Game Discussions The No Man's Sky Thread

Watched a couple of vids - those sentinels look like a bit of a pain in the backside! Hope there is a way to gather resources without constantly annoying them :)
 
To quote myself from 2 months ago:


And that's exactly what you, me and a lot of veteran gamers have been saying both for ED and NMS since forever. It will be the most amazing game at what it does with nothing comparable to it but it'll still be compared to 'the everygame' and will be bashed around.

I'm still super excited for what they'll have to offer, I just keep my expectations in check after a lifetime filled with shattered overhype dreams. Luckily, it's been a while since I've last been 15.
 
Ok, I did a bit of digging regarding NMS multiplayer feature and it is almost exactly as ED matchmaking trough P2P. So in nutshell while you are online, you can meet others in a Dark Souls style when they near you...but Hello Games hint there's no PvP or anything meaningful besides waving maybe.
 
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Watched a couple of vids - those sentinels look like a bit of a pain in the backside! Hope there is a way to gather resources without constantly annoying them :)

I had a few small ones buzzing around me whilst I was collecting, they left me alone whilst I went about my business, at one point two of them came over and scanned me with something, but then flew off.

I think you might need to be in full out destroy mode for them to get annoyed with you.
 
The more I read/hear, the more I think this isn't for me.
I absolutely love exploration, but am not a fan of the scavenge/craft/survival component. Which seems like it's more of a core element than I was really expecting.

If I complain on their forums enough, will they nerf the survival requirements and give us more inventory? :p
 
Ok, I did a bit of digging regarding NMS multiplayer feature and it is almost exactly as ED matchmaking trough P2P. So in nutshell while you are online, you can meet others in a Dark Souls style when they near you...but Hello Games hint there's no PvP or anything meaningful besides waving maybe.

Actually, on the first day two players did 'meet' but couldnt see each other. Its unclear if this is due to a bug or that its really just not possible at all. Sean is being rather vague about it, suggesting that they have 'hidden multiplayer' features that are 'fun easter eggs', but cannot work 'due to the large number of players currently playing'. Makes little sense to me.
 
I think that Dark Souls and Journey being references, it is very likely that we are going to see another person but it is more a projection of the other person. It might not exactly be real time either, that's how it works in dark souls when you see these ghostly apparitions of other players.

Or if it is real time, it might just be a momentary experience.

Mystery is part of the fun in the game, it will be very interesting when these discoveries will be unveiled.
 
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Actually, on the first day two players did 'meet' but couldnt see each other. Its unclear if this is due to a bug or that its really just not possible at all. Sean is being rather vague about it, suggesting that they have 'hidden multiplayer' features that are 'fun easter eggs', but cannot work 'due to the large number of players currently playing'. Makes little sense to me.
*waves hand*
...these aren't the droids you're looking for.
 
I think that Dark Souls and Journey being references, it is very likely that we are going to see another person but it is more a projection of the other person. It might not exactly be real time either, that's how it works in dark souls when you see these ghostly apparitions of other players.

Or if it is real time, it might just be a momentary experience.

Mystery is part of the fun in the game, it will be very interesting when these discoveries will be unveiled.
I think it is idea behind all this. It seems many people just don't dig it's not at all classic MP they expected.
 
TLDR, Elite not the game for explorers I thought it would be, NMS seems to fit that bill for me.

Once FD fill that part of the game up more then I'll love it again.

This is kind of where I find myself with Elite today. I have been playing less and less Elite lately and more of other games. With Elite I explore 90% of the time, maybe more, but Dear Lord exploration hasn’t changed since release, and it truly needs some updating and new content added. Horizons gave me hope in the beginning, with planetary landings I surely expected for there to be SOMETHING for deep space explorers to do on surfaces, but alas, other than hunt jumponium there is not. Nothing, nada, zilch. There is so much incredible potential for exploration in Elite yet they have completely ignored it so far, and there are no signs of that changing anytime soon.

This frustrates me greatly, and I find myself wanting to play Elite less and less because of it.

