt-in for occasional player encounters, my motivation to play immediately dropped.

It feels like an MMO with bots everywhere. There's isn't a good script and story like I'd expect from a single player game, but also not the kind of emergent gameplay I'd expect from multiplayer. Can't really fault the game for going in with wrong expectations, but just didn't turn out to be my cup of tea.

Quoted from "redo21"

You share my thoughts. It's such a waste a big world like that just left empty most of the time. Plus all I do in the early game is just go to A sell things buy things go to B sell things buy things go to A repeat and alt-f4. I'd like to think that this game is for the upper class gamer that can show beautiful things with 3 monitor or something, because it's sure looks nice. But gameplay wise it wasn't worth 60€ imho. Now I'm afraid that no man's sky would end up the same but with bigger "unlimited" world
Oh wow, you have 'comments' from random internet persons. Nothing in them addresses my point though, so I wonder why you posted it. So I'll simply repeat myself:

Elite was advertised not to go into the direction of player/guild owned stuff. People bought this game because this kind of stuff wouldn't be in the game. Then there are those who didn't do their research and expect player/guild owned stuff. They are disappointed and are now arguing to remove the reason of those who did research the game they bought.

Seems a bit unfair, don't you agree?

Why is not not unfair to take away the reason for buying this game for some players who did research this game in favour of players who didn't?

edit: And I'll have you know I'll quit this game the moment guild owned stuff happens. But you don't care about that, am I right?
 
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also did I forget to mention I really don't care about getting ignored by you?

Then I have to be twice as happy for you even answering me? . You´re contradicting yourself.....

Come on, no need to be agressive with me, I can have a normal conversation. But I seriousy think you are picking the wrong tone to get the most out of a discussion. This thread is not the first one making me think that way. Thats all. If you don´t like it, just don´t take it.

But going into a forum, posting an irrelevant reddit of some anyonymous folks complaining about this and that surely won´t contribute to make anything better. This is not constructive - not a jota. Paired with your, imo respectless, answers concering playstyles different to yours makes me think of the agressiveness I´m talking about. See, I don´t know you personally, maybe you are a very nice guy. But due to the nature of social media, the only thing I know about you is the face you choose to show me. You could do better. But thats just imo.
 

Robert Maynard

Volunteer Moderator
I'd be curious to see how many would agree with player owned stations if frontier was to do an official feedback letter/poll.

As would I.

However we don't have any mechanism that guarantees that only game owners can vote - and that all game owners are made aware of the existence of the poll and its deadline.
 
Oh wow, you have 'comments' from random internet persons. Nothing in them addresses my point though, so I wonder why you posted it. So I'll simply repeat myself:

Elite was advertised not to go into the direction of player/guild owned stuff. People bought this game because this kind of stuff wouldn't be in the game. Then there are those who didn't do their research and expect player/guild owned stuff. They are disappointed and are now arguing to remove the reason of those who did research the game they bought.

Seems a bit unfair, don't you agree?

Why is not not unfair to take away the reason for buying this game for some players who did research this game in favour of players who didn't?

edit: And I'll have you know I'll quit this game the moment guild owned stuff happens. But you don't care about that, am I right?

and there is nothing that can stop them to come back on those decisions, be realistic they went 360 degree on a couple of thing's in the past what stop them from re-thinking their agenda and changing some features or adding/revamping new ideas? sounds to me like you are highly against it and just agree with a single direction.
 
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Robert Maynard

Volunteer Moderator
and there is no reason for them to come back on those decisions, be realistic they went 360 degree on a couple of thing's in the past what stop them from re-thinking their agenda and changing some features or adding/revamping new ideas?

Can you link to specific examples of features where "they went 360 degree"?

Frontier can (and will) change the game to suit their vision - whether they change it in ways that promote player behaviours that DBOBE would seem to find (from his statements / video Q&As) distasteful is anyone's guess.
 
I'm sure the devs are aware of this problem but I personnally will not buy the next season pass if nothing is done to massively improve the game and it's just a matter of time before people like me will drift away from the game.

After reading your posts in many threads, including this one about your vision of how the game should be and the clear attitude of 'If you don't agree, you are wrong, a carebare, and anti-social etc etc' I for one would be perfectly happy with the above outcome. I really think the game will be better for it.
 
2 things

360 degrees means they're still going in the same direction.
Do you understand the question I am asking?

I understand you just don't see where I am going with your question. I'll repeat myself, nothing stop them from changing or coming back on decisions if player owned stations were in the game tomorrow. What would you do if that's their new game design philosophy?

boring text

I think that's the first time I put someone in my ignore list, you should feel proud.
 
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I'd be curious to see how many would agree with player owned stations if frontier was to do an official feedback letter/poll.

What would you do with it? If every player/group could have one then why would anyone ever bother visiting yours? I can already see the complaints - "I built this station but all I ever see are NPCs, no players ever visit, game is broken". They'd all be too busy managing their own station to ever visit anybody else's... seems even less likely to promote multiplayer gaming.
 
I understand you just don't see where I am going with your question.
Oh I understand fine. Anywhere but answering it.

I'll repeat myself, nothing stop them from changing or coming back on decisions if player owned stations were in the game tomorrow what would you do if that's their new game design philosophy?
I'll quit the game.

Are you as concerned about me quitting the game as you are about those random internet persons you quoted?
 
I understand you just don't see where I am going with your question. I'll repeat myself, nothing stop them from changing or coming back on decisions if player owned stations were in the game tomorrow what would you do if that's their new game design philosophy?

OK - lets say that you get your way, and you have a lovely shiny space station that you own.

What are you going to do with it?
 
And some guys are reacting just like my wife: she never knows what she wants, but she definitely knows that she doesn't want whatever I want…:D
 
Oh I understand fine. Anywhere but answering it.


I'll quit the game.

Are you as concerned about me quitting the game as you are about those random internet persons you quoted?

not at all i was just curious but I already knew the answer, it was pretty obvious. I just wanted to see your reaction, you seem tense just from the tone of your post.

What would you do with it? If every player/group could have one then why would anyone ever bother visiting yours? I can already see the complaints - "I built this station but all I ever see are NPCs, no players ever visit, game is broken". They'd all be too busy managing their own station to ever visit anybody else's... seems even less likely to promote multiplayer gaming.

add taxes, custom trade goods, selling specific items, custom weapon fits based on the economy, specific ships, engineers maybe?, powerplay related stuff...etc There is so much emergent content that could be created from this and who knows what frontier has in mind for the future that could be added to player driven content.
 
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