Engineers Medium Security Settlement List and Guide for Modified Embedded Firmware

Great job!
o7

some remarks:
It's better to use the most recent versions of the maps (those for L3M and M5M), they contain a bit more of info, including reference numbers for the objects. Also occasional errors can be corrected.
I draw my own routes for DAP runs not always to optimize time, but taking into account some "educational" part - for L3M this is the difference in minimum approach disctances, in particular from the west (left) side of the settlement.
For M5M - some points to scan on you route will be beneath the srv level - not really handy. I'm trying to do them in "simplistic" way (and if possible from the "ground level" in case of significant gravity). Also there is a variation of the route where you will not be obliged to climb anywhere at all.

Added:
PS: If you are searching for commanders Haps or DrFreez (about their sites) most likely they can be found on the EGU public discord channel.

In that case, let me redraw the second one, as there are two points below and I didn't actually test if they are scannable, which they probably are not. When I did the route, I went down after the 4th data point and got them.

The first one (science) is tried and tested as being easy, and efficient.
 
In that case, let me redraw the second one, as there are two points below and I didn't actually test if they are scannable, which they probably are not. When I did the route, I went down after the 4th data point and got them.

The first one (science) is tried and tested as being easy, and efficient.

Oh, you can plot the routes as you want them, don't take my remarks too seriosly. For me L3 is a bit special as the only layout where you can land your ship inside the visible settlement's bounds without any restricted zone vilolation. Just to note, that the routes for L3M/M5M as for many other layouts are normally available on the main mapping page=)
 
Here ya go. I don't know about the latest versions, but these at least have all the relevant data to scanning, so would be useful to some. You decide if you wanna use them :)

EfdJC1F.png
 
Very good map =) I can... ok :x

But are you at least aware of the main mapping spreadsheet? I don't speak about full settlement's guide, as it is written in russian=)

Oh, no I am not! If there are maps there already, then don't use mine lol

But link your maps in the OP
 
Oh, no I am not! If there are maps there already, then don't use mine lol

But link your maps in the OP

Ok, hmm... from the beginning:
1) the maps that are directly linked to the OP are in fact just a tiny bit of the full collection of this - it's the first link in my signature. Btw, the link to this document is present on the first page - the second link in commander's Devari post. By historical reasons (thread started before 2.1.05 update) only maps for "real" large/medium security layouts were published. However I'm not the OP and cannot update the first topic, at the same time maps are evaluating/correcting by me constantly (see the log page).
2) the most complete database for locations is the first link in the OP. In fact it is also obsolete, as this document now mostly reserved for editors, so for searching/filtering this one is better (just a copy, must work a bit faster than the source as doesn't contain complex formulas). All so far known site-driven lists use this as a reference (they are in fact much more handy, however the original spreadsheet is the only method so far to enter new data).
 
Ok, hmm... from the beginning:
1) the maps that are directly linked to the OP are in fact just a tiny bit of the full collection of this - it's the first link in my signature. Btw, the link to this document is present on the first page - the second link in commander's Devari post. By historical reasons (thread started before 2.1.05 update) only maps for "real" large/medium security layouts were published. However I'm not the OP and cannot update the first topic, at the same time maps are evaluating/correcting by me constantly (see the log page).
2) the most complete database for locations is the first link in the OP. In fact it is also obsolete, as this document now mostly reserved for editors, so for searching/filtering this one is better (just a copy, must work a bit faster than the source as doesn't contain complex formulas). All so far known site-driven lists use this as a reference (they are in fact much more handy, however the original spreadsheet is the only method so far to enter new data).

Ok great thanks
 
Here're the videos:

[video=youtube;Zm464-dZ9Zk]http://www.youtube.com/watch?v=Zm464-dZ9Zk&list=PLmZswJzvjc8fDsD6Lc4feB45C_tRmEUrn&index=4[/video]

[video=youtube;kVvBj8Eakzg]http://www.youtube.com/watch?v=kVvBj8Eakzg&list=PLmZswJzvjc8fDsD6Lc4feB45C_tRmEUrn&index=5[/video]

(hope you don't mind that I used the maps, tell me if you want me to not use them - credit is given!)

And this thread is mentioned several times in this playlist: https://www.youtube.com/playlist?list=PLmZswJzvjc8fDsD6Lc4feB45C_tRmEUrn
 
Here're the videos:

http://www.youtube.com/watch?v=Zm464-dZ9Zk&list=PLmZswJzvjc8fDsD6Lc4feB45C_tRmEUrn&index=4

http://www.youtube.com/watch?v=kVvBj8Eakzg&list=PLmZswJzvjc8fDsD6Lc4feB45C_tRmEUrn&index=5

(hope you don't mind that I used the maps, tell me if you want me to not use them - credit is given!)

