That is true indeed. combat logging is still cheating.
But on the other hand and not trying negate Ziggys very valid point. The NPCs in this game are there for the players enjoyment not vice versa. They are the feeder pellets that packman eats or the Goombas Mario kicks around. They are integral to the game, but ultimately they are there to be enjoyed and used as a tool to move progression, story, or action in the game itself.
We would have to be very careful how many rights and privileges we give non sentient set pieces in the game. Especially with EDs combat centric focus
I see the point, but I don't quite agree. Giving NPCs rights and equal or better access to equipment can be educational in many ways.
If the game play divide between PvP and PvE is to be reduced, it's the only way.
The game would be different, but I think better.