1.2 vs 2.2 FDL: A comparison

Both engineered fully, the Vulture is more maneuverable

@Arc, yes, I haven't seen many in PvP myself either, but the one that I did see would be a most unwelcome eye opener for any FdL pilot who just saw a Python and assumed superiority based on ship class

As a known FDL supporter, I would actually like to see some new ships come into the game that can rival the FDL.

My engineered FDL is just terrifying, second only to my new highly engineered corvette, which is even more scarier..

Buffing the python isnt the best solution imho it is a multirole ship, not designed for combat, but giving it another 1-2 util slots I think could work.

What we need is some new combat specific ships whose sole role is to challenge the FDL and even Corvette.

Buff the FAS!

*Crouches in a corner, whimpering about how his favorite ship is so gimped*
 
Last edited:
I've never flown a Python, but I fought one the other day flown by a very skilled pilot who'd had his uber engineered in every way imaginable. 5A Prismatics and 2x 6 SCB's. He told me he could put a third bank in without breaking a sweat. More than enough shielding to take anything an FdL could throw at him like water off a duck's back. I think the idea that the FdL is clearly going to stomp a Python is false.

Unless the FdL has a Cascade Rail. In which case the Python pilot would have to be very very careful. The days of the Duracell bunny Python, are no more (at least most of the time).

Adle's Armada used to be famed for its FdL pilots but we proved via internal duels that, in apex PvP, no FdL could defeat a Python 1v1. Via Cmdr Nyxi I understand that SDC proved the same.

This was in fact the case right from 1.2 to 2.0 inclusive. (But note, 1v1, not in wings, because the Python was too vulnerable to focus fire.)

The two 2.1 game-changers in the 1v1 FdL v Python respect were the booster-stacking and the feedback cascade rail.
 
Last edited:
I know from lore that he was once forbidden in all inhabited space. It was illegal to own and to fly an FDL due to it's overwhelming power.

Maybe it is time to declare the FDL as illegal again. Only available and able to dock in anarchy systems but everywhere else he is 'shoot on sight' and 'docking request denied due to illegal ship' :D

Thoughts?
 
I would love to see the Python, FAS and Clipper become viable again with there own specific niche.

I've always liked the FDL, but i think it is to OP relative to everything else at the moment.

However if FD nerfed it a little, the whining here would be terrible. The general whining population seems to be of the consensus that every thing else should be buffed rather than nerf the out of place thing, despite how stupid that really is.
 
Who didn't see the FDL predominance coming? Lots of people including me pointed it out when the buffs were announced.

I thought the FDL was a good and fun to fly ship before the buff. It required lots of thruster use to make it shine, much like a Viper on steroids. Outfitting required some forethought and compromises as it should be. It could have used a little more jump range and removal od the crossbar and it would have been perfect.

Now its flightmodel is just as boring as the Vultures and outfitting it is just mindlessly slap everything A on it, pick any weapon loadout, overcharge, done.

It's so blatantly overpowered and boring to fly, I sold mine - problem solved, no nerfs necessary.
 
Not sure what the reason for comparison of Fdl 1.2 vs 2.1, is it the OP's way of saying buff the Python. Anyway of the other ships shown in the comparison two are mulit-roles ships and the Vulture is a size down from the fdl, so yeah they are not suppose to be equal in combat stats. The reason the fdl got buffed was because it only has 1 role (combat) and it did more poorly than a dedicated combat ship should.

