Introduce Systems where Mods are forbidden!

@Mystify - well it sort of looks like that you're going to have to go to a private group for what you want as I don't think OPEN can hack it.
I maybe would if it was possible to check whether somebody is using mods or not. Until then, the only solution seems to be stop playing - or focusing on organized PVP League events, that define unmodded ships as a must.
 
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...I saw there is indeed a palpable, illogical, almost tribal, hostility towards anything considered to be PvP in general on these forums....

I have yet to fully understand why this is the way it is on here.

Take a look at your recent replies in this thread.

They should help you figure it out.
 
Hello everyone,

I am part of a PVP focused clan. PVE in ED was never something, that I was having a lot of fun with.
However, cycling through the galaxy with my friends (or alone) searching for an exciting PVP encounter was always great fun.

But since the Engineers update, that has changed a lot.
Not enough, that you are now doomed to do a whole lot of PVE content to stay competetive - even when you do, you have no clue why you won or lost a fight, becuase you have no clue, what exact mod-layout your opponent was using. Our clan is now wasting a whole lot of time grinding for some mod . All that time we would have used for fun journeys through the galaxy together, in the good old days.

But I do understand, that the whole engineering part may be fun for a lot of people.
So I suppose the following:
Introduce one or several systems, that you can only enter, with ships that do not use a single modded component.
Forbid ship transfers within those systems.
Create a meaningful story around that.
This alone would give clans like mine some fun back, that made ED so great before the holy grind for mods.

What would you guys think about that?
Is there any major drawback I did not consider?

I always had in mind, that some modifications were supposed to be illegal and punished by ship scan. Mods like dirty drives or overcharged weapons should be illegal in general. Only clean drives and efficient mods should be allowed.
At least i think that i remember that it was supposed to work that way. :S
 
You know, not calling out any individual forum user but looking at the thread as a whole ...

... I am quite surprised by the hostility.

You see, I used to think that this forum's alleged anti-PvP sentiment was really just anti-specific forms of PvP, most especially of the murder-hobo(s)-in-min/maxed-gank-wagons-unfairly-killing-guy-minding-own-business type of thing.

Yet in this thread I see a proposal utterly devoted towards PvP of the most consensual and fairest kind ... yet the hostility is palpable.

I am confused by this but if anyone wants to venture an explanation, I would be interested.

From the perspective of a PvE player, the legitimate PvP community is firmly on the side of griefers. Most of the vocal PvP players (excluding yourself, from what I've seen) are quick to defend griefing and don't hesitate to belittle PvE players. No depths of antisocial behaviour towards PvE players, from invading private groups to targeting returning explorers to using exploits to gank are enough to make a player unwelcome in the PvP community or at any of its events. It's may be harsh, but people are judged by the company they keep, and one can't take a side in a bitter and long-running conflict then expect to be treated as neutral by the other side.

You say there's palpable hostility from PvE players in this thread proposing a PvP environment? If you haven't read any of the past threads proposing a PvE environment, I would encourage you to do so.

I (and I believe most players) don't like the division in Elite's community any more than you and the other truly legitimate PvP players do. Ultimately, I don't lay the majority of the blame with PvP or PvE players for making things increasingly tribalistic, or even griefers for being what they are, but rather Frontier for failing to either foresee and forestall this situation or take measures to remedy it now.
 
That would be incredibly annoying. They just need to properly balance engineers and put in an actual crime and punishment system. However, they also should integrate CQC into the main game and have some stadiums with various classes of fights, including an unmodded class.
 
I support this idea - meaningful, balanced PvP for people that don't have time to grind mods.

Have some rep good sir!
 
Take a look at your recent replies in this thread.

They should help you figure it out.
You should take a look at your own first:

When I read the OP, I'm afraid all I take away from it is "I used to win but now I don't so I want the game changing so I can win again".

You came on and did a knee jerk petty and dismissive driveby comment at the OP. I had a dig at Kosmetas in response to his comment, he came back to challenge it and now we're both cool with each other. I've shown way more maturity than you have on here so may I suggest you try again.

Here's some examples of knee jerk tribalistic comments for you to view from this thread:

So when it's PvP players who wish to completely exclude the possibility of encountering something, private groups suddenly aren't good enough and Frontier has to provide an environment which enforces it? This thread owes me a new irony meter.

Let me get this straight.

A TINY group of PVP players want to change the game to allow them to play in the way they deem to be more fun?

You can have that when I get a PVP Flag option.

Again this obsession with false balance from the PVP-ers. Just bring one more wingman than the enemy and you're set.

I was only ever successfully ganked when I was outnumbered. There goes your 'balance'.

Your suggestions are ludicrous by the way, you will be better off asking for a game mode instead of restricted systems. And we'll see open PVE before no-mod.
^ That last one especially is quite a gem. Care to explain how any of my replies caused those comments? All those comments were made before my reply to Kosmetas by the way.

Furthermore, would you care to try and explain how the OP's perfectly polite opening statement could have caused so much agitation from those posters including yourself?
 
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Can we introduce a forum where multipage threads about things that are not going to happen anyways are not allowed?

Really the solution here is: Start a Private Group and "Play your way".
 
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Although the actual proposal in the OP of a particular Developer-designated 'no mods' system probably is just wishful thinking on the part of us supporters, the discussion it gave rise to has moved on to include making modified modules bear the hex icon in the left panel after basic scan.

That is, I think, an achievable objective and one that in turn would facilitate player-driven vanilla PvP, whether in Private Groups or Open.
 
Can we introduce a forum where multipage threads about things that are not going to happen anyways are not allowed?

Haha :D
But how do YOU know which things are not going to happen?
Maybe I am too naive. But I still hope that relevant issues and ideas mentioned in this forum somehow find their way into a backlog refinement meeting or something similar.
And in a few months, when nothing has changed and I lost interest completely, I can at least say that I've tried.
 
I like it a lot.

And lets make sure the system is ugly as sin and all offers are overprized. It must be absolutely avoided that anybody misses out on anything because he avoids entering cesspits filled with deranged lunatics.

<...>
 
It must be absolutely avoided that anybody misses out on anything because he avoids entering cesspits filled with deranged lunatics.

<...>
We talking about the game or the forums here? :p

*Discreetly hides his 'deranged forum lunatic' card*

...Ahem.

*whistles non chalantly*

:D

- - - Updated - - -

Although the actual proposal in the OP of a particular Developer-designated 'no mods' system probably is just wishful thinking on the part of us supporters, the discussion it gave rise to has moved on to include making modified modules bear the hex icon in the left panel after basic scan.

That is, I think, an achievable objective and one that in turn would facilitate player-driven vanilla PvP, whether in Private Groups or Open.
This sounds like a good middle ground and totally within the realm of possibility in my opinion.
 
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