Wierd , so I guess its just ment to ignore the fact that there can be 100 ships in a CZ but never see that sort of number in SC.Almost every ship uses supercruise. The only ones that don't to my knowledge are capital ships, which travel by ripping a hole into witchspace - it's why their arrival into a CZ is so jarring.
Personally, my baseline assumption is that Supercruise is new technology, primarily in the hands of government agents and large NGOs (like the Pilot's Federation) and most ships still take days to travel through hyperspace, and weeks to move from the edge of the system to anywhere interesting, using older technology.
I asked about that to FD a long time ago. I will post an edit version of what they told me (removing IRL names and all that)Whilst that would explain the convoys at signal sources travelling in real space, they still all have FSD subsystems....
I asked about that to FD a long time ago. I will post an edit version of what they told me (removing IRL names and all that)
''Ships that are found cruising without FSD are usually not travelling to a specific destination but might be performing any sort of other unknown activity.''
They could be up to anything , they could be checking the cargo , fixing stuf in the back , having a small break , having a meeting , waiting for someone , hiding.
I like to think that its safe to asume its not a good idea to leave the cockpit seat when in supercruise. and its safer to do so when in normal flight.
I do however agree its very wierd to see ships in normal flight like that , but they do (sometimes) jump away afterwards.
We are less careful than the charecters in the elite universe.For RP purposes, I assume that SC is nowhere near as fast as it is in-game, same with witchspace.
Being able to cross the Bubble in minutes is terrible for story telling.
I drop out as well , sometimes like you when I need a drink I pop out turn off the engines and drift with FA/OFF just in case someone followsWell to be fair, if I am making a drink or need a break, I randomly drop out of SC as well.
In Elite:Reclaimation we do see running cold in real space for the long haul as a stealthy option, so I cant but wonder if it a combination of all of the above.
Convoys stopping for breaks, maintence etc
Smugglers smuggling by making the trip in real space ala FE2
Weapons fired is the result of interdictions we did not pick up on scanners
And so forth
I do note that often from signal sources that are debris, you do see wanted ships appear in SC from those locations flung away, suggesting they were the ones that destroyed the ship you find the debris from.
For RP purposes, I assume that SC is nowhere near as fast as it is in-game, same with witchspace.
Being able to cross the Bubble in minutes is terrible for story telling.
Whilst that would explain the convoys at signal sources travelling in real space, they still all have FSD subsystems....
I asked about that to FD a long time ago. I will post an edit version of what they told me (removing IRL names and all that)
''Ships that are found cruising without FSD are usually not travelling to a specific destination but might be performing any sort of other unknown activity.''
They could be up to anything , they could be checking the cargo , fixing stuf in the back , having a small break , having a meeting , waiting for someone , hiding.
I like to think that its safe to asume its not a good idea to leave the cockpit seat when in supercruise. and its safer to do so when in normal flight.
I do however agree its very wierd to see ships in normal flight like that , but they do (sometimes) jump away afterwards.
For RP purposes, I assume that SC is nowhere near as fast as it is in-game, same with witchspace.
Being able to cross the Bubble in minutes is terrible for story telling.