If a real balanced comparison was done he would also highlighted the fdl's weaknesses too like:

- the paper thin hull is why it has strong shields, If you shields go down you are toast. Adding heavy armour and HRPs really noticeably effects the flight model.
- it has terrible internal slots for a combat ship (if you have a size 5 shield generator, the next slot is a size 4, which because of SCB changes and being one size lower sucks at refilling your shields. If you've buffed your shield strength you might as well just get rid of the SCBs because are even more useless.
- It's agility is negated by terrible inertia, causing a lot of drift, requiring lots of speed micromanagement too keep it in the blue zone just to make it turn well.
- The OP's assertion that you can put the best dps weapons on it and fire all day is ridiculous. A class 6 distributor is just about adequate, but could have done with the Pythons class 7.
- The heat generation model used was changed to match the powerplant which means it actually has much more heat problems than before, which is quite annoying to hit you heat limit way before your weap cap is dry.
- The fdl is one of the most awkward ships to land in a station/outpost, for some bizarre reason you have to lift the nose up to do so.

Just saying the OP is painting a one sided unrealistic picture of the fdl. That is why many people coming from a Vulture or FAS don't really fall in love with it straight away, or go back to their previous ship. I've been flying the FDL for well over a year, so I know it's faults. For me personally it got to be a good ship after engineering, but I still find the drift is very annoying and makes me want to go back to the FAS or Vulture.
 
Last edited:
"The next train to arrive on FDL platform is the 10:30am NERF TRAIN to Oblivion, stopping at Weeping, Wailing and Gnashing of Teeth"
 
Not sure what the reason for comparison of Fdl 1.2 vs 2.1, is it the OP's way of saying buff the Python. Anyway of the other ships shown in the comparison two are mulit-roles ships and the Vulture is a size down from the fdl, so yeah they are not suppose to be equal in combat stats. The reason the fdl got buffed was because it only has 1 role (combat) and it did more poorly than a dedicated combat ship should.

If a real balanced comparison was done he would also highlighted the fdl's weaknesses too like:

- the paper thin hull is why it has strong shields, If you shields go down you are toast. Adding heavy armour and HRPs really noticeably effects the flight model.
- it has terrible internal slots for a combat ship (if you have a size 5 shield generator, the next slot is a size 4, which because of SCB changes and being one size lower sucks at refilling your shields. If you've buffed your shield strength you might as well just get rid of the SCBs because are even more useless.
- It's agility is negated by terrible inertia, causing a lot of drift, requiring lots of speed micromanagement too keep it in the blue zone just to make it turn well.
- The OP's assertion that you can put the best dps weapons on it and fire all day is ridiculous. A class 6 distributor is just about adequate, but could have done with the Pythons class 7.
- The heat generation model used was changed to match the powerplant which means it actually has much more heat problems than before, which is quite annoying to hit you heat limit way before your weap cap is dry.
- The fdl is one of the most awkward ships to land in a station/outpost, for some bizarre reason you have to lift the nose up to do so.

Just saying the OP is painting a one sided unrealistic picture of the fdl. That is why many people coming from a Vulture or FAS don't really fall in love with it straight away, or go back to their previous ship. I've been flying the FDL for well over a year, so I know it's faults. For me personally it got to be a good ship after engineering, but I still find the drift is very annoying and makes me want to go back to the FAS or Vulture.

These are great points. I completely agree.
 
i have flown the FDL in 1.4. it was very challenging, and to be true, above my skill ceiling. i have flown it in 1.5., it was a no brainer. now i fly it 1.6., because it is a no brainer, that needs no brain. i like small ships, but a FDL with DD5 tuning gets more manouverable than my beloved CZ DBS. something is seriously wrong.
 
i have flown the FDL in 1.4. it was very challenging, and to be true, above my skill ceiling. i have flown it in 1.5., it was a no brainer. now i fly it 1.6., because it is a no brainer, that needs no brain. i like small ships, but a FDL with DD5 tuning gets more manouverable than my beloved CZ DBS. something is seriously wrong.

What's the point of getting the DD5 if there aren't tangible benefits?
 
http://i.imgur.com/fmAj8iS.png

FDL has gotten a lot stronger since its original inception. Thoughts?

2-3 times greater shield :D buahaha.
Speed and agility - have you tried dirty drived grade 5 python?

Proportions are the same and python still is > FDL.

