COMBAT LOGGING solution -= EASY and WORKING =-

Robert Maynard

Volunteer Moderator
ED is a risk free game. You play it in the comfort of your home. Playing open isnt anymore of a risk that making a cup of tea naked. To suggest otherwise is laughable and evident of your own pomposity. Its a game.

Arguably, the latter carries entirely more risk of significant consequences.
 
Agree with many comments as posted. Don't agree with the words: 90%, All, Lazy. Whatever you say.

My year long haul was to trade and trade again. Eventaully getting nearly a mil creds per load. Had to do that in the ASP. (Love that ship)
I lost heaps of ships to NPC's and CL saves a heap of mods. (Damn! Don't need them now I have a Python)
People with great reflexes and eye sight can and do make heaps of money right from the get go.
Many of us don't. Hence a year to get a Python.
I kept getting to 20 mik cr and losing it over and over. I like the game. But sick of being beaten again and again. Yes I did get a Python a few months back and lost it on it's first run. Went back to the ASP and ground away till I had a heap of dough. All that loss was due to overpowered NPCs I feel. The occasional 3 second ship loss was quite depressing.

I guess the point is, people will combat log for many reasons. Don't expect everybody to play like you do. It can't be done. Definitely not by all of us.
As an aside, I don't have to combat log anymore. Been killing a few FDL's that interdict me.

Now good night all of the above. I need to ask some questions of the community in a new thread.
 
- LOWER the rebuy costs if attacked/destroyed by a real CMDR to 1/10th of the regular rebuy costs

- KEEP rebuy costs as is if attacked/killed by NPC

= 50% to 70% less combat logging


____________________
Why?

- Combat logging is only annoying for real PvP situations in which a CMDR attacks another one.
- If you don't have to grind hardcore for the rebuy costs, the will to stay in the game is way higher. 30 mio. credits rebuy for a Corvette is hard grind work. People LOG OFF and it's comprehensible
- No PvE aspect of the game will be touched
- Beginners do not loose all they have if they get attacked by a PvP player. Even they can afford 1/10th of the regular rebuy costs and they gain experience in fighting
- Everyone is happy, pirating will work more often again, player fight interaction is good fun, beginners gain experience, PvPers are happy after destroying ships, PvP is more fun for everyone, PvE not touchet... Whooohhhhhhhhh! That's really working...

It's not about rebuy costs. Rebuy costs are rather trivial compared to income these days.

It's about how encounters with player-killers are for the most part unpleasant events, the very definition of not-fun. Unlike actual PvPers, who usually ensure that an encounter with them is fun and fair, player-killers are only interested in getting their entertainment at your expense.

Like everyone else, I play this game to have fun. If something isn't fun, I generally don't do it. I usually play open, but when I poke my head into a "popular" system in open, I tend to get interdicted by a player-killer. Frontier's failure to implement the second tier of their crime and punishment system (consequences for player on player crime) has ensured that "spontaneous" PvP will inevitably result in player-killing, not PvP.

I have been told by people I respect as PvPers that by far the worst offenders for combat-logging are player-killers, not their victims. Which is ironic, considering how often player-killers complain about combat logging in the first place. Ironic, but hardly surprising.
 
I still don't see rebuy costs being the prime reason for combat logging although it's certainly a factor.

It's not about the rebuy. Mostly that is recovered in a trivial amount of time.

People will still log because they will lose cargo, bounties, combat bonds, or just because. The rebuy isn't the main reason, people's inability to lose sometimes (read ego) is a big reason. As long as you can attack other players there will be combat logging.

I'm honestly surprised by these responses. I would think that logically, the absolute most prominent reason for players to combat log is almost certainly the cost of rebuy.

I'd love to see data on player combat log numbers and the kinds of ships they fly.

I doubt anyone in a sidewinder would care to combat log. Someone in an A-Rated Python, however, they obviously have more to lose.

On the other hand, I'd imagine that a combat log as a response to ganking is probably a high proportion of players. As these players are likely not looking to engage in PvP anyway, and them re-logging to escape being unfairly dogpiled by a wing of A rated, fully engineered FDLs is totally understandable.
 
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I'm honestly replied by these responses. I would think that logically, the absolute most prominent reason for players to combat log is almost certainly the cost of rebuy.

I'd love to see data on player combat log numbers and the kinds of ships they fly.

I doubt anyone in a sidewinder would care to combat log. Someone in an A-Rated Python, however, they obviously have more to lose.

On the other hand, I'd imagine that a combat log as a response to ganking is probably a high proportion of players. As these players are likely not looking to engage in PvP anyway, and them re-logging to escape being unfairly dogpiled by a wing of A rated, fully engineered FDLs is totally understandable.

I agree, except the part about logging off being "totally understandable"

If you log in to Open you are accepting the fact you may be "dogpiled by a wing of A rated, fully engineered FDLs" so you still have no right to log. Those FDL's are not breaking any rules doing what they are doing so.

I agree with you though in the sense that i think rebuy is the main motivation for most but lately on top of that "losing my precious pixel crew" i would say is just as much of a motivation unfortunately.
 
I think that the money is only half the issue here.

CMDRs may well be genuinely upset, outraged even that someone is attempting to kill them, especially if they are not wanted, or there has been no interaction of any kind.
 
