Do all ships use supercruise?

There is a large difference in numbers of ships you meet in supercruise compared to in areas such as RESs , CZs , NBs and so on.

Is it that not all ships use supercruise and some instead travel without supercruise?
 
Almost every ship uses supercruise. The only ones that don't to my knowledge are capital ships, which travel by ripping a hole into witchspace - it's why their arrival into a CZ is so jarring.
 
Almost every ship uses supercruise. The only ones that don't to my knowledge are capital ships, which travel by ripping a hole into witchspace - it's why their arrival into a CZ is so jarring.
Wierd , so I guess its just ment to ignore the fact that there can be 100 ships in a CZ but never see that sort of number in SC.
I guess I could role play that not all ships apear on my radar.
 
Personally, my baseline assumption is that Supercruise is new technology, primarily in the hands of government agents and large NGOs (like the Pilot's Federation) and most ships still take days to travel through hyperspace, and weeks to move from the edge of the system to anywhere interesting, using older technology.
 
Personally, my baseline assumption is that Supercruise is new technology, primarily in the hands of government agents and large NGOs (like the Pilot's Federation) and most ships still take days to travel through hyperspace, and weeks to move from the edge of the system to anywhere interesting, using older technology.

Whilst that would explain the convoys at signal sources travelling in real space, they still all have FSD subsystems....
 
Whilst that would explain the convoys at signal sources travelling in real space, they still all have FSD subsystems....
I asked about that to FD a long time ago. I will post an edit version of what they told me (removing IRL names and all that)

''Ships that are found cruising without FSD are usually not travelling to a specific destination but might be performing any sort of other unknown activity.''
They could be up to anything , they could be checking the cargo , fixing stuf in the back , having a small break , having a meeting , waiting for someone , hiding.
I like to think that its safe to asume its not a good idea to leave the cockpit seat when in supercruise. and its safer to do so when in normal flight.

I do however agree its very wierd to see ships in normal flight like that , but they do (sometimes) jump away afterwards.
 
I asked about that to FD a long time ago. I will post an edit version of what they told me (removing IRL names and all that)

''Ships that are found cruising without FSD are usually not travelling to a specific destination but might be performing any sort of other unknown activity.''
They could be up to anything , they could be checking the cargo , fixing stuf in the back , having a small break , having a meeting , waiting for someone , hiding.
I like to think that its safe to asume its not a good idea to leave the cockpit seat when in supercruise. and its safer to do so when in normal flight.

I do however agree its very wierd to see ships in normal flight like that , but they do (sometimes) jump away afterwards.

Well to be fair, if I am making a drink or need a break, I randomly drop out of SC as well.

In Elite:Reclaimation we do see running cold in real space for the long haul as a stealthy option, so I cant but wonder if it a combination of all of the above.

Convoys stopping for breaks, maintence etc
Smugglers smuggling by making the trip in real space ala FE2
Weapons fired is the result of interdictions we did not pick up on scanners

And so forth

I do note that often from signal sources that are debris, you do see wanted ships appear in SC from those locations flung away, suggesting they were the ones that destroyed the ship you find the debris from.
 
For RP purposes, I assume that SC is nowhere near as fast as it is in-game, same with witchspace.

Being able to cross the Bubble in minutes is terrible for story telling.
 
For RP purposes, I assume that SC is nowhere near as fast as it is in-game, same with witchspace.

Being able to cross the Bubble in minutes is terrible for story telling.
We are less careful than the charecters in the elite universe.
In the books they tend to do system checks (eat and sleep) and take in the view.
On top of that I dont think many of the books take place in recent years , given that the tech is new it must have been less good a few years back

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Well to be fair, if I am making a drink or need a break, I randomly drop out of SC as well.

In Elite:Reclaimation we do see running cold in real space for the long haul as a stealthy option, so I cant but wonder if it a combination of all of the above.

Convoys stopping for breaks, maintence etc
Smugglers smuggling by making the trip in real space ala FE2
Weapons fired is the result of interdictions we did not pick up on scanners

And so forth

I do note that often from signal sources that are debris, you do see wanted ships appear in SC from those locations flung away, suggesting they were the ones that destroyed the ship you find the debris from.
I drop out as well , sometimes like you when I need a drink I pop out turn off the engines and drift with FA/OFF just in case someone follows
 
Whilst that would explain the convoys at signal sources travelling in real space, they still all have FSD subsystems....

I'm also of the opinion that the modern FSD technology isn't so much a new technology, but a refinement of older technology. For example, technicians just recently cracked the "orbital cruise" problem that left modern ships in real space while their older counterparts were able to blast by them with their older "mass shift" drives that shift part of their mass into Witchspace in order to achieve the extremely high TWR and deltaV seen in FE2 and FFE.

I asked about that to FD a long time ago. I will post an edit version of what they told me (removing IRL names and all that)

''Ships that are found cruising without FSD are usually not travelling to a specific destination but might be performing any sort of other unknown activity.''
They could be up to anything , they could be checking the cargo , fixing stuf in the back , having a small break , having a meeting , waiting for someone , hiding.
I like to think that its safe to asume its not a good idea to leave the cockpit seat when in supercruise. and its safer to do so when in normal flight.

I do however agree its very wierd to see ships in normal flight like that , but they do (sometimes) jump away afterwards.

I'm hoping we'll see better repair and maintenance mechanics once the FPS season is added.

For RP purposes, I assume that SC is nowhere near as fast as it is in-game, same with witchspace.

Being able to cross the Bubble in minutes is terrible for story telling.

I've long assumed that I'm playing the "interesting" parts of my commander's life. Most of her day is spent eating, sleeping, personal care, doing preflight and post flight checklists, doing necessary maintenance, and waiting for cargo and fuel to be loaded.

I do agree that if our ships are truly this fast, then the galaxy would be fundamentally different. But then again, Star Wars ships are much faster than ours and they can tell some good stories... but also creates some interesting plot holes.
 
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