And this thread is mentioned several times in this playlist: https://www.youtube.com/playlist?list=PLmZswJzvjc8fDsD6Lc4feB45C_tRmEUrn
Excellent work and videos! No problem with using maps as credit is given (*Heh, yes, I've started to place my own logo on the maps exactly after the opposite situation=))) *). Personally I prefer the link to the main mapping project as maps in the first post of this thread are outdated and cannot be updated by me (more, I cannot guarantee that those links will be valid in future). Also the mapping project is far older than this thread.
Some notes:
1) Since 2.1.05 update the large size/medium security bases may be not the optimal choice to search for materials (they are just "large" - bigger distances to cover in compare with medium and small size medium security bases)
2) Since 2.2 update scanning of CDT terminal have no real sense as it is nerfed to ridiculous level. It doesn't provide 500K+ creds anymore. At the same time the bug with timer and CDT still persists - and this can be confusing for new commanders. Yes, the "cheat" part of this bug can still be used, otherwise the negative effect of bonus timer reset is also present.
 
Excellent work and videos! No problem with using maps as credit is given (*Heh, yes, I've started to place my own logo on the maps exactly after the opposite situation=))) *). Personally I prefer the link to the main mapping project as maps in the first post of this thread are outdated and cannot be updated by me (more, I cannot guarantee that those links will be valid in future). Also the mapping project is far older than this thread.
Some notes:
1) Since 2.1.05 update the large size/medium security bases may be not the optimal choice to search for materials (they are just "large" - bigger distances to cover in compare with medium and small size medium security bases)
2) Since 2.2 update scanning of CDT terminal have no real sense as it is nerfed to ridiculous level. It doesn't provide 500K+ creds anymore. At the same time the bug with timer and CDT still persists - and this can be confusing for new commanders. Yes, the "cheat" part of this bug can still be used, otherwise the negative effect of bonus timer reset is also present.

Ok it's a little late to change now, but to be honest, most of the time spent is travelling between settlements, so I'm not going to update it as it doesn't make a huge difference.

FYI, I can edit the main thread, send me a pm with what you want changed and I will do it!
 
Ok it's a little late to change now, but to be honest, most of the time spent is travelling between settlements, so I'm not going to update it as it doesn't make a huge difference.

FYI, I can edit the main thread, send me a pm with what you want changed and I will do it!

Heh, the official home of mapping project is so far exist only on the russian branch of the forum=) I hope that once I'll translate all those 20 pages of text with illustrations and post them somewhere here.
At the moment the freshest maps are always available on the main mapping spreadsheet, along with a good list of links to all related resources on the "welcome" page. Btw, link to your post with videos and to your playlist is already there.
About travelling between settlements - have you used settlements locations lists (in any form already available)? L1M,L2M,L3M and M5M are not at all a rare kind of bases, taking into account more than thousand records already listed.
 
Excellent work!
Though, I think at least one of the settlements have been upgraded to a planetary outpost.
HIP 53537 - A3 - Fidalgo Survey
That one looks like this now:
OM0y8y.jpg
 
Excellent work!
Though, I think at least one of the settlements have been upgraded to a planetary outpost.
HIP 53537 - A3 - Fidalgo Survey
That one looks like this now:
http://u.cubeupload.com/duckofdeath/OM0y8y.jpg
Interesting, so far I know about only 4 M5H locations - they are extremely rare - and that one is not in my list. However it is present in Devari's post - I don't know the origin of this info and cannot track it down. Full settlements list is here
 
On this spreadsheet: https://docs.google.com/spreadsheets/d/1IVPYPqXbqC7pYY2UggEXLSO0CMaE0ksZMB2Ejlh0aYI/edit#gid=0

What do the numbers in the data type columns (Q through AA) mean?

I am looking for MEF and CIF, should I only go to bases that have values in those columns?

Yep, in general case value in the corresponding cell = (number of "seeds" obtained)/(number of bases of a given type sampled), where 1 seed = 3 units of data in your onboard storage.
Normally those values are obtained from the "statistics" tab of the spreadsheet, and the values there are calculated based on data submitted by volunteered contributors - on that spreadsheet.
There is one parameters that one can see only on statistics page - "#" - number of bases sampled (with a given layout). If this number is small (less than 10?), then the statistics is too poor for that layout (common case for high-security settlements).
Also, there is number of predefined "filtered views" for the locations list spreadsheet - exactly with a goal to filter out only bases by a given criteria (like droprate of CIF>0.3) - check "info+links" tab for an illustration of how to use them.
Some additional info about those spreadsheets is in this post #479
Hope this helps
 
Last edited:
Ok, hmm... from the beginning:
1) the maps that are directly linked to the OP are in fact just a tiny bit of the full collection of this - it's the first link in my signature. Btw, the link to this document is present on the first page - the second link in commander's Devari post. By historical reasons (thread started before 2.1.05 update) only maps for "real" large/medium security layouts were published. However I'm not the OP and cannot update the first topic, at the same time maps are evaluating/correcting by me constantly (see the log page).
2) the most complete database for locations is the first link in the OP. In fact it is also obsolete, as this document now mostly reserved for editors, so for searching/filtering this one is better (just a copy, must work a bit faster than the source as doesn't contain complex formulas). All so far known site-driven lists use this as a reference (they are in fact much more handy, however the original spreadsheet is the only method so far to enter new data).

