Emerging from the recent discussions on newly discovered aliens was a request or two to know what wasn't valid from the original Elite (1984) game.
I've tried to lay out a few things below that people can dismiss or speculate about. I've also tried not to give spoilers or reveal anything Frontier haven't already confirmed, that's really not my place. In my mind, speculation is healthy and we want people playing the game, not squirrelling away to a random blog to find out things, but when you can't find these things out, you do need a place to go. Best place = the game and after that, forums I think.
Some of the bits below include later versions of Elite on the Atari and the Amiga.
Elite
1. Eight Galaxies - no longer valid. Just the little region known as the Old Worlds remained in Frontier: Elite 2, Frontier: First Encounters and in Elite Dangerous.
2. Alien civilisations on all the planets - no longer valid.
3. Commander Jameson. Yes, he lived and left Lave Station in 3125, which was (is) the fixed date for the game.
4. Thargoid encounters. The Witchspace/Hyperspace encounters remain part of canon, although the term 'witchspace' isn't used anymore. There's a good correlation to what's going on now.
5. Ship first construction dates - I'm pretty sure these are still valid.
6. Corporations mentioned in the manual - These were all carefully recorded and written up for Elite Dangerous
7. Ship Equipment. A certain amount of handwavium here.
8. Hoopy's casino (Elite Plus?)- exists in the history.
9. No artificial gravity in space - still valid. Rotation only.
10. Ships. All designs are valid, as to whether they are in game or not, that's up to Frontier.
11. Generation ships - written into the history, so yep.
12. Dredgers - I think so.
13. Trumbles - I don't think a decision was made...
14. Commodities. Most are in the current game. Market is much expanded.
15. Thargoid documents mission. Don't see why not.
16. Destroy station held by Thargoids mission. Might have happened, but there's no record in public history. Might have been recorded as a gas explosion?
17. Destroy the Constrictor Mission. Don't see why not.
18. Save a Station from a Super Nova - pretty sure its in the history.
19. Destroy the Cougar. See comment above about ships. Would love to see this back in game, although the name has other connotations now...lol
These are just a few I could remember. If people want other answers, I'll try to help with those.
I've tried to lay out a few things below that people can dismiss or speculate about. I've also tried not to give spoilers or reveal anything Frontier haven't already confirmed, that's really not my place. In my mind, speculation is healthy and we want people playing the game, not squirrelling away to a random blog to find out things, but when you can't find these things out, you do need a place to go. Best place = the game and after that, forums I think.
Some of the bits below include later versions of Elite on the Atari and the Amiga.
Elite
1. Eight Galaxies - no longer valid. Just the little region known as the Old Worlds remained in Frontier: Elite 2, Frontier: First Encounters and in Elite Dangerous.
2. Alien civilisations on all the planets - no longer valid.
3. Commander Jameson. Yes, he lived and left Lave Station in 3125, which was (is) the fixed date for the game.
4. Thargoid encounters. The Witchspace/Hyperspace encounters remain part of canon, although the term 'witchspace' isn't used anymore. There's a good correlation to what's going on now.
5. Ship first construction dates - I'm pretty sure these are still valid.
6. Corporations mentioned in the manual - These were all carefully recorded and written up for Elite Dangerous
7. Ship Equipment. A certain amount of handwavium here.
8. Hoopy's casino (Elite Plus?)- exists in the history.
9. No artificial gravity in space - still valid. Rotation only.
10. Ships. All designs are valid, as to whether they are in game or not, that's up to Frontier.
11. Generation ships - written into the history, so yep.
12. Dredgers - I think so.
13. Trumbles - I don't think a decision was made...
14. Commodities. Most are in the current game. Market is much expanded.
15. Thargoid documents mission. Don't see why not.
16. Destroy station held by Thargoids mission. Might have happened, but there's no record in public history. Might have been recorded as a gas explosion?
17. Destroy the Constrictor Mission. Don't see why not.
18. Save a Station from a Super Nova - pretty sure its in the history.
19. Destroy the Cougar. See comment above about ships. Would love to see this back in game, although the name has other connotations now...lol
These are just a few I could remember. If people want other answers, I'll try to help with those.
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