Mass Effect 4

The ship just functions as a hub and mission selector essentially. It does fly to different planets but you don't fly it. Who ever told you otherwise is a twit.

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While some of the game play mechanics seem interesting and the combat looks good. The biggest complaint I have heard from friends and critics is the predictable lacklust story and the subpar voice acting. Combine that with the animations and those are things I just cant overlook, at least not at the $60 asking price. Like $10 maybe and that's being generous.

Find me a game story that isn't predictable to some degree and the voice acting is on par with the OT. For what its worth, with a custom character the Animations are fine, even the pre-set male Ryder is perfectly fine.
Witcher 3 it is not, but that is a huge game to compare anything to.
 
Dear Esther and The Vanishing of Ethan Carter both had very unpredictable stories. :)
And coming from The Last of Us Remastered, MEA looks rubbish.
 
While some of the game play mechanics seem interesting and the combat looks good. The biggest complaint I have heard from friends and critics is the predictable lacklust story and the subpar voice acting. Combine that with the animations and those are things I just cant overlook, at least not at the $60 asking price. Like $10 maybe and that's being generous.

Wow, you are indeed incredibly generous, willing to offer 10 of your hard earned american dollars for a game that took a team three years to develop, and offers 60+ hours of single player content along with a multiplayer mode. Your generosity leaves me speechless.

So yeah... according to you this game is worth less than two Big Mac meals, and you haven't even played it. That seems fair. I just randomly pop in this thread and I read this... I've sunk so far more than 40 hours in this game, and enjoyed every minute of it. I'm amazed by the amount of quality side content, with new quests and people to meet every time you go back to a settlement you've previously visited. Sure the game has a lot of bugs, the animations aren't great (but not really worse than previous ME entries) and the galaxy map navigation is a joke, those are indeed big problems, but are no reason to discredit the entire game. We're looking at a game that lives up to its predecessors in terms of scope, content, dialogue, exploration... It's kind of a "best of" of the trilogy : vehicle exploration from the first (but a lot better), several hubs and loyalty mission from the second, and weapon upgrades and combat from the third (but better with new moves, new weapons, new upgrades, new powers...). The story isn't as dramatic as the trilogy, and it shouldn't aim to be : no need to try to one up a story about invincible ancient machines coming to destroy all advanced life in the galaxy, that would just be ridiculous. Instead Andromeda offers something original, exploring a new and unknown galaxy, making first contact with aliens, settling new worlds, finding a new home among the stars... Yeah nothing exciting about that, right?

The backlash against this game is unbelievable. People took a few (although big) issues and completely forgot all the amazing qualities Andromeda has.

Also where did you get that the voice acting was subpar? It is just as good as the previous ME games, which is, very good.
 
Wow, you are indeed incredibly generous, willing to offer 10 of your hard earned american dollars for a game that took a team three years to develop, and offers 60+ hours of single player content along with a multiplayer mode. Your generosity leaves me speechless.

I tend to agree with Demascus.

When I buy a game I judge it on it's quality (which is of course a personal subjective judgement) and not on the time the devs have put in.
I could not care less about the hours a dev put in. If the game feels shoddy and second rate to me, then I am not prepared to pay 60 bucks for it.
It is as simple as that.

I have bought collectors editions of the previous games. I bought art books, I bought game guides, novels and other stuff.
I have an extensive and expensive Mass Effect collection.
It was all worth it to me.

MEA is definitely NOT worth it to me!
Not at all. Not in it's current state. Not for its current price.

I do not pay Bioware for the years they took to develop the game. I pay them for the quality of their game.
The game's current flaws and shortcomings have automatically put it on my 'Don't Buy' list.
I would not even buy it now if it would cost a tenner. What I have experienced of the game so far I felt was embarrassing.
I don't want to feel embarrassed when I play a game.
As I said... it is a purely subjective judgement.

I hope future patches can repair some of the damage and I will then re-evaluate whether it is time to dish out the money.
I am prepared to pay a lot for a good Mass Effect game. Sadly MEA does not seem to be that game for me.
 
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Well I think the rest of my post addresses the many other things that make the game worth more than 10$. But feel free to ignore it and focus entirely on one of my points. After all, this is exactly the reasoning of people who are bashing the game.

Like I said, there are indeed serious problems with the game and they should be fixed, but that doesn't mean the whole experience is worth nothing.
 
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verminstar

Banned
Dear Esther and The Vanishing of Ethan Carter both had very unpredictable stories. :)
And coming from The Last of Us Remastered, MEA looks rubbish.

My 5am stint disagrees...it's just as good as I hoped it would be, although I will concede that the facial animations are beyond funny. I always held to the belief that actual gameplay is far more important, and this is where mea shines through.

Haters gonna hate it's what they do...me, I'll be playing this fer some time to come while waiting fer some sorta improvement here, but for the foreseeable future, I'm parting company with ed...I just found the game I was waiting for good enough to hold my attention. Mea does exactly that and more ^

To those who moan that ye can't fly the ship...it's really not that kinda game and never was, as it's an fps game at its core with a dose of rpg thrown in. The ship itself is more akin to a safe house and yer not the pilot, just the pathfinder attached to the mission itself.
 