FDL is just fun to play and fast, thats why people are choosing it instead or Python for PvP.
FDL is better for wing ganking, python is better 1vs1. Trust me, i am engineer (however i am also using FDL for 1vs1 because i just like it)

And people are doing a crap like this image and then other people are beliving that because its coloured.. [wacko]

Shield of Python/Clipper/Vulture/FDL was similar in 1.2? or now? Mother of GOD.

I have eaten my tooths on FDL (and Python also) in PvP since it was released... There is no censor what could cover a words what i have on mind right now when i am reading things like that.
 
Last edited:
2-3 times greater shield :D buahaha.
Speed and agility - have you tried dirty drived grade 5 python?

Proportions are the same and python still is > FDL.

FDL is just fun to play and fast, thats why people are choosing it instead or Python for PvP.
FDL is better for wing ganking, python is better 1vs1. Trust me, i am engineer (however i am also using FDL for 1vs1 because i just like it)

And people are doing a crap like this image and then other people are beliving that because its coloured.. [wacko]

Shield of Python/Clipper/Vulture/FDL was similar in 1.2? or now? Mother of GOD.

DD5 and the Python will turn as good or better than the FdL, vastly heavier shield capabilities, enough weapons slots to make the difference moot = Python wins.

The suggestion that the FdL needs a nerf, or that the Python needs a buff, is either driven by ignorance or a calculated desire to see the scales shifted even further than they already are.
 
Last edited:
I've been engineering my fleet of ships for combat and finished last month. This included 2 vultures, an fdl and fas at grade 5 including dirty drives. First thing I did was take a vulture to the res. That was what I was looking forward to for all those weeks of work. I still haven't got round to seeing what my fdl is like. I just don't find it as much fun as the vulture.
 
DD5 and the Python will turn as good or better than the FdL, vastly heavier shield capabilities, enough weapons slots to make the difference moot = Python wins.

The suggestion that the FdL needs a nerf, or that the Python needs a buff, is either driven by ignorance or a calculated desire to see the scales shifted even further than they already are.

Right, however I do not mind about python buff (i just like that ship ;) ), but FDL always had a lack of SCB's, armours, and internals. one 6A SCB in Python (i can take 2 with Prismatic 6A + 5Ascb) is worth more than 5A+4A on FDL. I can fill my python with armours to get almost 3x stronger hull than FDL, and i will still have 6A SCB with prismatic, not much weaker than in FDL.
Speed on my python is 456, agitilty is also excellent.

And they forgot about one thing - a firepower. Python have 7A capacitor, like a Cutter :)

Folks hare are hating FDL because they was ganked by FDL's, so they want to nerf FDL. If FD nerf FD then a folks will be ganked in Pythons/Clippers and whatever else, so they will cry to nerf Python, Clipper etc.

In fact, moving in python/clipper is easier because of better jump range, so then gankers will got a buff ;)
 
Last edited:
FDL is king in combat. Everyone who seriously disagrees is just stupid. Period. Dunno how they gonna balance that and when or if at all.

In 2.0 it was okay-ish as there still was some burst damage available so it could be punished for not using boosters but now ..
 
So I'm getting mixed information here.

Since I came back to the game the vastly prevalent consensus has been the FDL is easily the alpha combat ship (fully engineered) but now several people are saying the Python is equal?

Someone's not telling the truth ;)

I've had no time to try upgrading my Python but I'll be trying that and an FDL in beta. Just going to make my own mind up.
 
  • Like (+1)
Reactions: EUS
Alternatively of course FDev could just dial back on heavy duty boosters but I have yet to see them mentioned - why no diminishing returns? Heavy duty boosters pull the teeth of the PA buff.

This is what I would like as well. It will open more room for other things like more scanners, ECM and other defenses which I think were the idea for the large number of slots, but since the introduction of shield boosters the other utility modules have basically taken a back seat, apart from possibly chaff.
 
Back
Top Bottom