Alien archeology and other mysteries: Thread 9 - The Canonn

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Today I discovered a new Unregistered Comms Beacon in HIP 8396, above planet 2. I was unfortunately unable to capture an audio recording, but on the hour it broadcast these digits four times:

14 15 23 9 3 18 25

which translates to


At Stepping Stone Base in that system I found another message in the HIP 8396 Herald dated 25 Oct 3302:

HZ3TPuD.png

which translates to

X773EHUUDBSKDHK - QBEHVDBAHI1 - SDFHVKHRIWUN - SKFDQBWU

Using the first clue as the cipher key for the second yields

V773CASSIOPEIAE - LOCATIONAB1 - PIRATEAMBUSH - PERILOUS

In the V 773 Cassiopeiae system there is a "Distress Call" signal above planet AB 1 in which I found the Farragut battlecruiser FNV Formidable under attack by several ships (I noted a Cobra and an Eagle). My ship was not equipped for combat so I had to flee, but perhaps other pilots may wish to render aid until the Formidable's reinforcements arrive.

I noticed also that a similar signal had previously been discovered in nearby Takurua, so I searched the other systems along that vector (Sothis, Ceos, Robigo, Almagest, and Te Kaha) but found no sign of any other Unregistered Comms Beacons or Compromised Carrier Signal.
 
Today I discovered a new Unregistered Comms Beacon in HIP 8396, above planet 2. I was unfortunately unable to capture an audio recording, but on the hour it broadcast these digits four times:



which translates to



At Stepping Stone Base in that system I found another message in the HIP 8396 Herald dated 25 Oct 3302:


which translates to



Using the first clue as the cipher key for the second yields



In the V 773 Cassiopeiae system there is a "Distress Call" signal above planet AB 1 in which I found the Farragut battlecruiser FNV Formidable under attack by several ships (I noted a Cobra and an Eagle). My ship was not equipped for combat so I had to flee, but perhaps other pilots may wish to render aid until the Formidable's reinforcements arrive.

I noticed also that a similar signal had previously been discovered in nearby Takurua, so I searched the other systems along that vector (Sothis, Ceos, Robigo, Almagest, and Te Kaha) but found no sign of any other Unregistered Comms Beacons or Compromised Carrier Signal.

|I think we have been infiltrated by fake humans....there has been a lot of that hinted at...
 
ok...spending way too much time snooping about moons in systems (col 173 sector ky jelly..) lining up loops and stars and finding diddly squat......no surprise.
Have found many POI...all obviously random, all human(bubble) in origin. All WAAAAAAAAAY out here with no explanation.


If there have been many past and or present other races why are there no traces ?(poetry! I'm a natural) Surely there could be archaeology for all to find...now it doesn't have to be a clue to anything but where is all their space junk?
their abandoned bases, crashed ships...remains so dead they don't have to "lead" anywhere.

IE like us finding stone arrowheads....not finding Gobekli Tepe as such.

this should be easy to insert into game and would go a long way to salving the angst from players feeling uninvolved/loved by the difficulty of the "main" alien storey

As it stands the massive unlikelyhood of me finding anything is starting to erode the desire to look for it. It could be more exciting for all.
that said.....admire the efforts of those who are able to push the mystery forward!!

one (or maaaaaybe two) discoveries is a bit miserly, surely the galaxy is richer than that!?
Grizzle over...

what to do next...?...
 
ok...spending way too much time snooping about moons in systems (col 173 sector ky jelly..) lining up loops and stars and finding diddly squat......no surprise.
Have found many POI...all obviously random, all human(bubble) in origin. All WAAAAAAAAAY out here with no explanation.


If there have been many past and or present other races why are there no traces ?(poetry! I'm a natural) Surely there could be archaeology for all to find...now it doesn't have to be a clue to anything but where is all their space junk?
their abandoned bases, crashed ships...remains so dead they don't have to "lead" anywhere.

IE like us finding stone arrowheads....not finding Gobekli Tepe as such.

this should be easy to insert into game and would go a long way to salving the angst from players feeling uninvolved/loved by the difficulty of the "main" alien storey

As it stands the massive unlikelyhood of me finding anything is starting to erode the desire to look for it. It could be more exciting for all.
that said.....admire the efforts of those who are able to push the mystery forward!!

one (or maaaaaybe two) discoveries is a bit miserly, surely the galaxy is richer than that!?
Grizzle over...

what to do next...?...

Heading back over there in a surveyor bird. I am 100% convinced that the system they did that video on is the one we're looking at. And I suspect the moon that the site is/was on is 14I or J.
 
