NPC and other players locking ability to my ship?
Well not like chaff because I have that assigned to a seperate button. seems strage I can assign one and not the other.
That's what I'm saying!
It's strange, yes, but because it's used more like a "passive weapon" rather than a countermeasure, I don't mind having it on secondary fire. Nothing is better than seeing a ship being hit by their own torpedoes.![]()
Wait, it can cause the missile/torpedo to lock onto the ship that fired it? That makes it much more potent. I knew it would cause the missile/torpedo to lose a lock, didn't realize it would cause it to turn and seek out a different target.