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Well I think the rest of my post addresses the many other things that make the game worth more than 10$.

Worth it to you.
As I said it is entirely subjective.

But feel free to ignore it and focus entirely on one of my points.
I do feel free to focus on anything I like. :)

After all, this is exactly the reasoning of people who are bashing the game.
I read your other points, but they are either not enough to change my opinion, or I do not agree with them at all.
I am not really bashing, although I was shocked at the poor quality MEA presented me with.

As I said I am a huge fan of the Mass Effect series and felt it was worth spending a lot of money on.
For me personally MEA currently does not belong in that category.

Like I said, there are indeed serious problems with the game and they should be fixed, but that doesn't mean the whole experience is worth nothing.

10 bucks is not nothing :)
...but it is not really about the money. The 60 bucks mean nothing to me. I would not miss them once spent.
The point for me is that I do not want MEA to taint my Mass Effect experience anymore than it already has.
The flaws the game currently exhibits are unacceptable to me for a game of this stature.
You and many other are able to set that aside and enjoy it for what it is. I am not. It's me, not you.
 
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My 5am stint disagrees...it's just as good as I hoped it would be, although I will concede that the facial animations are beyond funny. I always held to the belief that actual gameplay is far more important, and this is where mea shines through.

Haters gonna hate it's what they do...me, I'll be playing this fer some time to come while waiting fer some sorta improvement here, but for the foreseeable future, I'm parting company with ed...I just found the game I was waiting for good enough to hold my attention. Mea does exactly that and more ^

To those who moan that ye can't fly the ship...it's really not that kinda game and never was, as it's an fps game at its core with a dose of rpg thrown in. The ship itself is more akin to a safe house and yer not the pilot, just the pathfinder attached to the mission itself.

Nice one vermin. I honestly can't see what these reviews are finding so repugnant about the game. It's almost as if they are going out of their way en masse to trash the game because....reasons. I see the things they are talking about but it's very few and very far between. Aside from the facial animations I will concede. In 38 hours I've one mission bug which needed a reboot and then it fixed itself. I've played "highly rated" games for half that time and seen an order of magnitude in terms of bugs but those games didn't get the treatment this one seems to be deserving of by the media.

All I'll say (again) is that the videos and media are not representative of the game I'm playing which equally as good as the last series which the gaming media seem to be holding it up against. Talk about rose tinted glasses.
 
When I buy a game I judge it on it's quality (which is of course a personal subjective judgement) and not on the time the devs have put in.
I could not care less about the hours a dev put in. If the game feels shoddy and second rate to me, then I am not prepared to pay 60 bucks for it.
It is as simple as that.

I have bought collectors editions of the previous games. I bought art books, I bought game guides, novels and other stuff.
I have an extensive and expensive Mass Effect collection.
It was all worth it to me.

MEA is definitely NOT worth it to me!
Not at all. Not in it's current state. Not for its current price.
Same for me after putting two hours on YouTube in it (gameplay, not opinions). For me there was no Mass Effect vibe at all. It's like EA stamped "Mass Effect" on a different game by a different developer.

As consumers we are in the easy position to skip this installation and look again at the next one. I think EA can handle this, they don't need our charity. And shelling out for mediocre games sends the wrong message to shareholders. Also 2017 doesn't really have a shortage of great games. ;)
 
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As consumers we are in the easy position to skip this installation and look again at the next one. I think EA can handle this, they don't need our charity.

This is not how it works. I'm not saying that we should buy games we don't like solely for that reason, but you need to realize that there might not be a next installment if this one performs poorly. Especially taking into account the fact that Bioware is also working on a new IP that could potentially sell well and become the new focus of the company. I haven't finished it yet but I already know I'd love a sequel to Andromeda that would take place a few years later. I hope they don't bury the IP or put it on hold for several years.

Big publishers don't fund games for the love of the art, but because they think they will make money from them. And they tend not to look further than the latest installment to determine if a franchise is still bankable or not. For example, the Deus Ex franchise might very well be dead now because the second game didn't sell very well. Just look at ED. It's pretty much on life support now, Frontier have obviously moved on to other things given the slow rate of updates compared to what it was the first year. They've sold what they could and are not going to sink millions to create the best game ever, because they know the potential for new sales is shrinking by the day, and other investments may prove more fruitful than continuing to work full steam on ED.
 
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verminstar

Banned
Nice one vermin. I honestly can't see what these reviews are finding so repugnant about the game. It's almost as if they are going out of their way en masse to trash the game because....reasons. I see the things they are talking about but it's very few and very far between. Aside from the facial animations I will concede. In 38 hours I've one mission bug which needed a reboot and then it fixed itself. I've played "highly rated" games for half that time and seen an order of magnitude in terms of bugs but those games didn't get the treatment this one seems to be deserving of by the media.

All I'll say (again) is that the videos and media are not representative of the game I'm playing which equally as good as the last series which the gaming media seem to be holding it up against. Talk about rose tinted glasses.