What about those unknown permit systems? Has anyone tried jumping to them with any of the artefacts found at the ruins in their hold? :)
 
...In the V 773 Cassiopeiae system there is a "Distress Call" signal above planet AB 1 in which I found the Farragut battlecruiser FNV Formidable under attack by several ships (I noted a Cobra and an Eagle). My ship was not equipped for combat so I had to flee, but perhaps other pilots may wish to render aid until the Formidable's reinforcements arrive.

I noticed also that a similar signal had previously been discovered in nearby Takurua, so I searched the other systems along that vector (Sothis, Ceos, Robigo, Almagest, and Te Kaha) but found no sign of any other Unregistered Comms Beacons or Compromised Carrier Signal.

got my Corvette out of the dock...on my way...27 jumps...

edit: sometimes...only sometimes...only in very few occasions...I'd vote for an auto-pilot
It's not the way in...but the same way back that nags on my motivation...

...for science...
 
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Heading back over there in a surveyor bird. I am 100% convinced that the system they did that video on is the one we're looking at. And I suspect the moon that the site is/was on is 14I or J.


your a spooky guy......im on 14 I ..... (more poetry!)

picking up palladium canister...who left that here?

bummer...there more stuff than cargo space...whats worth more...minerals or sleeping people?
 
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Some Thoughts on Obelisk Audio

Hello Commanders,

I did some recording and (basic) analysis of the obelisk audio and thought I'd share what I've found so far.

Hypothesis:
For the purposes of this experiment, I am hypothesizing that the obelisk audio contains data (of some type) which is visually detectable in the audio's spectrogram. Furthermore, I propose that the data is being streamed "server-side" (as it were) and does not start at a given packet, record, offset, etc. upon activation of the obelisk.

Clarifications on methodology:
* Please note that all recordings were done in solo mode.
* Prior to recording audio, I parked far enough back from the obelisk to ensure that it was deactivated and then exited to the main menu.
* Initial recordings were in 32-bit stereo at 48000Hz. The long recording (discussed below) was in 32-bit mono at 48000Hz. As both channels were identical, I only went with mono to make comparison of tracks easier.

Recording Session #1:
  1. Start game in solo.
  2. Turn off wave scanner.
  3. Begin audio recording.
  4. Pull forward close enough to obelisk to activate it.
  5. Monitor spectral view in Audacity until two "data packets" have been observed and recorded.
  6. Stop audio recording.
  7. Target and scan obelisk and note which type of data it says it has.
  8. Log out.
  9. Repeat from step 1.

Results:
After 10 iterations of the above, I found that no two recordings looked alike--even those that showed as the same data type when scanned. Also, the audio appeared to be in the same format when scans returned one or two data types (sometimes scans will return multiple data types, even two of the same kind).

Recording Session #2
For this process, I recorded in 32-bit mono at 48000Hz following steps 1-4 from session #1 above. The deviations here were that I recorded for four hours straight and that I didn't scan the obelisk after the recording. The recordings in session #1 didn't seem to show any change in the observed spectrogram data between scanned data types, so I decided to leave that step out.

Please note that there are several spots in the long recording where I had to re-fuel my SRV. I made sure that I did that between data packets, so it didn't interfere with the spectrogram data.

Results:
In the entire four hours of recording, I did not see any repeated data packets. In that four hours, however, there were only a total of 113 data packets recorded.
The number of data packet recorded for each hour were as follows:
* Hour 1: 27 packets
* Hour 2: 29 packets
* Hour 3: 29 packets
* Hour 4: 28 packets

Analysis of the Long Recording
Using Audacity, I copied each data packet into its own trimmed track in a new window. With the tracks stacked this way, it's easy to see that there is a space before the large block at the "end" of the packet that is common among all tracks. Even so, with all of the tracks left-aligned it was difficult to spot any significant patterns.

The "left-alignment" got me thinking, though. What if we're seeing this data in memory address order? By that, I mean that maybe the data is being streamed byte-by-byte as it's written in "memory." If that's the case, and the data is stored with the least-significant bit/byte first (Little Endian), then the data packet should be viewed the other way 'round. If you're not familiar with Little Endian, a quick Google for "byte order endian" will get you more than enough information on the subject.

Going with that idea, I reversed and left-aligned the tracks again. A screen cap can be seen here.

To me, it's much easier to spot that there are patterns in the "data." Here is another screen capture hi-lighting some of them. I'm not 100% sure whether or not the spacing being off a bit matters, so the one's I'm not sure about have a "?" on them.

I haven't gotten much further than that, but I wanted to put this up here for others to ponder while I continue to stare at it all.

