Alien archeology and other mysteries: Thread 9 - The Canonn

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so CMDR Drachenreiter came up with something interesting.
He thought about the relation of the Data Pattern names (e.g. "Pattern Alpha Obelisk Data") to their actual rarity.

There are 5 different Data Types:
Apha, Beta, Delta, Epsilon and Gamma

Alpha = rarity 3
Beta = rarity 2
Delta = rarity 4
Epsilon = rarity 5
Gamma = rarity 1

Now when you try to line them up from 1-5 it results in:
Gamma > Beta > Alpha > Delta > Epsilon

in respective to sound Notes that would be:
GBADE

played on a piano it sound for me like this:
Close encounter of the third kind


could anyone please proof me wrong?

cheers
 
On my way back from Ceos on my great FdL sightseeing tour, I found a listening post in system COL 258 Sector GI-H B 11-6 that gave me the following message:


Don't know if it's relevant or leads to anything, but still.

EDIT: It doesn't seem to match any of the messages on the front page, at least.

[noob]

Well it seems to give a location and a longitude.....wish i wasnt in work today............
 
On my way back from Ceos on my great FdL sightseeing tour, I found a listening post in system COL 258 Sector GI-H B 11-6 that gave me the following message:


Don't know if it's relevant or leads to anything, but still.

EDIT: It doesn't seem to match any of the messages on the front page, at least.

[noob]

I'm off to bed, but you need to go to the other systems in the message, which will contain the rest of the fragments needed to find the location, and use the LY range to triangulate the relevant system.
 
Well it seems to give a location and a longitude.....wish i wasnt in work today............

It was pure luck, I went down to Maia to take part in the combat CG, then went on to Ceos and then back to the bubble today. FdL has 14ly jump range, so it took me some time :)

Ok, checked out the belispel system mentioned there and found another listening post. This one gives a latitude:

8C431C30583096768573C0B713A5F4D9942B5275

Could someone pls check the third system? FdL is no explorer, and it's 23 jumps to my home base...

[noob]
 
Candidates, from EDDB distances only:

Col 285 Sector UZ-O c6-10
Col 285 Sector UZ-O c6-9
Pegasi Sector EG-U a4-2
Pegasi Sector HM-S a5-4
 
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Very interesting, but your SOL to Gamma Velorum distance is incorrect, it is actually 1116.98ly away, not 1168.8ly, so that’s off by 5%, which is still less than the 7% difference on your Ruins to Gamma Velorum distance. And of course Gamma Velorum is at Z = -133 on the galactic plane, but then my assumption that the walls of the ruins are meant to indicate “same plane” is just that: an assumption. The target systems could very well be anywhere along the galactic Z axis for all we know.

Still, if the ruins were designed with low accuracy in mind and just to point in the general vicinity, Gamma Velorum is a possibility. The fact that it’s a permit locked system is intriquing, and more along the lines of what I was expecting to find when I started this map project.
Fair enough. I reran the numbers and yes, I made a mistake. I got 1,116.98ly as well second time around. I think I missed one of the 1's when I was copypasting between cells.
Thank you for being gracious that given the error margins that Gamma Velorum should be kept in mind.

Not sure if relevant at all, but there's quite a few systems with the word 'velorum' in it. Quick google search linked me to this old reddit thread about "MM Velorum". Why is it so far now with a name possibly not generated? Feels like it has been moved at the time and a commander happened to be there. There's also Omicron Velorum and E Velorum quite close to the bubble. But also, here's an old thread about Gamma Velorum being permit locked, so it's been a while already.
I remember trilaterating MM Velorum for EDSM last year. I thought that a named system so far above the galactic plane should be locked down as a navigation beacon. Same as KV Ursae Majoris.

Very possible, just seems the middle of this permit lock bubble right now. I tried searching its limit and it feels like it. Guess the name helps thinking that, but also Gamma Velorum really does exists compared to other Velorum systems in game. Wanted to add another bit of research about the word 'velorum' for the heck of it...

vēlōrum
1. Inflection of vēlum (genitive plural)

vēlum (genitive vēlī); (neut.)
1. the sail of a ship
2. a cloth, curtain, veil, awning

ps: Regor is Roger in reverse lol.
The permit lock has been in place since day 1, and the First Great Expedition (FGE) exploration group made a point of mapping the borders of the region early last year. It is a spherical region.

regor.jpg


As for why it's called Regor... the Apollo astronauts needed to learn stars for emergency navigation.
[" We had 36 stars and, when we started, there were only 33 with prominent names. Now there are 36 with prominent names. The three that didn't have names are now called Navi, Dnoces and Regor. If you go look at the (Apollo) star catalog, there are a lot of stars - all the ones you're familiar with - and then these three."]

