No nerves were hit Ban. Just pointing out that your attempts at thread direction are not appreciated.
You sure no nerves were hit? The tone of your post says otherwise.
About my ED vs SC comment, it was clearly not directed at any of you, it was directed at the people who tend to compare both games, as if one had X feature first, or one is better than another because Y, etc...
Both games are different, both in scope, style, and even in the development path they chose..
ED focused on a MVP first, and after that started expanding the game towards David Braben's full vision. This is a valid way, because you can present a full release earlier. But it also has its drawbacks, because every time you introduce a new expansion with new features, you must rewrite plenty of things from the ground up. This can lead up to long times between expansions, and people thinking the game lacks content, because they dont understand that they are not really playing the full game.
SC has chosen a different path, to focus directly on the full vision, including every feature. This is good because you do things once and you don't have to rewrite so much stuff each time you do an expansion. The big drawback is that people must wait for longer till they see a full release, and meanwhile all you can show to the people are works in progress. Besides that, until all the backend stuff is done, you can't really show much content. This can lead to some people losing faith on the project (this has already been demonstrated in this thread).
As you can see, both paths have their pros and their cons. Some paths are more risky than others, but there is not really a "better path"
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