I find exploring great fun in Starbound, so lately I’ve been playing that instead of Elite, mixed with a bit of good old Minecraft exploration too. And I’ll most likely be buying NMS next week because it looks like exploration is a huge part of the game, and rewarding. I’m not giving up on Elite or anything, but it may be sitting untouched for a while, and unless Season 3 promises some love for exploration I just might skip it entirely, and not buy another season until they spend some development time on the aspect of the game that I like to play: exploration.
 

Mu77ley

Volunteer Moderator
Ok, I did a bit of digging regarding NMS multiplayer feature and it is almost exactly as ED matchmaking trough P2P. So in nutshell while you are online, you can meet others in a Dark Souls style when they near you...but Hello Games hint there's no PvP or anything meaningful besides waving maybe.

Nope. There's not even that. A couple of people streaming yesterday were in the exact same system, planet, outpost and talking to the same alien, and they couldn't see each other. Not only that, not even the time of day was synchronised.
 
For the record, I think the developers of NMS are well in the clear because they did state that NMS was a singleplayer affair. That's what I got from their communications, and that's what they delivered.

The only thing I do blame them for is that they, after the initial shock from the early actual gameplay footage hit, claimed that this was not at all the game they would be releasing, that this footage didn't show the game in its full glory. That I called out as probably not the case, and I was right. Now, they did announce lots of cool sounding new features in an upcoming patch, and that's great news. But they did stoke the fire a little bit by claiming that there was some magical switch that would suddenly enrich the experience to the level that the fans imagined, and that said switch would be flipped at the official launch.

There is no "awesome-on" switch to be flipped. NMS launched very much like when Elite Dangerous first came out one December night, and people (even including myself) went: "This is it?"

The biggest culprits are the cultist fans however. You people who overinflated what the developer said and made it more than what was announced. That it would eat Elite's (or whatever other game's) lunch and then some. You who made this into some kind of jesus-game, the procedural second coming. You who lashed out with rage at anyone who doubted that this was "actually an MMO", or other crap that was posted on Reddit as fact without any basis in reality or actual developer information. Where are you folks now? Weeping in your bed.

All the disappointment now experienced by those zealots - they deserve every bit of it. THAT isn't the developers fault, because for the most part, they announced exactly what they delivered.

Maybe learn something from it, for there is another project out there with overinflated expectations. Though I'll concede the point that this other developer *does* promise everything including the space kitchen sink. Literally.

Sorry for quoting the whole text. Typing and editing on a phone is *hell* lol!

Yeah I don't know where, and how the hype started for NMS. But after last year's E3, the hype became just sky high. For absolute no apparent reason too!
Sean even said just a few days ago that people's expectations were a little dreamy and a lot of players would be left disappointed. But the insane hype wasn't built by the devs, it was built by the collective fans that hadn't even played the game.
I mean, you really must take into consideration Hello Games' history as a game studio... Same goes for FD. They'll learn. It just takes a long time. ^^
 
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Mu77ley

Volunteer Moderator
So he said that MP exists and what evidence do we have that it doesn't - 1 video? The chance of meeting other players is meant to be tiny so anyone thinking this was ever going to be significantly MP was always fooling themselves. That would be like everyone playing ED started in a random system and then you expected to meet someone lol.

It does exist. Every player is in the same universe, and you can see thye things that other players have discovered and named. That is the full extent of multiplayer.
 
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Im sure the ability to see someone else is there, its just that it needs to be discovered.

Unfortunatley at the moment it seems like instead of hunting for their eggs, the children will stamp their feet and scream until they are brought to them instead.

Hopefully Sean will keep tight lipped as he has been doing.

Personally, I think it will only be possible from certain locations and even then it will be something like what Devastat said.
 
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Jex =TE=

Banned
Nope. There's not even that. A couple of people streaming yesterday were in the exact same system, planet, outpost and talking to the same alien, and they couldn't see each other. Not only that, not even the time of day was synchronised.

Aaaaah well then, you've answered your own question - they're weren't in time together. If you're a second in the future to me I won't see you!
 
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