I suppose my own experience is somewhat limited as I never actually started till after midnight, though I have seen enough through exploring and navigating the upgrade menus for meself and my growing little squad. It has a somewhat different subtle pace that's a little of the old mass effect, and a lttle something else that comes with trying to launch a mass effect game without shepherd...so far, apart from the dodgy facial animations, I cant really fault the game although the first couple hours are a bit slow. This I accept as its a gentle breaking in period fer those who have never played a mass effect game and are having trouble interacting with the multiple choices and their effects.

The facial animations...haha ye they really are abysmal, but that's focusing on a relatively minor aspect which has very little to do with actual gameplay. The gameplay itself where the character wears a helmet sorta negates this, and its really only on the ark where ye can even see the face at all...which fer the haters is the holding area in between the missions which are the playable parts. Slating the game on this seems ridiculous and moaning simply fer the sake of moaning tbh...a practice that ED keeps alive and well in 2017.

Compared to the mediocre pace of development in this game, MEA is worth every single penny and is a lot more fun when ye stop being shallow and getting hung up on the animations and start looking at the somewhat more complex combat and mission gameplay...and that's before even so much as looking at the multiplayer. Anyone getting stuck on the animations really aint worth listening to as far as Im concerned ^
 
This is not how it works. I'm not saying that we should buy games we don't like solely for that reason, but you need to realize that there might not be a next installment if this one performs poorly. Especially taking into account the fact that Bioware is also working on a new IP that could potentially sell well and become the new focus of the company. I haven't finished it yet but I already know I'd love a sequel to Andromeda that would take place a few years later. I hope they don't bury the IP or put it on hold for several years.

Maybe others wouldnt mind this at all. Maybe some of us would like to send EA a signal that they should stop buying excellent studios, kick all the talent out, drain it and use its label for generic stuff? Bioware was great. Their writing was great. All the way back from Baldur's Gate they had vision, storytelling, atmosphere. And again EA took it, drained it and released something that is not what many people were hoping for. Maybe it wouldnt such a bad idea if EA would finally realize its okay to buy studios, but not okay to dump the actually talented people?

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Compared to the mediocre pace of development in this game, MEA is worth every single penny and is a lot more fun when ye stop being shallow and getting hung up on the animations and start looking at the somewhat more complex combat and mission gameplay...and that's before even so much as looking at the multiplayer. Anyone getting stuck on the animations really aint worth listening to as far as Im concerned ^

To many of us 'focussing on combat and missions' is being shallow. Depth used to come from the storytelling and worldcrafting, the actual gameplay in ME was always fairly mediocre and generic. Its not just that it looks bad, the script makes no sense so far, the dialogue is atrocious and there is no reason to care about anyone at all. Everyone on my team is a complete idiot, with apparantly no training in anything whatsoever. What do I care about my mission? Why is there even an 'andromeda initiative'? Whats the point of going to a vastly different galaxy just to inhabit planets, when you have hundreds of thousands of ELWs in your own galaxy? And if its such a big deal, why only send relatively tiny number of people?

Just shooting stuff isn't that 'deep' to some of us.
 
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there might not be a next installment if this one performs poorly
If EA leaves the sci-fi game market, that's fine for me too. That means better chances for new games from more talented developers. I really enjoyed Mass Effect as a new franchise in 2007, so I'm open to new stuff (while others were more fixated on established brands like Star Wars). So maybe Cyberpunk 2077 by CDPR will provide the next great sci-fi RPG moments for me.

From a consumer PoV not buying mediocre products is a win-win from all perspectives. It might be a bummer for EA's shareholders and for the Montreal team, but that doesn't really concern me.
 
Ridiculous.

I disagree. Just throwing a "ridiculous" at something you disagree with is putting yourself firmly on the fanboy side of the line. The author of that review was a stalwart defender of ME3 when it was getting ravaged by everybody, he's a big fan of the series for the longest time. Something must be letting him down drastically if this is how he feels about the new game.

He played the PS4 version which, by all accounts, sounds like the buggiest version out there. How it got shipped in such a state is anyone's guess.

[video=youtube;DmYgUhXDDio]https://www.youtube.com/watch?v=DmYgUhXDDio[/video]
 
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To many of us 'focussing on combat and missions' is being shallow. Depth used to come from the storytelling and worldcrafting, the actual gameplay in ME was always fairly mediocre and generic. Its not just that it looks bad, the script makes no sense so far, the dialogue is atrocious and there is no reason to care about anyone at all. Everyone on my team is a complete idiot, with apparantly no training in anything whatsoever. What do I care about my mission? Why is there even an 'andromeda initiative'? Whats the point of going to a vastly different galaxy just to inhabit planets, when you have hundreds of thousands of ELWs in your own galaxy? And if its such a big deal, why only send relatively tiny number of people?

Just shooting stuff isn't that 'deep' to some of us.
I think EA picked up a different (action game) audience with Mass Effect 2. Indeed the combat in Mass Effect was the thing I couldn't care less about, however there it still worked according to AD&D rules including dice rolls. So it didn't bother me much after proper leveling.
 
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