Release Trade Computer Extension Mk.II

Better pictures thanks Eventure :)

New personal panel is much more detailed and looks awesome dude :) thanks for the continued effort in TCE it just gets better and better :)

Cheers :D
 
Is there anywhere in the Trade Finder that shows the route suggested will have you carrying ILLICIT cargo?

I just picked up Imperial Slaves only to find out the destination system had them listed as ILLICIT?

Am I missing a setting somewhere?
 
Is there anywhere in the Trade Finder that shows the route suggested will have you carrying ILLICIT cargo?

I just picked up Imperial Slaves only to find out the destination system had them listed as ILLICIT?

Am I missing a setting somewhere?

What is illegal or not may change from time to time, so TCE suggesting your to carry some slaves for best profit, because at the time, TCE got the info, that slaves could be sold there, it was legal.
 
Questions

Does this work in VR ? ( full screen mode )

Can you access the information via a tablet / Web server ?

Will you ever be developing your app to work in full screen mode ( VR reading use ), and allow access to data via a 2nd PC though a Web server ?
 
Hey Eventure so everything has been updated and seems stable except I cannot seem to be able to add Factions that are not listed in the database how can I add the them and track them?
 
Is there anywhere in the Trade Finder that shows the route suggested will have you carrying ILLICIT cargo?

I just picked up Imperial Slaves only to find out the destination system had them listed as ILLICIT?

Am I missing a setting somewhere?

To shed a bit more light onto what Eventure tried to explain:

- the allegiance of the minor faction controlling a station decides which commodities are legal / illegal to trade
- minor factions can take over or lose control of the station
- once a day, there is a 'tick', where changes of the BGS (background simulation) are put into place, and factions may change
- when registering a station via TCE, it is taking the data from that very moment, so the day after it already could look different

Best to be very careful when planning trade routes with commodities which are illegal somewhere.
One could check up ahead in the system map of the destination system, you'll be able to see the controlling faction and illegal commodities there.

Hope you understand my gibberish.
:)
 
Please help. My TCE clashes every time it works with journal logs.

At the launch at 60% loading TCE will prompt me that I have unprocessed journals and ask if I want to process them now, If I choose YES it will clash after process a couple logs.

Even if I choose NO there, when I use Frame Shift Driver, it still clash right away.

Here's the clash window and clash log.

Clash window
uJ6tYAc.png

Clash log
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentException: Argument 'Length' must be greater or equal to zero.
at Microsoft.VisualBasic.Strings.Mid(String str, Int32 Start, Int32 Length)
at Trade_Computer_Extension.MD_Journal.Event_FSDJump(Int64 a) in F:\Trade Computer Extension\Trade Computer Extension\MD_Journal.vb:line 1644
at Trade_Computer_Extension.MD_Journal.Events_bestimmen() in F:\Trade Computer Extension\Trade Computer Extension\MD_Journal.vb:line 247
at Trade_Computer_Extension.Ablauf_Startprozedur.TCE_Start_Routine() in F:\Trade Computer Extension\Trade Computer Extension\Ablauf_Startprozedur.vb:line 496
at Trade_Computer_Extension.TCE_Launcher.BTN_LaunchTCE_Click(Object sender, EventArgs e) in F:\Trade Computer Extension\Trade Computer Extension\TCE_Launcher.vb:line 4740
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Label.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2098.0 built by: NET47REL1LAST
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Trade Computer Extension MK.II
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///F:/Games/Steam/steamapps/common/Elite%20Dangerous/TCE/Trade%20Computer%20Extension%20MK.II.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.7.2046.0 built by: NET47REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2094.0 built by: NET47REL1LAST
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2093.0 built by: NET47REL1LAST
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2046.0 built by: NET47REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2046.0 built by: NET47REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2099.0 built by: NET47REL1LAST
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2046.0 built by: NET47REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2046.0 built by: NET47REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2046.0 built by: NET47REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Xml.Linq
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2046.0 built by: NET47REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll
----------------------------------------
System.Data.SQLite
Assembly Version: 1.0.99.0
Win32 Version: 1.0.99.0
CodeBase: file:///F:/Games/Steam/steamapps/common/Elite%20Dangerous/TCE/System.Data.SQLite.DLL
----------------------------------------
System.Transactions
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2046.0 built by: NET47REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Transactions/v4.0_4.0.0.0__b77a5c561934e089/System.Transactions.dll
----------------------------------------
System.EnterpriseServices
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2046.0 built by: NET47REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.EnterpriseServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.EnterpriseServices.dll
----------------------------------------
System.Numerics
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2046.0 built by: NET47REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2046.0 built by: NET47REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Windows.Forms.DataVisualization
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2046.0
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.DataVisualization/v4.0_4.0.0.0__31bf3856ad364e35/System.Windows.Forms.DataVisualization.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
 
