COMBAT LOGGING solution -= EASY and WORKING =-

I think this is a brilliant idea, it will also make people more likely to play in open and congregate. Will solve a bunch of the game's problems.


Watch FD ignore it.
 
This idea is garbage. Do not take the risk out of open play.


Want to fix combat logging? Git gud at escaping unwanted encounters, or take your deaths with some courage at least. Combat loggers are cowards.

You can't stop people from combat logging by telling them not to do it and calling them cowards. No more than you can stop people from griefing by telling them not to do it and calling them psychopaths.

Speaking of which; based on that statement I guess you're fine with people making inferences about a player's psychology based on their actions in this video game?
 
This idea is garbage. Do not take the risk out of open play.


Want to fix combat logging? Git gud at escaping unwanted encounters, or take your deaths with some courage at least. Combat loggers are cowards.



Agreed that this is a game right? Not all play for the glory of battles. Do they deserve these derogatory labels if they play for other reasons than your own?
 
0 rebuy for pvp death wont compensate for loss of npc crew and any cargo/bounty vouchers or whatever. it might tempt people like me to try open unless we have lots of exploration data to sell first - but the issue is that minority of infinite rebuy gankers in OP ships who dont roleplay as pirates, or engage in powerplay or whatever but deliberately seek out other players who cannot fight back at all and destroy them, then hunt them down at the station they respawn at to gank them again 'for lulz'. right now rebuy for non rich players makes this even worse. removing rebuy cost in the event of a player killing you will help go some way to resolve this, but there will still be cargo/data/crew issues deterring people from open.

non rich players dying from gankers multiple times = fun for the ganker griefers but atm loses everything for a non rich player. they are more likely to combat log than risk winding up in a sidewinder again and having to grind their way up all over because of some immature bored kid who farmed their millions 3 years ago when it was easy to do so; and nobody was ganking them when they were still in the cobra/asp/diamondback/whatever with cargo and only 3 rebuys; and so nobody was killing them 5 or 6 times as soon as they launch by ramming thinking its funny and not thinking how it feels to the player back in the sidewinder (because never occurs that not everyone is in same situation as them financially). this is why combat logging will exist. until nothing is lost when player ganks another player, including crew credits data and cargo, logging will happen.
 
Still will never figure it out. People fly in open to be social. PVP'rs are usually just an annoyance, kinda like gnats at a picnic. It's not about the money. Well, until I was put back in a sidey 3 yrs ago, went to solo and private. Best fun ever.
 
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This idea is garbage. Do not take the risk out of open play.


Want to fix combat logging? Git gud at escaping unwanted encounters, or take your deaths with some courage at least. Combat loggers are cowards.

Aren't you one of the guys who complain about logging a lot? Why is this garbage when it could enhance the situation? And it really could. It wouldn't solve it completely, but enhance it a lot.
And the git gut argument ... it's far from reality. It's not solving anything.

Your fighting skills are impressive and your modified ships as well. But you're an exception as a player with tons of hours of free playtime. Willing to go for the grind and so on. The reality is different. There are many players who can't invest that much time in this game nor are they "rich". They fear to loose 1 or 2 years of work. That's why many situations end up in logging. Face the facts. Git gut is helping 0. If someone with 30 mio. credits on his/her account gets interdicted by a player like you and insta killed, risking to maybe loose 5, 10 or 20 mio. of the 30 mio credits, they log out. With lower rebuy costs, the punch in the face isn't that hard. They might even enjoy a good fight even if it just takes a few seconds as your mega overpowered enginnered ship is shredding them in seconds. They might only have time to fly a regular ship. I e.g. can't invest the time to engineer my ship. I have a real life and work a lot. It should be fun interacting with other CMDRs, not a slaughter festival for one side and the risk of loosing weeks and months of work for the other side.
 
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Aren't you one of the guys who complain about logging a lot? Why is this garbage when it could enhace the situation? And it really could. It wouldn't solve it completely, but enhance it a lot.

It wouldn't improve anything, it would just make PvP even more inconsequential than it already is. And CLers don't combat log because of money (money has stopped being a problem since mid-2015 in this game), they log because they're cheaters and that's what cheaters do.
 
This idea is garbage. Do not take the risk out of open play.


Want to fix combat logging? Git gud at escaping unwanted encounters, or take your deaths with some courage at least. Combat loggers are cowards.

What an intelligent and thought provoking alternative solution. I can see you've thought about this deeply and from many angles.