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I agree, except the part about logging off being "totally understandable"

If you log in to Open you are accepting the fact you may be "dogpiled by a wing of A rated, fully engineered FDLs" so you still have no right to log. Those FDL's are not breaking any rules doing what they are doing so.

I agree with you though in the sense that i think rebuy is the main motivation for most but lately on top of that "losing my precious pixel crew" i would say is just as much of a motivation unfortunately.

Sorry but this bit I high lighted as I have every RIGHT to do what I want even if it is cheating as called by FD. Its my game I paid for it so I will and do what ever I want when ever I want, who are you or anyone else to tell me what i have the right to do or not to do.

To add tho I dont even play in open that often, but when I do I know the risks and If I was ever to met someone who was to start shooting at me I wouldn't CL on them. I dont need to I can afford the loss, in fact id probably sit there let them do what they are intent on doing take the rebuy and carry on.

Said it many times before I really dont give a crap how other ppl play this game but dont start telling me I dont have the right to play it as I want to play it.
 
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Sorry but this bit I high lighted as I have every RIGHT to do w t f I want even if it is cheating as called by FD. Its my game I paid for it so I will and do what ever I want when ever I want, who are you or anyone else to tell me what i have the right to do or not to do.

No, in the context of the agreement you have with FD with regard to your right to access their product, you don't have the right to combat log. Of course that agreement doesn't supersede the laws of your country, as such you're not going to jail for combat logging but you may very well get your access to parts or all of the game revoked.
 
No, in the context of the agreement you have with FD with regard to your right to access their product, you don't have the right to combat log. Of course that agreement doesn't supersede the laws of your country, as such you're not going to jail for combat logging but you may very well get your access to parts or all of the game revoked.

Apparently I've +REPPED you to much to REP you for this one :/.
 

Minonian

Banned
No, in the context of the agreement you have with FD with regard to your right to access their product, you don't have the right to combat log. Of course that agreement doesn't supersede the laws of your country, as such you're not going to jail for combat logging but you may very well get your access to parts or all of the game revoked.

And what about griefing? That's also against game rules.
 
Not to mention grieving in theory is breaking the rules, just like the other thing i mentioned. It's just not taken seriously enough.

I agree wholeheartedly. I'd accuse it of bullying and I detest bullies with a vehemence that's unnatural for someone as generally chilled and laid back as myself. Normal PvP is fine, I have no issues with that. People arranging battles etc or if its PP related or if I'd refused to be pirated. Even CG blocking is fine by me. But random ganking for no valid reason is low. If I was flying a combat ship and someone dicted me, then fine. I'd not CL i'd have a go and damn the consequences. I'd not CL in a trader either as frankly I cant be bothered. Its only a few credits. But I wouldn't be in open anyway as I see no value in open for me personally. Others obviously love it and fair play to them. But its no more a valid mode than the mode I use.

Explorers etc now thats brave. Months, weeks of gameplay put at risk straying to close to something that can send you back to the bubble in an instant. Fair play to them, its much braver than a spot of PvP in open. Or trading in open or anything in open. But do they get anything from FD? Do they ....!
 
I dont even care about money any more in this game lol but i do care that my anaconda has 8 escape pods yet my slf pilot has to go down with the ship
 

Minonian

Banned
So, although combat logging is a crime and clean as crystal but griefing is relative, and you can't make a rule against it? I see... I see, you are with your pal by playing the nice harmless guy trying to protect the unprotectable. Sneaky. :)

But what i think? when someone just keep shooting down newbies by dosens? It's clear as crystal he is a griefer.
 
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I'll say it again, just because people keep throwing silly demands around as a means of trying to pressure FDev into changing the game to have no punishment for death.

If you want to fix combat logging change the logoff timer from 15 seconds to 5 minutes, and if they pull the cord on their router leave the disconnected ship in space for whoever is still connected to the servers until that timer expires.

Combat logging solved.
 
I agree, except the part about logging off being "totally understandable"

If you log in to Open you are accepting the fact you may be "dogpiled by a wing of A rated, fully engineered FDLs" so you still have no right to log. Those FDL's are not breaking any rules doing what they are doing so.

I agree with you though in the sense that i think rebuy is the main motivation for most but lately on top of that "losing my precious pixel crew" i would say is just as much of a motivation unfortunately.

I don't subscribe to the view that in the griefers vs c.loggers dichotomy, the c.loggers (as a result of griefing) is at fault. I think that's a pretty damaging position that is tantamount to victim-blaming.

Griefers ruin the game far more than the victims of such activity who see themselves as having little recourse but to combat log as a means to protect their progress and enjoyment of the game from people whose sole intention is to spoil other people's fun.

In all seriousness, I really don't care what FDev says about combat logging as cheating, provided they continue to sit there and do nothing about the systems within the game that allow the griefers to simply go buck wild with abandon in the game, with impunity.

I strongly believe that the community's focus should be on getting FDev to fix griefing first, before it starts to worry about combat logging. As I'm sure doing so will relieve the vast majority of cases of combat logging (outside of those who do engage willingly in PvP but don't want to have to pay a rebuy).

Personally, I think it's bizarre how this community seems to get so fixated on combat logging, which is a mere symptom of a problem, as opposed to the obvious elephants in the room that desperately needed to have been dealt with a long time ago; i.e. griefers (thus a real C&P system) and the high rebuy cost as an impediment to PvP.
 
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