A Guide to Minor Factions and the Background Sim

Ok, the faction I’m working for has recently expanded to a new system, we had a war with one of the locals which we won, then a boom and now we are in an election with the controlling faction.

That being said my question is about a neighboring system where we are 44% the controlling faction is at 33% again both the same government type, and according to the local news, and I quote

Time to vote in …the system in question, but then it goes on to talk about the faction I’m in an election with but who have no stake in the system the news is from.

Does this mean that once my election is done in the system its running one will kick off in the system in the news?

To add, the home system and the one other system we are in have a state of none and nothing pending.
 
Does this mean that once my election is done in the system its running one will kick off in the system in the news?

no.

election is a factionwide state, which only shows active in the system it happens.

you'll find news about it in any system your faction is active.

to trigger an election in that second system, you have to equalise after the election has gone from recovering to being cleared, or to trigger a system control conflict (election) by reaching >65% influence.
 
no.

election is a factionwide state, which only shows active in the system it happens.

you'll find news about it in any system your faction is active.

to trigger an election in that second system, you have to equalise after the election has gone from recovering to being cleared, or to trigger a system control conflict (election) by reaching >65% influence.

AHh ok thank you
 
Question: Who benefits by cashing in bounties for say the Empire, Federation or Alliance. Would it be the minor faction where you hand it in or non at all?
 

Deleted member 115407

D
Sometimes you gotta make that stuff yourself:
https://www.youtube.com/watch?v=TUgiHUa9EWg

Wow, DNA, nice vid! I answered a call for the ILE once, but by the time I got there the war ended and JPoL had roundly beaten them. Heppy to return if you ever need assistance.

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Question: Who benefits by cashing in bounties for say the Empire, Federation or Alliance. Would it be the minor faction where you hand it in or non at all?

Yeah, the MF that cashes them out for you, to the best of my knowlege.
 
Fed & Empire bounties, The station owner benefits. Not sure about Alliance.

Superpower Bounties favour the station owner. Despite FD's lack of content provision for us the Alliance is still one of the superpowers. The fastest growing superpower in fact, over 250% growth since games launch! Only 100,000% to go!
 
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Hello.

What are the major causes of famine and out break?

I'm working on trying to rid the galaxy of these states on cuppa at a time.
 
Hello.

What are the major causes of famine and out break?

I'm working on trying to rid the galaxy of these states on cuppa at a time.

Biowaste delivery missions cause outbreak on the target factions, as do skimmer massacre missions with famine. Other than that, there are no known inputs players can perform to fill those buckets. In fact, a lack of player activity is likely the major factor when those states are triggered.

To get rid of them you need to sell food or medicines (or any mission that involves those commodities, really) for famine and outbreak respectively.
 

Deleted member 115407

D
Biowaste delivery missions cause outbreak on the target factions, as do skimmer massacre missions with famine. Other than that, there are no known inputs players can perform to fill those buckets. In fact, a lack of player activity is likely the major factor when those states are triggered.

To get rid of them you need to sell food or medicines (or any mission that involves those commodities, really) for famine and outbreak respectively.

I suspect that selling biowaste on the black market will push outbreak.
 
How does this biowaste thing work?

We are paid well by the faction wanting rid of it of course but why would the receiving faction accept it if its going to move them toward outbreak?

Does the receiving faction have a waste refining system they are well paid to run and if so why would they be at risk receiving waste they are prepared to process?

It would only make sense that the controlling faction would risk an outbreak if we dumped the waste off at its BM or outside its port
 
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Deleted member 115407

D
How does this biowaste thing work?

We are paid well by the faction wanting rid of it of course but why would the receiving faction accept it if its going to move them toward outbreak?

Does the receiving faction have a waste refining system they are well paid to run and if so why would they be at risk receiving waste they are prepared to process?

It would only make sense that the controlling faction would risk an outbreak if we dumped the waste off at its BM or outside its port

Well, BMs accept any stolen good, right? So you get hold of a bunch of stolen biowaste and go dump it on the BM. I think when 1T trading was still the deal, it was used pretty effectively as an offensive BGS attack. Not sure how well it would work now.

Oh! You mean how would it work in real life? LOL
 
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Hello.

What are the major causes of famine and out break?

I'm working on trying to rid the galaxy of these states on cuppa at a time.

I am pretty sure I caused an unintentional outbreak by selling crop harvesters to extraction economies. Only outbreak I think that faction has ever seen.
 

Jane Turner

Volunteer Moderator
I was under the impression that famine and outbreak are the invitable consequence of doing nothing, as in all factions will go into those states unless they receive some medical or foodstuff input occasionally - either by trade or missions
 
I was under the impression that famine and outbreak are the invitable consequence of doing nothing, as in all factions will go into those states unless they receive some medical or foodstuff input occasionally - either by trade or missions
Yep - it was on the last BGS livestream. There are small drifts towards these states in systems with no transaction traffic. This is why the systems that usually go into outbreak/famine have tiny populations - there's a lot less traffic because they don't really work as trade nodes.
 
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