I've been trying to keep the links in the original post updated as the maps change or we get new information about the base runs, the maps should be the latest ones as I updated those links recently. I've also changed the link for the spreadsheet database to the one that you think would be easier to use. If you have the link for the version that you mentioned with the distance filter where you can change the point of origin I can add that one too, I find it quite helpful if I run out of MEF near Wolf 397 and want to find the closest bases to do a few quick base runs.

Interesting, so far I know about only 4 M5H locations - they are extremely rare - and that one is not in my list. However it is present in Devari's post - I don't know the origin of this info and cannot track it down. Full settlements list is here

From what I can remember I added the M5M/M5H bases to the main post after you listed them in the older thread so I think that is where I got all of them from but it's possible I added another one that wasn't on your list. It was when we were discussing base sizes and you had mentioned that M5M/M5H count as "large" size settlements and that's where I got the short list of those settlements from.

I've found that the M5M/M5H are generally the highest yield bases for high-grade data but the time taken to do the M5H runs is a bit on the high side (especially in rough terrain) so I preferentially look for nearby M5M bases if I've run through several other settlements and haven't gotten any MEF from the other settlement types.
 
Last edited:
I've been trying to keep the links in the original post updated as the maps change or we get new information about the base runs, the maps should be the latest ones as I updated those links recently. I've also changed the link for the spreadsheet database to the one that you think would be easier to use. If you have the link for the version that you mentioned with the distance filter where you can change the point of origin I can add that one too, I find it quite helpful if I run out of MEF near Wolf 397 and want to find the closest bases to do a few quick base runs.
I have at some stage constantly appearing problems with old versions of my own maps in my tables, so once I've completely change my approach and now I'm changing links only in one place - all the others are done via automatic updates. However I don't see a way to do this for a forum post (hmmm, using google api from forum - don't know if it can be possible at all).
Distance filter:
As far as I understand -
1) site-driven list from commander Haps can show distance to your current system, but cannot sort by this entry (or I have't found a way to do it properly)
2) same list from commander DrFreez can sort, but there are much less other choices like settlements type, etc.
3) finally, on the original spreadsheet - in the header - you have three cells with reference system coordinates (x,y,z) - with 0,0,0 for Sol by default. However, if you make your personal copy of that spreadsheet (in order to be capable to edit, so requires google account) and enter you own coordinates, then the distances will be recalculated automatically, and after applying "material" filter the list will be ordered by the distance to your current system. Here is an example for MEF search around Shinrarta Dezhra (coordinates: x=55.71875,y=17.59375,z=27.15625)

From what I can remember I added the M5M/M5H bases to the main post after you listed them in the older thread so I think that is where I got all of them from but it's possible I added another one that wasn't on your list. It was when we were discussing base sizes and you had mentioned that M5M/M5H count as "large" size settlements and that's where I got the short list of those settlements from.
Yep, I remember that very beginning=) However I've checked my own "master" database and the one assembled in the list - there is no such entry. So it originates from somewhere else or just another "human factor" error.

I've found that the M5M/M5H are generally the highest yield bases for high-grade data but the time taken to do the M5H runs is a bit on the high side (especially in rough terrain) so I preferentially look for nearby M5M bases if I've run through several other settlements and haven't gotten any MEF from the other settlement types.
Yep, I have the same impression - about the highest yield from M5H (but not M5M). However after a bit of training in my special way of scanning central datapoint I cannot say that the scan route is difficult or too long. In fact you can scan all 4 DAPS in less then 5 minutes (having 15 to do this).
Also, an interesting fact - due to current statistics "classic" L1M is filtered out for MEF scans (yield dropped below 0.3).
 
Last edited:
Which ones are the safe areas to scan? I went to Kagudi - AB4 - Spinrad Settlement on the list, the place doesnt look anything on the map, also when I scanned the link I got attacked straight away.
 
Which ones are the safe areas to scan? I went to Kagudi - AB4 - Spinrad Settlement on the list, the place doesnt look anything on the map, also when I scanned the link I got attacked straight away.

Hmm, according to my notes Kagudi - AB4 - Spinrad Settlement is a classic L1M layout (and at least once was scanned by me personally). It is scannable using a scan-through-the wall trick, however it also contain a trap - walled interior part with gates and restricted zone (do not enter there). What do you mean by "doesn't look anything on the map"? Can you supply a screenshot of what you have encountered? And what object you have scanned that provoke an aggression?
 
it`s ok I managed to work it out, the drawn path for the SRV didnt say to go over the wall lol, I think I found a quick way to do it and easy way to do it as you only need 3 of them (the first one I found wasnt on the map and triggered an armed response.)
The way I did it was to go the opposite way around, do the last one first, drive across the roof and "fly" across to the center one, (this gave me 1 min 15 sec to get the last one) then drive past at full speed past the 2 fixed emplacements, there is a tiny ramp on the floor just after the 2nd emplacement, do a full long boost and you will hit the roof with out any problems, and just a case of a steady drive to the 3rd one. There are 2 on the roof top, the one on the edge near the center mast doesnt seem to do anything.

P.S, for some reason I cant see the data points on the radar and I cant target them unless im right on top of them, prob whay the map also didnt look right
 
Last edited:
Back
Top Bottom