Last edited:
OK Eventure I have tried to understand the Factions Database as best I can read all posts about you designing it and it seems mine must be mucked up as no factions are being listed for 41 Lambda Hydra which is where the Winters Wolves my Factions HQ is.
I have seen some apps to edit .db files but I figured I give your mind a go at it.

I love the new Personal Tab makeover (REQUEST) can we add our own ship pictures linking them to the entry for each ship kind of like how we can upload a Pilot Picture that be Great I have pictures for each ship I have and like to use those.

PS. As promised that Donation I said I send is on the way. You really deserve it most people after this much time let their support of their apps go by the wayside as soon as their interest in the game subsides good to see that hasn't been the case with you. Cheers
 
...

I love the new Personal Tab makeover (REQUEST) can we add our own ship pictures linking them to the entry for each ship kind of like how we can upload a Pilot Picture that be Great I have pictures for each ship I have and like to use those.
...

Nice suggestion, have to second this! +1
 
Please help. My TCE clashes every time it works with journal logs.

At the launch at 60% loading TCE will prompt me that I have unprocessed journals and ask if I want to process them now, If I choose YES it will clash after process a couple logs.

Even if I choose NO there, when I use Frame Shift Driver, it still clash right away.

Here's the clash window and clash log.

Clash window


Clash log

Download the latest update to TCE 1.5.7.4 also get the update for EDMC if you use it. Always check here after Frontier updates the game as Eventure may need to make a patch to make it compatible again
 
Completed missions stuck in TCE MkII mission tab

First off I can't thank Eventure enough for the work done on this app. It's incredible!! That said, I do sincerely apologise if this has been brought up already (I did try searching unsuccessfully).

Every so often I'm getting old completed missions that won't go away, stuck in the missions tab of TCE MkII. At first I had thought it could be due to abandoning a mission, however I'm definitely seeing missions successfully completed getting stuck in there as well.

Thus far they are as follows:

Apoyota: Hahn Relay (mission symbol is an eye; sorry for not recalling proper mission type description)
Apoyota: Flint Station (same as above)
Eravate: Cleve Hub (find a resource and return; definitely completed this (source and return 12 palladium))

I'm hoping there's a quick fix I'm missing, as granted it's only three, but I'd hate for these to just keep piling up in what has thus far been a darn handy feature tab.
 
Please help. My TCE clashes every time it works with journal logs.

At the launch at 60% loading TCE will prompt me that I have unprocessed journals and ask if I want to process them now, If I choose YES it will clash after process a couple logs.

Even if I choose NO there, when I use Frame Shift Driver, it still clash right away.

Here's the clash window and clash log.

Clash window

Clash log

Hello, please update to the new version of TCE (1.5.7.4) to fix your error. Thanks

OK Eventure I have tried to understand the Factions Database as best I can read all posts about you designing it and it seems mine must be mucked up as no factions are being listed for 41 Lambda Hydra which is where the Winters Wolves my Factions HQ is.
I have seen some apps to edit .db files but I figured I give your mind a go at it.

