So, to recap... the inbuilt game elements to counter whatever the Goonswarm attempt to do are:
Any more for any more?
Don't know about you guys, but I'd say we're fairly safe.
- Instance limit of 32 players max.
- No territorial control possible.
- No player corporations / guilds.
- No player run markets.
- No manufacturing.
- No player owned persistent structures.
- Death outside Ironman is relatively painless.
- Exponential bounty system and NPC response.
- Possible hiding of who is a player and who isn't.
- No player council to be influenced or controlled.
- Private groups
- Single player.
- Enormous galaxy.
- A watchful player base, hardened by experiences in other games, who will not tolerate griefing.
- Ignore list which works on an account (not character) basis.
Any more for any more?
Don't know about you guys, but I'd say we're fairly safe.
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