Anectotal evidence sais that with 0% structural integrity it does not matter if you have 400 or 4000000000 "hitpoints", you blow up in one hit.
If someone actually wants to help other players, I'd expect him to verify his assumptions first.
"If someone actually wants to help other players, I'd expect him to verify his assumptions first"
Gonna quote that bit right back at ya.
So far our interaction has been you whining you don't like the thread because HP doesn't help you as much as you'd like, and then when I say "for an exploring ship the right mods add a real edge to survivability" you've made the assumption I'm talking about adding HP only and re-stated your moaning about HP.
You're worse at moaning than I am. Don't bother replying unless you're about to bring something to the table.
.not falling fer this hype because that's really all it is...empty hype and vague hints and a bunch of pew pew players hoping to see more players around engineer bases to gank ^^
I have a tin hat spare if you need one bud. They're super comfy...almost like they're knitted.
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Most important: How to avoid getting interdicted.
Not getting interdicted means not having to run or fight and the ship load out becomes completely irrelevant.
And the one to watch out for...do not assume running away from your opponent gives you the best chance of escaping