Here is a link to a shared Google drive folder where you can find the original 4 hour recording as well as all of the Audacity projects that I put together. I zipped everything with 7-zip, but can convert to standard .zip if anyone needs it (just let me know).

o7 CMDR Stick152
 
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I'm at the distress call in V773. When I arrived there was a Farragut under attack by mediocre pirate crew. I engaged, destroyed a vulture, sidewinder, and eagle. At this point a second Farragut shows up and a Duel of the Fates style soundtrack begins. I thought it was reinforcements but turns out one of the Farraguts is a pirate ship. I'm standing off at a safe distance watching. Pirate Farragut has lost all support ships and Federation Farragut has wing of fighters, pirate at 63% currently.

http://imgur.com/a/XHk1o


Pirate now at 48%
 
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Okay I helped them take out it's heat relays and it left. Music has ended and Formidable is recalling it's fighters. Don't know what happens now.?

- - - - - Additional Content Posted / Auto Merge - - - - -

That appears to be it. Maybe you are supposed to help the pirates and the Formidable drops something interesting before it leaves. The pirates didn't auto attack me till I fired on them. Perhaps someone else could give that a try.

5 mins later

And now a FAS and a bunch of Vultures have appeared. Formidable thanked me for my assistance. Guess that's it

One last thing. Went into frameshift and then dropped back into distress call. Instance has reset but I'm low on chaff and ammo.
 
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I can't prove it right now (next time I'll take screnshots) but I swear that information was missing (I know what that section looks like, I've read it often enough). Before I sent my request I checked the first couple of pages 3 or 4 times. I even checked all the post numbers to make sure they were consecutive and that a post hadn't got lost across the page boundary. Then I decided perhaps my iPad browser was clipping it so I booted my PC and double checked it there too. Can't say I appreciate the grief I'm getting over a simple enquiry about information.

I did not change the FP in the last couple days, I've added the collection of the wreckage sites on top only after your post, and I've slightly modified the titles of the sections about the wreckages to make it clearer that they are about the wreckages, because I thought you were right and they were not that clear in some cases.
That said, they've always been there, on the FP.
Thanks for your enquiry, it helped me to make things better.
And do not take any offense! We are all jolly people around here (me at least...)! Take it easier CMDR ;)
 
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Okay I helped them take out it's heat relays and it left. Music has ended and Formidable is recalling it's fighters. Don't know what happens now.?

- - - - - Additional Content Posted / Auto Merge - - - - -

That appears to be it. Maybe you are supposed to help the pirates and the Formidable drops something interesting before it leaves. The pirates didn't auto attack me till I fired on them. Perhaps someone else could give that a try.

5 mins later

And now a FAS and a bunch of Vultures have appeared. Formidable thanked me for my assistance. Guess that's it

One last thing. Went into frameshift and then dropped back into distress call. Instance has reset but I'm low on chaff and ammo.

Thanks for heads up, will keep fighting.

Phase 1 complete, pirate capital jumped out...waiting.
Brought heavy guns so I am excited :)

edit: nice scenery

WuuRo9d.jpg

edit2: nothing happened so far afterwards, took a look around, it seems this is what they came for:

MztcLqv.jpg

wiki says:

Wreckage Components are a salvage commodity.
They can be found in Salvageable Wreckage signatures close to planets and moons in certain systems. They are Illegal Salvage, so are considered stolen and can only be sold at Black Markets.
The Sirius Corporation wants them to be collected and sold to them at Davy Dock in the Procyon system, in the hope that some are from the missing ship Antares.
 
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Hahahahahaha WELL DONE FD!

(although I don't think this is the only thing we were going to find here)

CapShip antennas in V 773 Cassiopeiae transmit this:

o1zLhac.jpg


Original sound file:


First glance in Sonic Visualizer:
yHzuLVg.jpg
y11h8FH.jpg
VLvlOJ2.jpg
lPGGztH.jpg

Nicely done!
(i know we had those pics before and where calling FD trolling us ;) )



edit:

For rizal, as this should go to the frontpage:
(and for all the readers trying to keep up :) )

Eventlog:

Today I discovered a new Unregistered Comms Beacon in HIP 8396, above planet 2. I was unfortunately unable to capture an audio recording, but on the hour it broadcast these digits four times:

"14 15 23 9 3 18 25"

which translates to

"NOWICRY"

At Stepping Stone Base in that system I found another message in the HIP 8396 Herald dated 25 Oct 3302:
which translates to

"X773EHUUDBSKDHK - QBEHVDBAHI1 - SDFHVKHRIWUN - SKFDQBWU"

Using the first clue as the cipher key for the second yields

"V773CASSIOPEIAE - LOCATIONAB1 - PIRATEAMBUSH - PERILOUS"

In the V 773 Cassiopeiae system there is a "Distress Call" signal above planet AB 1 in which I found the Farragut battlecruiser FNV Formidable under attack by several ships (I noted a Cobra and an Eagle). My ship was not equipped for combat so I had to flee, but perhaps other pilots may wish to render aid until the Formidable's reinforcements arrive.

