My GF... It's been more than a full year since you showed me the probe things..."
Keep it clean, this is a family friendly forum
My GF... It's been more than a full year since you showed me the probe things..."
Keep it clean, this is a family friendly forum![]()
I'd wager most of those un-involved players want to be involved too, but it's just not accessible enough.
If I might put a suggestion here for Frontier on this... Solidify the in-game methods/routes for CMDR uptake into this content. All the parts are already in game, they need only linkage:
1. Long-range Haulage/Courier missions: The widest point of reach for CMDRs who are maybe far from, or not looking for, clues. This web of specific missions designed to funnel CMDRs into the systems key to engaging further "mysteries" can be dropped all over the bubble, and these missions will focus their destinations in the system(s) where CMDRs can bump against further clues. Perhaps chained with a 2nd layer of the same:
2. Minor Faction greeting/flavor texts: After following the above lead, the 2nd phase missions will maybe unlock at Friendly or Allied status with a minor faction. Give some clues in the minor faction's dialogs/texts on the mission board to give clues as to where a player should build some reputation to learn more. These can be things like salvage missions, where CMDRs encounter some little messages or clues that something is different here. Data courier missions where an NPC will interdict them... and only SCAN their ship... and leave? Strange?
3. Tip-off style missions: Once CMDRs have stayed with the trail thus far, ensure that the "Tip-off" type of missions generate from continued engaging with the minor factions in step 2. These are optional, so CMDR who don't care can skip them. Those wanting to dig deeper are now positioned at the beginning of the real in-game mystery trail which uses a few existing elements:
4. Mysteries: Now the chain of messages used quite effectively in the "Listening Post" content can come into play. Salvage missions, wreck sites, abandoned surface outposts, where Data Beacons and messages get pieced together as clues. This aspect was well done in the "Listening Post", and could easily chain into more content with later patches.
The real key is (IMO) steps 1 through 3. An in-game route that funnels CMDRs from anywhere in the bubble, toward where the real meat of the "Mystery" can be bumped into.
I'm sorry but I'm not having that, this storyline needs to appeal to the playerbase, not the select few. This IS the game for me and I want to be involved in the story without needing to conjure up an interest in becoming Alan Turing's secretary.
Elite Dangerous is not just a game. It is a simulator. For this, we should expect things to become more realistic over the next decades as new worlds are discovered in the real universe, which is then incorporated directly into the sim.
Simulation means we want to get deep into science. We actually love it! Sure, FD could invest coding time to implement advanced scientific software in game that allows us to investigate, research and conclude new information from given sources. But there already are very good scientific software out there in the real world that does these things so much better than FD could ever hope to achieve.
How hard can it be to actually switch from ED to FLstudio or Visual Studio to do sound spectral analysis or code own triangulation programs to find sources given from data in game? Sure, it is hell of a scientific achievement to find these things out. But heck, WHAT A GAME!!!! Omg it's fantastic!!!! More of it, deeper... DEEEEEEPER. Delve into the glorious exciting science of the universe and discover new things for real, even if it is by accident in a game called Elite Dangerous.
"I can actually feel it. I am touching the universe through the game by exploring the science behind it! And I like it... no wait... I love it.. no that is not it... I.... I want it!... I need it! I can not live without it! I can not fathom a life without it! I no longer remember what it was like before...."
When this thread has more pages than even the smallest cannon thread. Then you can claim that the current way of revealing the story is for the "select few".
Just wondering aloud here but sometimes I think ALL the "discoveries" and "riddles" are simply flipped on by FD when they feel it's time. Maybe then some plant made up commander by FD "discovers" them and announce it here for all to see finally.
What leads me to this is that if all these riddles were really out in the galaxy already to be found, even Thargoids, some CMDR who has time to play 23.5hrs a day (everyone has to poop at least, shower optional) would have found the end of the game already.
I had this conversation with a mate the other day about the finding of Jacques.
Stumbled upon it? Really. All those systems and he happened upon the very one where Jacques had finished up.
Taxiiiiiiiiiiiiiiiiiiiiiiiiiiiii
Jaques was visible on the galaxy map filters.
When this thread has more pages than even the smallest cannon thread. Then you can claim that the current way of revealing the story is for the "select few".
Mate....you really need to switch off the computer and go outside for a while....seriously