I recently returned to Elite gameplay after a bit of a break and though I'd sign up for the CG in the HeHe system. Signed up with the corporate faction (generally tends to reach higher tiers than anarchy does) and started looking for massacre missions for the coporate faction.
There aren't any.
Checked the main Coriolis station, two outposts and two planetary bases in the HeHe system and I even went to a neighboring system with the corporate faction to see if I might get any missions there. No massacre missions. Yet somehow the anarchy faction has some massacre missions.
Before anyone asks, I refuse to mode switch, I play the game exclusively in Open and have no intention of mode-switching to get missions.
Why is this issue still a problem 2.5 years after launch? If I were a new player trying to get involved in this CG I would have simply given up and probably not bothered with the game if I encountered these types of issues. The point of CGs is to encourage participation and when their mission system can't even generate the necessary missions that is something they should have fixed a long time ago, it quite simply shouldn't be a recurrent problem at this stage in the game's development.
There aren't any.
Checked the main Coriolis station, two outposts and two planetary bases in the HeHe system and I even went to a neighboring system with the corporate faction to see if I might get any missions there. No massacre missions. Yet somehow the anarchy faction has some massacre missions.
Before anyone asks, I refuse to mode switch, I play the game exclusively in Open and have no intention of mode-switching to get missions.
Why is this issue still a problem 2.5 years after launch? If I were a new player trying to get involved in this CG I would have simply given up and probably not bothered with the game if I encountered these types of issues. The point of CGs is to encourage participation and when their mission system can't even generate the necessary missions that is something they should have fixed a long time ago, it quite simply shouldn't be a recurrent problem at this stage in the game's development.