I noticed also that a similar signal had previously been discovered in nearby Takurua, so I searched the other systems along that vector (Sothis, Ceos, Robigo, Almagest, and Te Kaha) but found no sign of any other Unregistered Comms Beacons or Compromised Carrier Signal.

I'm at the distress call in V773. When I arrived there was a Farragut under attack by mediocre pirate crew. I engaged, destroyed a vulture, sidewinder, and eagle. At this point a second Farragut shows up and a Duel of the Fates style soundtrack begins. I thought it was reinforcements but turns out one of the Farraguts is a pirate ship. I'm standing off at a safe distance watching. Pirate Farragut has lost all support ships and Federation Farragut has wing of fighters, pirate at 63% currently.
http://imgur.com/a/XHk1o
Pirate now at 48%

Okay I helped them take out it's heat relays and it left. Music has ended and Formidable is recalling it's fighters. Don't know what happens now.?
That appears to be it. Maybe you are supposed to help the pirates and the Formidable drops something interesting before it leaves. The pirates didn't auto attack me till I fired on them. Perhaps someone else could give that a try.
5 mins later
And now a FAS and a bunch of Vultures have appeared. Formidable thanked me for my assistance. Guess that's it
One last thing. Went into frameshift and then dropped back into distress call. Instance has reset but I'm low on chaff and ammo.

Thanks for heads up, will keep fighting.
Phase 1 complete, pirate capital jumped out...waiting.
Brought heavy guns so I am excited :)
edit: nice scenery

WuuRo9d.jpg

edit2: nothing happened so far afterwards, took a look around, it seems this is what they came for:

MztcLqv.jpg

wiki says:
Wreckage Components are a salvage commodity.
They can be found in Salvageable Wreckage signatures close to planets and moons in certain systems. They are Illegal Salvage, so are considered stolen and can only be sold at Black Markets.
The Sirius Corporation wants them to be collected and sold to them at Davy Dock in the Procyon system, in the hope that some are from the missing ship Antares.

And then I joined in and couldn't keep my fingers away from Audacity :D
 
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https://eddb.io/system/144534
Gamma Velorum
Distance to Sol: 1,116.98 ly

1099.21875 / -146.6875 / -133.59375

Gamma Velorum require an "Unknown Permit"?

Not sure if relevant at all, but there's quite a few systems with the word 'velorum' in it. Quick google search linked me to this old reddit thread about "MM Velorum". Why is it so far now with a name possibly not generated? Feels like it has been moved at the time and a commander happened to be there. There's also Omicron Velorum and E Velorum quite close to the bubble. But also, here's an old thread about Gamma Velorum being permit locked, so it's been a while already.
 
Not sure if relevant at all, but there's quite a few systems with the word 'velorum' in it. Quick google search linked me to this old reddit thread about "MM Velorum". Why is it so far now with a name possibly not generated? Feels like it has been moved at the time and a commander happened to be there. There's also Omicron Velorum and E Velorum quite close to the bubble. But also, here's an old thread about Gamma Velorum being permit locked, so it's been a while already.

Is it's permit lock merely because it's locked along with all the other Regor sector systems around it?

Also, pop quiz, with the second alien wreck, is the running assumption:
- That the ship and UAs are of the same technological origin, and some UAs onboard the ship just happened to surivive, or
- That the ship found the UAs, and suffers the same tech interference we do, and the two things aren't related.
 
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your a spooky guy......im on 14 I ..... (more poetry!)

picking up palladium canister...who left that here?

bummer...there more stuff than cargo space...whats worth more...minerals or sleeping people?

NorMonsta, add me (CMDR BDC) and we can wing up. Lance Huntsman is out here, too. Would be much more entertaining with 3 of us. :)
 
Is it's permit lock merely because it's locked along with all the other Regor sector systems around it?

Very possible, just seems the middle of this permit lock bubble right now. I tried searching its limit and it feels like it. Guess the name helps thinking that, but also Gamma Velorum really does exists compared to other Velorum systems in game. Wanted to add another bit of research about the word 'velorum' for the heck of it...

vēlōrum
1. Inflection of vēlum (genitive plural)

vēlum (genitive vēlī); (neut.)
1. the sail of a ship
2. a cloth, curtain, veil, awning

ps: Regor is Roger in reverse lol.
 
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