Seriously, your solution sounds like, "Murder is bad mmkay, and the only way we're gonna stop is if everyone stops killing!".

Meanwhile back in the real world...
 
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We had a poll a few months ago why people are not interested in PvP. Turned out it's not because of the rebuy costs but just because they don't like PvP. Best fix for combat logging: Stop attacking players that are not interested in fighting you. People who don't want to play PVP should also stop playing in Open, but as you can see it doesn't really work. They still do it, they still play in Open and they still combat log. Maybe a big sign would help: "Warning, by playing in Open you become the content of others, it is the official PvP mode".

Of course there are also those who want PvP but still pull the plug when losing. I don't think that removing the rebuy costs would help here either, it's likely they combat log because they don't like defeat, not because they want to keep their money.

Maybe it's time somene creates a private group that doesn't allow combat logging? In theory this is the case already for Open, but since it doesn't work it's time that you take matters into your own hand.

Just imagine, all the complaining, time and effort would've been put into a "Extraordinary League of non combat logging Gentlemen who also happen to be no cowards" mode, all your problems would be solved. But instead we are running in circles all day...
 
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As far as I was aware 'Open' isnt officially considered combat mode only. Non combatant players are entitled to use open as they please. If this is now true and open is for combat ships and PvP players only, then I missed a change somewhere. :)
 
As far as I was aware 'Open' isnt officially considered combat mode only. Non combatant players are entitled to use open as they please. If this is now true and open is for combat ships and PvP players only, then I missed a change somewhere. :)

If you say it isn't someone will inevitable say it is. Which will then lead to another fruitless discussion. I've been there. Trust me, it's better to just accept it, for the arguments sake.
 
You're forgetting about pilot permadeath. That's probably the other 30% of the problem. Sure, I can spend 30 million to get my ship back easy enough. But I've sunk over a hundred million into a pilot that would be gone forever.
 
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We had a poll a few months ago why people are not interested in PvP. Turned out it's not because of the rebuy costs but just because they don't like PvP. Best fix for combat logging: Stop attacking players that are not interested in fighting you. People who don't want to play PVP should also stop playing in Open, but as you can see it doesn't really work. They still do it, they still play in Open and they still combat log. Maybe a big sign would help: "Warning, by playing in Open you become the content of others, it is the official PvP mode".

Of course there are also those who want PvP but still pull the plug when losing. I don't think that removing the rebuy costs would help here either, it's likely they combat log because they don't like defeat, not because they want to keep their money.

Maybe it's time somene creates a private group that doesn't allow combat logging? In theory this is the case already for Open, but since it doesn't work it's time that you take matters into your own hand.

Just imagine, all the complaining, time and effort would've been put into a "Extraordinary League of non combat logging Gentlemen who also happen to be no cowards", all your problems would be solved. But instead we are running in circles all day...

Haven't met any combat loggers in Mobius as yet... [squeeeee]
 
I'm too lazy to CL against NPC. My router is too far away for me to unplug it in time, so I just accept it. Besides a few mill is easily replenished.
 
well now that im rich, for me personally money isnt a problem, but if i was going to die to a player, and i have my npc crew with me, which really is unlikely sincei only use npc crew in solo or private group because of the chance of loosing them, for lets say i was in open with npc crew, and i was going to die, i would combat log in an instant, and if frontier want to ban me for it, let them.

Please bare in mind that while exit to menu is fine, more abrupt forums of combat logging can result in action from FD. Furthermore, condoning it on the forums can lead to moderator action against your account here.
 
well now that im rich, for me personally money isnt a problem, but if i was going to die to a player, and i have my npc crew with me, which really is unlikely sincei only use npc crew in solo or private group because of the chance of loosing them, for lets say i was in open with npc crew, and i was going to die, i would combat log in an instant, and if frontier want to ban me for it, let them.

You're to afraid to play in open with anything valuable in case you lose it, and you'd openly combat log if put at risk.

Why do you even play the game lol, there are plenty of risk free games out there like Fishing simulator.

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You're to afraid to play in open with anything valuable in case you lose it, and you'd openly combat log if put at risk.

Why do you even play the game lol, there are plenty of risk free games out there like Fishing simulator.

Scratch that, im guessing you'd combat log if your line was about to break.
 
ED is a risk free game. You play it in the comfort of your home. Playing open isnt anymore of a risk that making a cup of tea naked. To suggest otherwise is laughable and evident of your own pomposity. Its a game.
 
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