I love the new Personal Tab makeover (REQUEST) can we add our own ship pictures linking them to the entry for each ship kind of like how we can upload a Pilot Picture that be Great I have pictures for each ship I have and like to use those.

Please create an error report (at the launcher, the red triangle), so I can check you databases and please add the journal log for the session, as you visited the star system, where the factions are missing.

Adding your own ship pictures are not available in the current build, but maybe I can add a function for that. You can also exchange the pictures of ships at the JPG folder of TCE, but I suggesting to fit the resolution of the picture to the available ones.

Questions

Does this work in VR ? ( full screen mode )

Can you access the information via a tablet / Web server ?

Will you ever be developing your app to work in full screen mode ( VR reading use ), and allow access to data via a 2nd PC though a Web server ?

No, TCE is an overlay and it can't work in full screen mode usually. But to be honest, TCE didn't cost any FPS when used in boderless mode, if Aero Mode is active.
There is a guide for VR users to make it work (full screen mode), you will find it here. A web server is not planned.

Hey Eventure so everything has been updated and seems stable except I cannot seem to be able to add Factions that are not listed in the database how can I add the them and track them?

The faction database in filled by factions of star systems, you have visited. So flying once into the star system is enough. Thereafter you can select a faction to track.

First off I can't thank Eventure enough for the work done on this app. It's incredible!! That said, I do sincerely apologise if this has been brought up already (I did try searching unsuccessfully).

Every so often I'm getting old completed missions that won't go away, stuck in the missions tab of TCE MkII. At first I had thought it could be due to abandoning a mission, however I'm definitely seeing missions successfully completed getting stuck in there as well.

Thus far they are as follows:

Apoyota: Hahn Relay (mission symbol is an eye; sorry for not recalling proper mission type description)
Apoyota: Flint Station (same as above)
Eravate: Cleve Hub (find a resource and return; definitely completed this (source and return 12 palladium))

I'm hoping there's a quick fix I'm missing, as granted it's only three, but I'd hate for these to just keep piling up in what has thus far been a darn handy feature tab.

Please create an error report (at the launcher, the red triangle), so I can check you databases. TCE is checking every start, if a mission is expired and removing it automatically from the Active list.
Maybe you can find the journal log for all missions, you have noted, when you have aborted/finished them. It would be helpful to have them. Thanks
 
Last edited:
Please create an error report (at the launcher, the red triangle), so I can check you databases and please add the journal log for the session, as you visited the star system, where the factions are missing.

Adding your own ship pictures are not available in the current build, but maybe I can add a function for that. You can also exchange the pictures of ships at the JPG folder of TCE, but I suggesting to fit the resolution of the picture to the available ones.

Error Report Sent

And yes changing the pictures in the JPG Folder worked keeping them all a straight 900 pixels Horizontal though it would have been easier if you name the files by the ship type instead of Ship 1, Ship 2, Ship 3 ect. HA HA! Trying to figure out which ship was in each picture was a little difficult from the thumbnails even large ones.
 
Download the latest update to TCE 1.5.7.4 also get the update for EDMC if you use it. Always check here after Frontier updates the game as Eventure may need to make a patch to make it compatible again

Oh, I didn't see that additional update file. Thx very much for the help :)
 
Error Report Sent

And yes changing the pictures in the JPG Folder worked keeping them all a straight 900 pixels Horizontal though it would have been easier if you name the files by the ship type instead of Ship 1, Ship 2, Ship 3 ect. HA HA! Trying to figure out which ship was in each picture was a little difficult from the thumbnails even large ones.

If you can read the resources.db file (like SQLiteStudio, it's free), check the ship type table, there is an ID for each ship, which identical to the file name.

Didn't have the time today to check your files (not received yet), but tomorrow I will do and report back.
 
Last edited:
If you can read the resources.db file (like SQLiteStudio, it's free), check the ship type table, there is an ID for each ship, which identical to the file name.

Didn't have the time today to check your files (not received yet), but tomorrow I will do and report back.

All pick that APP up
 
Last edited by a moderator:
Back
Top Bottom