[Dave is, of course, overstating the case when he says that there were "three that didn't have names" because, in fact, the three already had names that had long been recognized by the astronomical community. "Navi" is Gamma Cassiopeia; "Dnoces" is Iota Ursa Majoris; and "Regor" is Gamma Velorum. Dave is referring to the fact that Gamma Cassiopeia does not have a traditional Arabic or European name and that the traditional Arabic names of the other two - Suhail (Regor) and Talitha (Dnoces)- are not as familiar to most people as those of such stars as Polaris, Betelguese, Arcturus, etc. See the article Dnoces, Navi, and Regor by E.C. Krupp in the October 1994 edition of Sky & Telescope.]

[Scott - "And do you know where the names came from? For the record: Virgil Ivan Grissom, Edward H. White II, and Roger Chaffee. I hope they got left in the catalog."]

[For readers who have not tumbled to the connection between the star names and the Apollo 1 crew, "Navi" is "Ivan" spelled backwards, "Regor" is "Roger", and "Dnoces" is "Second".]
 
Candidates, from EDDB distances only:

Col 285 Sector UZ-O c6-10
Col 285 Sector UZ-O c6-9
Pegasi Sector EG-U a4-2
Pegasi Sector HM-S a5-4

Thanks, wanted to go to all 3 systems and manually look for potential candidates within posts' radius :eek:

On my way to Col 285 Sector UZ-O c6-10

I'm in Open if anyone wants to wing up. CMDR Poltergeist
 
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Me too :)

Bah! To late.

So the planet is b 6 but what about the system?

Ok, to sum it up: we got the locations of all 3 listening posts:

COL 258 Sector GI-H B 11-6 | Signal range 38-40ly | longitude -10.590234
Belispel | Signal range 38-40ly | latitude -87.05145
Pegasi Sector TT-X A2-2 | Signal range 29-31ly | planet b6

The target system must be somewhere between all 3 positions and within each of the signal ranges.

[noob]

- - - Updated - - -

Thanks, wanted to go to all 3 systems and manually look for potential candidates within posts' radius :eek:

On my way to Col 285 Sector UZ-O c6-10

I'm in Open if anyone wants to wing up. CMDR Poltergeist

Finally home and AspX is ready. I will go to Pegasi Sector HM-S a5-4 and in Mobius.

[noob]
 
so CMDR Drachenreiter came up with something interesting.
He thought about the relation of the Data Pattern names (e.g. "Pattern Alpha Obelisk Data") to their actual rarity.

There are 5 different Data Types:
Apha, Beta, Delta, Epsilon and Gamma

Alpha = rarity 3
Beta = rarity 2
Delta = rarity 4
Epsilon = rarity 5
Gamma = rarity 1

Now when you try to line them up from 1-5 it results in:
Gamma > Beta > Alpha > Delta > Epsilon

in respective to sound Notes that would be:
GBADE

played on a piano it sound for me like this:
Close encounter of the third kind


could anyone please proof me wrong?

cheers

Love the note theory. The Close encounters note sequence is B flat C A flat then lower octave A flat And E flat
 
On my way to Col 285 Sector UZ-O c6-10

I'm in Open if anyone wants to wing up. CMDR Poltergeist

I will go to Pegasi Sector HM-S a5-4 and in Mobius.



en route to Pegasi Sector EG-U a4-2, mobius

- - - Updated - - -

so CMDR Drachenreiter came up with something interesting.
He thought about the relation of the Data Pattern names (e.g. "Pattern Alpha Obelisk Data") to their actual rarity.

There are 5 different Data Types:
Apha, Beta, Delta, Epsilon and Gamma

Alpha = rarity 3
Beta = rarity 2
Delta = rarity 4
Epsilon = rarity 5
Gamma = rarity 1

Now when you try to line them up from 1-5 it results in:
Gamma > Beta > Alpha > Delta > Epsilon

in respective to sound Notes that would be:
GBADE

played on a piano it sound for me like this:
Close encounter of the third kind


could anyone please proof me wrong?

cheers

holy shi* :D

maybe these are "keys" to decode the message in obelisk ambient sound?
 
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Col 285 Sector UZ-O c6-10 is a dud.

Only AB6 planet available, might get back here if all else fails.

Going to Col 285 Sector UZ-O c6-9 (and waiting for acceptance into Mobius :p )
 
Nepukatnezzar,
wow I'm impressed, yes that certainly sounds like the tones from Close encounters of the third kind. Now the question is where were the aliens taking the children to?

Just a thought;
Reading thru the pages I realise that some talented person has mapped the ruins deciding that the large landing pad represents sol, (is that correct) ? My question is, measuring from Sol, where do the beacons that have poped out of the ground, end up on the galaxy map?
A beacon is a lighthouse, and light house's are normally associated with the entrance to a port... in this case could it be another alien site.

yours aye
D38
 
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