This^^
Cease pandering to the casuals FD, you're dumping on Elite's legacy here. CEASE!
Would love to know what makes you think you're qualified to make decisions about whether something dumps on 'Elite's legacy'.
This is how things are. It's 2017. This is a game which is in part sold on the basis of being an MMO. No company which is seriously developing a game which is sold as an MMO is going to entertain players needing to spend anything up to an hour or more all honk-jumping to a common location so that they can play together in multi-crew mode. The reason is that the hour in question would likely be all of the available game time at least one of those players would have available.
You cannot make a game which is pitched at a mass market and start introducing lock-outs like that to participation in multi-player aspects. You simply cannot do it. No amount of '
muh immersionz' whining changes the fact that it would be abject insanity to even consider introducing this content in that way. People playing multi-player online games in 2017 do not expect to have to spend an hour or more farting about before they are able to play collaboratively with another player.
Talking about 'Elite's legacy' is all well and good but it's 33 years since Elite was released and the world (including gaming) has changed immeasurably in that time.
I'd hardly consider that this is 'pandering to the casuals' to begin with to be honest but if you could peer down from the huge pile of hubris upon which you're currently seated you might realise that if you want this game to continue development at all, it simply cannot be pitched
primarily at people who have vast amounts of time to devote to it. That's
not to say the game shouldn't include rewarding content for people who
do have vast amounts of time to sink into it, it undoubtedly should, but that cannot be the target point for the 'typical player' around whose experience content is developed.
The usual disclaimers now just to save you some misguided replies. I'm not a kid (45) not a console player, played the original Elite and Frontier and I have around 2,000 hours in Elite Dangerous. Despite all of that though, I'm fully capable of recognising that it would be commercial suicide for FDev to aim the game mainly at people who can rack up my kind of hours in it, or more. I don't know a single person in my peer group IRL who could spend the same amount of time playing a game as I do and that's no way to run a rodeo.